Yoaks
A spaceman
Lobo gets run-over by Doomsday! I've played this mulitple times with @Eldriken and he beats me pretty regularly. It's a match-up I generally like playing cause of how I have to play.
Lobo has a tough time even approaching Doomsday. Doomsday can just turtle if he doesnt have meter and read a dash in and do a raw charge on reaction getting some meter and a KD. Hook Charge as a wakeup is only good when the DD player is over zealous but Eldriken plays a really patient and really good Doomsday.
Lobo also can't really deal with DD's trait very well. Doing something like 2,1 xx MB Shotgun can eat away some time but than DD gets a punish anyways. Blocking until trait is gone is pretty much the best option to deal with it, but thats fine with DD since he's gaining meter while hes doing his thing.
In the corner... game over.
Lobo's only chances is when he blocks an ES/MB Hook Charge gets blocked and now DD as to guess/Lobo scores a HKD. But even with all this, if DD guesses right it's back to neutral where DD has an advantage.
What's really frustrating in this match-up is that DD wake-up's are actually good in this mu. Lobo has to guess on which wake-up he's gonna do which is tough since Up-Venom is fully invincible where is others are not and can get stuffed easily. But thats the problem. trying to bait something like Up-venom = your gonna have DD wakeup MB Charge and now the tables have turned back to DD favor. If you do space yourself right you can stuff his wake-up charge plus avoid the up-venom and punish him on the way down, but he could MB the charge early but with him doing that Lobo or anybody really; can MB f3/b3 but this doesn't effect the match-up at all.
This is probably my "Personal" worst match-up, but I don't think it's a 7-3 for DD (just yet).
Tagging some ppl that I know that have some match-up exp.
@GGA Saucy Jack
@GGA Fill Pops
@Decay II
Lobo has a tough time even approaching Doomsday. Doomsday can just turtle if he doesnt have meter and read a dash in and do a raw charge on reaction getting some meter and a KD. Hook Charge as a wakeup is only good when the DD player is over zealous but Eldriken plays a really patient and really good Doomsday.
Lobo also can't really deal with DD's trait very well. Doing something like 2,1 xx MB Shotgun can eat away some time but than DD gets a punish anyways. Blocking until trait is gone is pretty much the best option to deal with it, but thats fine with DD since he's gaining meter while hes doing his thing.
In the corner... game over.
Lobo's only chances is when he blocks an ES/MB Hook Charge gets blocked and now DD as to guess/Lobo scores a HKD. But even with all this, if DD guesses right it's back to neutral where DD has an advantage.
What's really frustrating in this match-up is that DD wake-up's are actually good in this mu. Lobo has to guess on which wake-up he's gonna do which is tough since Up-Venom is fully invincible where is others are not and can get stuffed easily. But thats the problem. trying to bait something like Up-venom = your gonna have DD wakeup MB Charge and now the tables have turned back to DD favor. If you do space yourself right you can stuff his wake-up charge plus avoid the up-venom and punish him on the way down, but he could MB the charge early but with him doing that Lobo or anybody really; can MB f3/b3 but this doesn't effect the match-up at all.
This is probably my "Personal" worst match-up, but I don't think it's a 7-3 for DD (just yet).
Tagging some ppl that I know that have some match-up exp.
@GGA Saucy Jack
@GGA Fill Pops
@Decay II
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