Also, DOUBLE POSTING!
A few cents from DW about the characters that he plays. (Personal opinions
, and a lot of this is probably stuff I've mentioned before.)
Jax: Backbreaker range should be reduced.
H.Smoke: (Y), maybe a bit salty about the air-throw still, but hey, invisibility>air-throw.
Sektor: With the DP added to the TPU after 2 hits, makes having this as an option seem pretty pointless at all times except off of a naked TPU combo starter. (As
@Konqrr has stated that the "TPU juggle bug" will be fixed eventually, depending on the way it is dealt with, may make this even more pointless.)
Kabal: New Kabal = Awesome, the only gripe I have is that I think he need to recover from the "saw pose" a little faster. That is all.
Sheeva: I personally think that buffing the damage each of her normals seems like a very "half-assed" way of changing the character, and I really hope that that isn't the final cut/idea for her, but hey, I'm not the one hacking the game, and this is just my personal opinion. (Also, how about an air-throw?
)
Liu Kang: Low FB. This needs to be a low
R.Smoke: Invisibility is too long, needs nerfing (gunna argue that point until my death
) other than that, Robot is (and always has been) amazing.
And that's it. DW, over and out.
xX