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Match-up Discussion Cat-woman Vs Bane is not a 3-7 or a 2-8 Mu

Laos_boy

Meow Hoes
Dude your literally a sheep. I know this already. Pig, tomb brady and etc was testing injustice. Looking for broken tech and cheap combos so it wont be in the final copy. Looking for glitches. That is a game tester isn't it? Not trying to learn how the character fundamentally play and disect it. Im i right or wrong explain sheep? Plus if 16bit knew that killer frost is broken why he never said anything?
Well 16 bit is my favorite player. I'm always gonna favor the player I like. Like in mk9 16 bit wasnt my favorite kitana player, so my opinion and play style was semi based off someone else. But i do have mind of my own, I do disagree with 16 bit on things, but if you think other wise its whatever. I was just setting facts straight. I thought you werent aware. (Going by the text) I do respect you as a player since I know you are good but its whatever. Meow

Edit: I could be spreading wrong info but I'm going by what o heard from past discussions
 

KingHippo

Alternative-Fact Checker
Ring Toss? Lol Bane isn't Zatanna :DOGE

I'd like to comment on the above few which I believe aren't necessarily just due to the nature of the matchup/tools. I'd also like to add my own timestamps:

0:26 to 0:28- Max picks up on the fact Bit is trying to punish anything he tries with jb2 and punishes him with charge when Bit, once again, does a jb2.

0:31 to 0:39- Bit jumping back is clearly a mistake to be making here, Bane is on level 3 so pretty much any option Bit tries would've gotten armoured through. Him jumping is leaving him wide open to be hit/armoured through. It could just be a lack of awareness of the other character's trait at this point that caused him to make the mistake of jumping. Knowing he had no true wakeup and that Bane was on level 3 Venom and would've armoured through pretty much anything, Bit could have easily just sat and blocked the f2d~bf1, but instead he jumped leaving himself wide open to get punished which is exactly what happened.

0:41 to 0:47- Again, even though he's been punished for jumping already, Bit yet again jumps. Max correctly reacts with a Venom uppercut to punish. Bit has a couple of viable options here that could possibly prevent a punish: he could either low whip, after he dashed forward he could've done a MBB3 or MBF3, or he could've done a Cat Evade. Jumping in was a misread and opened him up for an easy punish. Side note: Bit did actually try a low whip as Bane was on debuff at 1:06, showing it is a viable option, so him jumping in at Max was a huge misread/mistake the first time he did it.

0:48 to 0:58- Bit makes a good read here and, as he's getting up, MBB3s Bane's B23. The situation after is kind of a half and half situation. Bit has almost three bars to spare and could've easily done a more optimised combo, and the combo he did do not only gave him just 30% due to 'Venom scaling' (though Bane was only on level 1, hardly reducing the damage in comparison to other levels) but ended up putting Bane at the other side of the screen rather than leaving him close to possibly try some sort of oki or keep Max where Bit wants him to be- in close enough of a range where he can have some sort of control, because as we know Bane outfootsies Catwoman. He most likely could've put him back in the corner too. He does get a couple of Cat Evades to build a little meter at the end, but this probably still could've been achieved with a more optimised combo.
Max goes for a delayed Venom Uppercut and, like Ra has suggested, this could have been dashed under/MBB3/F3d under and punished. He just so happened to spend a bar on the precautionary b3 under the interactable, which is understandable, but unnecessary. The MBB3 also could've been in case it hit for a combo, but in that case it was just a misjudgement of the range on his b3 or the space between him and Max.

0:59 to 1:05- Bit makes a great read on the grab and jb2s into Cat Dash for the punish. Again it may not have been the most optimised punish but it put Max into the corner. Unfortunately Bit backs up after this giving Max all the space he wants so he uses the interactable and Bit gets hit by it.

1:54 to 2:03- This is also half and half. Yes the damage from the command grab costing him the game is just due to the nature of the matchup, but Bit whiffing the full f112 string is the reason it happened. He could've done Cat Dash for full combo or the f1~cat claws option select so he'd only have whiffed the f1 and had a chance to block an attempted punish but chose to do f112. Him choosing to do f112~cat claws is understandable, but he ended up whiffing the whole string and it just happened to not be the best option at the time.

3:59 to 4:16- A very good read on Max's part, acting on the habits of Bit's play. He knew Bit would try to back dash the d1 into special cancel and so forward dashed and did a d2 to punish him. This situation wasn't necessarily because of Bane's tools or Catwoman's tools, more because of Max making a good read.*
Also if you watch the video at quarter speed you'll see that Bit actually didn't try to backdash the Body Press on wakeup, he went for a b3. Presumably he was going for a MBB3 but lacked the meter at the time.
The last part is definitely due to the nature of the matchup though, tick throws ahoy :p
*Side note: Basically exactly what happens at 4:58 and what Ken says, Bit adjusts to deal with it.

6:18- Oh look, a blocked Double Punch into MB Venom Uppercut going unpunished. I guess they need to go practice their Meta 1 again Kappa

6:58 to 7:02- Bane takes a step back, I wouldn't really call Max managing to whiff punish the f1 an effect of Bane's "superior footspeed". That's just Max having good reactions and good spacing or knowing that the f1 would whiff and punishing accordingly from having good matchup knowledge.

8:33 to 8:50- You're right, that was a bad punish for a good read. Had he optimised the combo though, and he could have for the bar he spent- using the Ra Helios MB Cat Dash whiff tech that adds damage to combos, he would've got more damage out of it. If you're not optimising your damage output you might not be playing the matchup at the highest level.

11:03 to 11:06- Bit had been caught out by this tactic already remember, and adjusted to it the next time it came around, but this time the d1 hit. He should've recognised what Max was doing from previous games and rather than jumping and eating a punish he could've stayed on the ground and blocked the d2 or reacted with the best option at that time. Knowing that Bane's d2 has huge reach, and is a good anti-air, this was a mistake on Bit's part.

Also I noticed that Bit jumped back on reaction to a lot of Max's charges throughout the matches...
I tried very hard to avoid what you are doing now. I am not looking for what could have happened. That is Monday morning QB'ing at best. The point of my analysis was to look at two players who know the matchup at the highest levels and not call everything a mistake. This is a common problem amongst current analysis of gameplay. We look for the parts where the person gets hit and then say "Well why didn't he do x." We shouldn't be doing that, we should wondering "How did x happen."

A lot of the suggestions you offered are, again, asking the player to "be better." This helps no one. For example, you mention that him jumping on his wake-up only to lose to f2d was his fault for not blocking. He has been consistently grabbed on his wake-up before and I shouldn't to tell you that no one is back jumping body press on reaction. Ignoring the context of now that read came to be ignores all of the play that has come before to set up why Bit jumped back.

It's easy to note that jumping back was "bad." Why he jumped back is the more important question, and it's critical knowledge to understand what is happening. Just saying "well he walked back from f1 nothing special" ignores that on most chars she can get f1 to at least hit if they hold back. Not in Bane's case.
 
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Actually, a reaction time below 18f is common. The standard is around 12-14f. The problem is it goes deeper than that -

When you see statistics like that, it's referring to pure reaction to a stimulus. When dealing with mixups there's a lot of factors that become involved in the neurological processing of these stimuli. To recognize a change in stimulus can take ~12f. This is why it's not difficult to super moves on reaction that are relatively fast. But to process this change and make a multi-factored decision based off it can take ~18f (at least). So, reacting to an 18f overhead, for example, is not out of the question, but it goes deeper than that. When you have moves that look somewhat similar on startup, you need to account for the amount of frames it takes to distinguish between them, and this isn't easily quantifiable. Bane's command grab is difficult because you're not seeing a startup that will hit overhead or low, so you have to take things to another level and recognize that this is a grab and not a normal attack, which probably takes more than the 2f discrepancy between a reasonable reaction time and that move's startup.

So tl;dr you're probably right anyway
at what points are things multi-factored if the game is pure instinct?
 
Actually, a reaction time below 18f is common. The standard is around 12-14f. The problem is it goes deeper than that -

When you see statistics like that, it's referring to pure reaction to a stimulus. When dealing with mixups there's a lot of factors that become involved in the neurological processing of these stimuli. To recognize a change in stimulus can take ~12f. This is why it's not difficult to super moves on reaction that are relatively fast. But to process this change and make a multi-factored decision based off it can take ~18f (at least). So, reacting to an 18f overhead, for example, is not out of the question, but it goes deeper than that. When you have moves that look somewhat similar on startup, you need to account for the amount of frames it takes to distinguish between them, and this isn't easily quantifiable. Bane's command grab is difficult because you're not seeing a startup that will hit overhead or low, so you have to take things to another level and recognize that this is a grab and not a normal attack, which probably takes more than the 2f discrepancy between a reasonable reaction time and that move's startup.

So tl;dr you're probably right anyway
he's right about not being able to react to cmd grab but way off on the speed of human reaction, 24 frames is 4 tenths of a second on a 60 fps game... he's talkin bout some downie reaction time.
 

rev0lver

Come On Die Young
at what points are things multi-factored if the game is pure instinct?
What I mean by multi-factored is reacting to an overhead or low. You recognize that a movement happened, then have to process whether that movement was an overhead or low and make a decision to block high or low based on the information. Otherwise you're just seeing an action and holding back on instinct while skipping the higher-level decision making, and that's faster.
 
What I mean by multi-factored is reacting to an overhead or low. You recognize that a movement happened, then have to process whether that movement was an overhead or low and make a decision to block high or low based on the information. Otherwise you're just seeing an action and holding back on instinct while skipping the higher-level decision making, and that's faster.
if it's oh low, all you have to do is look for one... but... if you there is a timing you can delay the m ove. if you are expecting one opt its different
 

rev0lver

Come On Die Young
if it's oh low, all you have to do is look for one... but... if you there is a timing you can delay the m ove. if you are expecting one opt its different
But if you're looking for one you still have to make a decision or you'll get blown up by the other one

What you're thinking of when delay is involved is with fuzzy guarding. Fuzzy guarding takes less processing time than what i'm talking about, because your reaction to the movement is to fuzzy. So when there's delay involved there's other factors involved in what you're deciding to do and what your reaction should be.
 
But if you're looking for one you still have to make a decision or you'll get blown up by the other one

What you're thinking of when delay is involved is with fuzzy guarding. Fuzzy guarding takes less processing time than what i'm talking about, because your reaction to the movement is to fuzzy. So when there's delay involved there's other factors involved in what you're deciding to do and what your reaction should be.
yeah i get what you are saying... but i was saying reduce the options you are looking for and reactions are faster... i think we both get it...
 

coolwhip

Noob
THIS IS A RANT AND PEOPLE WILL GET OFFENDED !!!!
BEWARE!!






I don't care what nobody said. I believe this mu is a 4-6 mu period. I refuse!!!! Refuse!!!!!!! To follow by what a tournament player said about Bane beats Cat-woman 3-7. refuse to believe that when I have been playing Cat-woman since this game came out and have more experience then other Cat-woman players and TOURNAMENT PLAYERS!!!

I refuse to Follow behind a Tournament players that down plays his character when he is not using hes or her tools properly in certain mu. The catwoman community is sheep while 16bit is the sheperd leading the sheep like Krayzie ( Free Catwoman) That is how this catwoman community is. This community do not have a mind of its own.

She is mid high tier character not a mid. Been saying this in Test your might for months now. Months now!!!!!

@RM_Biohazard be honest. Who plays the mu smarter? By you watching 16bit plays the mu and you play me. Do I play like 16bit in the bane mu? Or do I play smarter and make the right reads? Plus all the moves I see in the video. You do the same thing to me. Even shoulder charge in close range.

Here a video because I cant get the recent one


Honest opinion. Leave all that tournament favoritism to the side please.

You played me in the king of the hill recently and you played me in a clan battle recently. You have enough data to judge how I play?

People on tym need to have a mind of its own. People that goes to tournament is not always right about their mu and you shouldnt be a sheep to believe them. Especially if you are the type of person that plays at the highest level and probably main the character longer then the tournament player has. Tournament players get more respect then a online player even the ones that is better then them.

My comments are irrevelant because a tournament player that only plays first to 2 to make top 8 can override what I say which is a stupid Stupid!!!!!!

Now that kinetic balding made a mu chart people are kicking him becuase they never saw a mu chart look that way for cyborg before .

Just like me when pig of the hut find me. Told me the post my mu chart and I got blown up because they have never saw mu chart that look like this before. 16bit never main Cat-woman at that time. People was taging krayzie ( because he was the best catwoman at the time. PLEASE!!!!!) with his FREE CATWOMAN NOT EVEN MAKING NO NOISE WITH HIS CHARACTER UNTIL 16 BIT THAT HAS A BETTER CATWOMAN made noise because he was actually doing something. The sheep has to verify with the sheperd because what this online warrior post was CRAZY!!!!!!!! VERY UNHEARD OF!!!!

Ya fools follow your sheperds because you are a sheep. Congrats you making top 8.

But by you making top 8 doesnt mean you can override what I say about the mu because im a online warrior that's proBably better then you but get no respect from this community because 75% of these people here are sheeps and have different sheperds.

Ya Tournament players that think that way are lucky im not in a tournament.....

YA ARE LUCKY!!!!!!! BAD MU OR NOT I WOULD JUST OUTPLAY YOU!!!!! WITH A BOTTOM TIER CHARACTER YOU SAY? IF PEOPLE ON THE STREAM WITH THOSE THOUSANDS OF VIEWS SAW MY CATWOMAN THEY WILL BE FOAMING IN THE MOUTH!!!!! PEOPLE WILL BELIEVE THIS CHARACTER IS MID HIGH!!!!!

Thats it. Just need to get that off my chest.
Sorry @Eldriken, but this is not someone having problems conveying his thoughts through text. This is just silly logic.
 

coolwhip

Noob
I tried very hard to avoid what you are doing now. I am not looking for what could have happened. That is Monday morning QB'ing at best. The point of my analysis was to look at two players who know the matchup at the highest levels and not call everything a mistake. This is a common problem amongst current analysis of gameplay. We look for the parts where the person gets hit and then say "Well why didn't he do x." We shouldn't be doing that, we should wondering "How did x happen."

A lot of the suggestions you offered are, again, asking the player to "be better." This helps no one. For example, you mention that him jumping on his wake-up only to lose to f2d was his fault for not blocking. He has been consistently grabbed on his wake-up before and I shouldn't to tell you that no one is back jumping body press on reaction. Ignoring the context of now that read came to be ignores all of the play that has come before to set up why Bit jumped back.

It's easy to note that jumping back was "bad." Why he jumped back is the more important question, and it's critical knowledge to understand what is happening. Just saying "well he walked back from f1 nothing special" ignores that on most chars she can get f1 to at least hit if they hold back. Not in Bane's case.
100% co-signed.

Most analysis these days can be summed up with "never make a bad read." It's preposterous.
 
E

Eldriken

Guest
Sorry @Eldriken, but this is not someone having problems conveying his thoughts through text. This is just silly logic.
Agreed. I think I'm going to have him start sending me his responses before he posts them so I can edit them to make more sense all the while containing the original logic behind his post, lol. I just want to make it easier on the eyes for those who read it.
 

@MylesWright_

I'll be back 3ing
Even with all this commotion I'm still not doubting the fact that Max would blow up Ra Helios really, really badly. It would be an interesting fight but with characters like Bane the fight will go from footsies to a one-player game very quickly

What does Cat dash (Ra Helios) mean?
It's a combo he made up where you whiff the first hit of a mb cat dash to reduce the dmg scaling of the combo. Why people still name combos after themselves, I don't know
 

Ra Helios

Omnipotent God-like Selina Kyle Player
@Ra Helios YOUR GOING TO NEC PHILLY IF YOU LIKE IT OR NOT .... I WILL COME PICK YOU UP.... MY OPINION YOU HAVE THE BEST CATWOMEN .. YOU AND STAR CHARGER ... 16 BIT IS TRASH IN THE WINTER TIME .. HE COLD GARBAGE #SHOTSFIRED!!! BOW!!!!!!
I do have the best catwoman but people on this site goes by tournament placing. O well. Its all good though.
 

Youphemism

Gunslinger since pre patch (sh/out to The Farmer)
I tried very hard to avoid what you are doing now. I am not looking for what could have happened. That is Monday morning QB'ing at best. The point of my analysis was to look at two players who know the matchup at the highest levels and not call everything a mistake. This is a common problem amongst current analysis of gameplay. We look for the parts where the person gets hit and then say "Well why didn't he do x." We shouldn't be doing that, we should wondering "How did x happen."

A lot of the suggestions you offered are, again, asking the player to "be better." This helps no one. For example, you mention that him jumping on his wake-up only to lose to f2d was his fault for not blocking. He has been consistently grabbed on his wake-up before and I shouldn't to tell you that no one is back jumping body press on reaction. Ignoring the context of now that read came to be ignores all of the play that has come before to set up why Bit jumped back.

It's easy to note that jumping back was "bad." Why he jumped back is the more important question, and it's critical knowledge to understand what is happening. Just saying "well he walked back from f1 nothing special" ignores that on most chars she can get f1 to at least hit if they hold back. Not in Bane's case.
Fair enough, I was mainly just trying to show that not everything you'd mentioned was just due to the nature of the matchup or the characters' tools. It's just that we're discussing this matchup being played at the highest level and so recognising if what occurred was really because the person had no option or because of a misread is part of that :) I wasn't necessarily trying to call everything a mistake, it was more pointing out the high level play going on- good reads, good punishes, optimization of combos/punishes, etc.

In the case of Bane's charge, yeah she can get a f1 on most other characters but that's because their move doesn't have as much pushback on block as Bane's charge does. Again, the f1 whiffing and Bane getting the whiff punish wasn't particularly to do with his footspeed, charge just had more pushback than most other moves Catwoman can check with f1. He only took one step back, and f1 is hardly something you can react to at 16 frames, so Max d2ing it was probably the result of a good read or knowing Bit's habits. Bane doesn't actually need to come in on Catwoman after a blocked charge so he just let Catwoman hang herself. Good spacing and knowledge of yours and your opponents moves as well as awareness of both yours and your opponents options in certain situations are vital in the highest level play, which is what we should be drawing conclusions on the matchup/numbers from.
 

Amplified$hotz

Done with MK1. Stop supporting a scam company
I tried very hard to avoid what you are doing now. I am not looking for what could have happened. That is Monday morning QB'ing at best. The point of my analysis was to look at two players who know the matchup at the highest levels and not call everything a mistake. This is a common problem amongst current analysis of gameplay. We look for the parts where the person gets hit and then say "Well why didn't he do x." We shouldn't be doing that, we should wondering "How did x happen."

A lot of the suggestions you offered are, again, asking the player to "be better." This helps no one. For example, you mention that him jumping on his wake-up only to lose to f2d was his fault for not blocking. He has been consistently grabbed on his wake-up before and I shouldn't to tell you that no one is back jumping body press on reaction. Ignoring the context of now that read came to be ignores all of the play that has come before to set up why Bit jumped back.

It's easy to note that jumping back was "bad." Why he jumped back is the more important question, and it's critical knowledge to understand what is happening. Just saying "well he walked back from f1 nothing special" ignores that on most chars she can get f1 to at least hit if they hold back. Not in Bane's case.
It's best to not judge a decision by the result.
 

Phosferrax

Original Liu Kang cop.
I do have the best catwoman but people on this site goes by tournament placing. O well. Its all good though.
Mandude, all it takes is ONE tournament. Go to just one, blow people up and people will believe you. Otherwise, why would anyone listen to some guy saying he's the best, yet never goes to anything, and coincidentally backs out of an exhibition to prove himself right?

If someone said, "I'm the best guitarist in the world" yet you'd NEVER heard of them, what would you say? I admire the idea that the best players aren't always correct on all MU's, I feel the same way, but saying you're better than an EVO finalist who have proven themselves time and time again when you haven't done anything offline is just ridiculous and it's why people don't take what you say seriously. It can't be doubted that people don't have that much MU experience against Catwoman, nor can it be doubted that Max is the best bane with the most MU experience against Catwoman, so beating these other Banes online doesn't mean anything.

TD;LR, go to an offline tournament and stop the excuses or just stop in general.

I'm honestly rooting for you to be right.
 

Ra Helios

Omnipotent God-like Selina Kyle Player
Mandude, all it takes is ONE tournament. Go to just one, blow people up and people will believe you. Otherwise, why would anyone listen to some guy saying he's the best, yet never goes to anything, and coincidentally backs out of an exhibition to prove himself right?

If someone said, "I'm the best guitarist in the world" yet you'd NEVER heard of them, what would you say? I admire the idea that the best players aren't always correct on all MU's, I feel the same way, but saying you're better than an EVO finalist who have proven themselves time and time again when you haven't done anything offline is just ridiculous and it's why people don't take what you say seriously. It can't be doubted that people don't have that much MU experience against Catwoman, nor can it be doubted that Max is the best bane with the most MU experience against Catwoman, so beating these other Banes online doesn't mean anything.

TD;LR, go to an offline tournament and stop the excuses or just stop in general.

I'm honestly rooting for you to be right.
No.

You see the differents about video games tournaments and real life tournaments is video games tournaments you can pay your way in to go to any tournament. Any tournament. You even have a option to play online to be at the highest level as the tournament players.


With real life tournaments you have to build your way and pay. You cannot play the best players. you have to make a name for yourself in order to comoete in the lodon olympics.


With video game tournaments I can attend any one of them if I want. dont have to build my way at all. All I have to do is pay. Plus these tournament players you can also find online as well and get beat by online warriors.

Also playing first to 2 doesnt determine you are the best.

Ping pong. In order to beat someone you have to play them in a set to 21.

Football long sets
Basketball long sets

Tournament of play for injustice is only first to 2. First to 2.

But like you said. In order for me to show I have the best Catwoman which I do is show up to a tournament. Which idk when that day will come.
 
No.

You see the differents about video games tournaments and real life tournaments is video games tournaments you can pay your way in to go to any tournament. Any tournament. You even have a option to play online to be at the highest level as the tournament players.


With real life tournaments you have to build your way and pay. You cannot play the best players. you have to make a name for yourself in order to comoete in the lodon olympics.


With video game tournaments I can attend any one of them if I want. dont have to build my way at all. All I have to do is pay. Plus these tournament players you can also find online as well and get beat by online warriors.

Also playing first to 2 doesnt determine you are the best.

Ping pong. In order to beat someone you have to play them in a set to 21.

Football long sets
Basketball long sets

Tournament of play for injustice is only first to 2. First to 2.

But like you said. In order for me to show I have the best Catwoman which I do is show up to a tournament. Which idk when that day will come.
Pretty sure we pay for Xbox live, yearly too.

lol ping pong is the worst example you could use, im sorry. It's actually played to 11 and 21 is for recreational purposes. So basically they're playing a shorter set b/c its more intense and sees who's the better player under pressure since the score to win is lower. So that's basically the video game standard of first to 2 or 3 is for tourney just like ping pong's first to 11. Then the online long sets basically equates to the recreational score of 21 table tennis.

Football and basketball are actually time restricted unless they are tied.
 

OG Mannimal

OG "OG Mannimal" Mannimal
Mandude, all it takes is ONE tournament. Go to just one, blow people up and people will believe you. Otherwise, why would anyone listen to some guy saying he's the best, yet never goes to anything, and coincidentally backs out of an exhibition to prove himself right?

If someone said, "I'm the best guitarist in the world" yet you'd NEVER heard of them, what would you say? I admire the idea that the best players aren't always correct on all MU's, I feel the same way, but saying you're better than an EVO finalist who have proven themselves time and time again when you haven't done anything offline is just ridiculous and it's why people don't take what you say seriously. It can't be doubted that people don't have that much MU experience against Catwoman, nor can it be doubted that Max is the best bane with the most MU experience against Catwoman, so beating these other Banes online doesn't mean anything.

TD;LR, go to an offline tournament and stop the excuses or just stop in general.

I'm honestly rooting for you to be right.
Ra didn't back out of the exhibition, Max did..
 

Yoaks

A spaceman
No.

You see the differents about video games tournaments and real life tournaments is video games tournaments you can pay your way in to go to any tournament. Any tournament. You even have a option to play online to be at the highest level as the tournament players.


With real life tournaments you have to build your way and pay. You cannot play the best players. you have to make a name for yourself in order to comoete in the lodon olympics.


With video game tournaments I can attend any one of them if I want. dont have to build my way at all. All I have to do is pay. Plus these tournament players you can also find online as well and get beat by online warriors.

Also playing first to 2 doesnt determine you are the best.

Ping pong. In order to beat someone you have to play them in a set to 21.

Football long sets
Basketball long sets

Tournament of play for injustice is only first to 2. First to 2.

But like you said. In order for me to show I have the best Catwoman which I do is show up to a tournament. Which idk when that day will come.