SaltShaker
In Zoning We Trust
Edited for accuracy.His variation with his hat staying on screen is gonna be a nightmareeeeee. Looks much better and useful in action than on the description.
Looks like we found our counterzoner alt @SaltShaker
Edited for accuracy.His variation with his hat staying on screen is gonna be a nightmareeeeee. Looks much better and useful in action than on the description.
Looks like we found our counterzoner alt @SaltShaker
The important thing to know is that backsdashes have invincibility for the first 3 or so frames, so pressuring someone isn't as linear as it is in MK9 (thank god). This opens up the game a lot and as a result most situations which leaves someone at a frame disadvantage become a big guessing game, as opposed to basically being forced to block like MK. Most pokes in Injustice are only slightly negative on block, some are lows, and some are even advantage on block.@A F0xy Grampa or anyone . are you sure mkx will have same poke game /style as injustice then? , if so need to learn what that is and study up on it
ty phosferrax for the help mateThe important thing to know is that backsdashes have invincibility for the first 3 or so frames, so pressuring someone isn't as linear as it is in MK9 (thank god). This opens up the game a lot and as a result most situations which leaves someone at a frame disadvantage become a big guessing game, as opposed to basically being forced to block like MK. Most pokes in Injustice are only slightly negative on block, some are lows, and some are even advantage on block.
D1's also link combo into specials in Injustice, although I am unsure as to whether this will be as universal in MKX, but I believe I've heard confirmations that some characters have the same thing. As of yet however, the only thing we know for sure is that backdashes have invincible frames.
nothing yet. Details soon though I'm sureSorry @STORMS I dont know where to ask, but does anyone know the price of the collectors edition mkx game, what we will get? or any details?
I am 100% sure that was a Brutaility.I've got a question after re-watching the trailer for the 83590372 time.
After Kung Lao does the IP Man punches, right before the it cuts to the next scene/character he does some sort of win pose type thing raising his arm in the air. He releases QC incredibly close to himself, unlike the usual grabs. What does that mean for this move?
Does that mean it's a command grab, combo string grab, Brutality, regular grab? Does anyone have an idea what's going on there or any guesses? I'm think combo string grab ender maybe.
It's not a win pose, he's about to strike down on Quan Chi's torso.I've got a question after re-watching the trailer for the 83590372 time.
After Kung Lao does the IP Man punches, right before the it cuts to the next scene/character he does some sort of win pose type thing raising his arm in the air. He releases QC incredibly close to himself, unlike the usual grabs. What does that mean for this move?
Does that mean it's a command grab, combo string grab, Brutality, regular grab? Does anyone have an idea what's going on there or any guesses? I'm think combo string grab ender maybe.
I was thinking either a combo string ender or a Brutality. I was thinking combo string since I could see them having a move like that use.I am 100% sure that was a Brutaility.
You sure?? It looks like he isn't even looking at him. Like he's looking up in the air or something. I'll have to rewatch. Again.It's not a win pose, he's about to strike down on Quan Chi's torso.
Just watched it a few more times to be sure, and yeah I'm positive, one big strike is about to landYou sure?? It looks like he isn't even looking at him. Like he's looking up in the air or something. I'll have to rewatch. Again.
Either a throw or a command grab out of a string IMO.I was thinking either a combo string ender or a Brutality. I was thinking combo string since I could see them having a move like that use.
It could be a Brutality though because also it looks like QC's head falls off/collapse in itself/mutilated after he's done punching and then he poses directly on top of him.
I'm not one to use the fatalities much but if that ends up being his Brutality I'd use it damn near every match!
he had ex dive last timeAnyone else notice apparently he has an EX dive kick this time around? Maybe he won't have EX teleport with ridiculous armor this time around.
I can tell his Buzzsaw style with hat placements will make for annoying set ups similar to Sektor's seeking missle in a way.
I wonder if Kitana will be a weakness for KL this time around too hmmm.
He did? I rarely used him lol guess I forgot. I like how they glow white in MK X so you can tell when someone uses ithe had ex dive last time
LOLI am 100% sure that was a Brutaility.
Ya...I was waiting to get blown up for that. Hey at least I was right about the teleport
But you were also wrong about the hat in the reptile trailer being an enhanced low (the one that reptile x-rays through)Ya...I was waiting to get blown up for that. Hey at least I was right about the teleport
easily top 3 among kunglao's variation!It seems Buzzsaw is one of his best variations.