What's new

Match-up Discussion Vak's Hawkgirl Match-Up Chart

Agree?

  • Yes

    Votes: 8 19.5%
  • Mostly

    Votes: 16 39.0%
  • No

    Votes: 17 41.5%

  • Total voters
    41

Vak Phoenix

Warrior
hg-cw is 6-4 borderline 7-3 flash is 6-4 borderline 5-5 we don't lose on the ground on knockdown vs flash a spinning mace is the shutdown to his movement , if he wakes up hes taking a mace to the face if he jumps hes taking an air mace combo if he just gets up hes dealing with our pressure , both cw and flash evades are no good because we always follow with mb which will hit and put them down to deal with our next assault .
we own the interactables in both mu's to add to our combos . flash can't remove any and cw can only remove a few (bomb plant tv etc )
THANK YOU
 

kaseyk

Apprentice
Sorry I am slightly confused here. When can Shazam teleport below her? During flight? By mark you mean we all harp on HG's wakeup?
i say hg-shazam is 6-4 only thing he has against us is a good aa but god hg's don't just fly . teleport is easy to scout and again the spinning mace is a good freeze skill , tp release and hit , torpedo we win , his lightning bolt ... dash 3 times do a we2 and jump it lol that shit needs a speed buff :p
 
Last edited:

Akromaniac27

Ready to lose your head?
Wow she is one of the most balanced characters MU wise in the game. I really wish that HG/HQ matchup wasn't 6-4, up guns doesn't have enough range to hit that stupid bird out of the air, and her d1 and d2 make it hard for me to get in.
Its 5-5 AT BEST for HG. HQ has the upper hand in that MU. She will always have more meter than HG, always dish out more damage, and she can keep her out. Up shots are only part of the equation. You still have MB cupcakes, can blow up every one of her wake ups, and have MB play doctor to add the extra damage while she tries to force her way in again
 

RiBBz22

TYM's Confirmed Prophet/Time-Traveler
I remember we played a decently long set on PSN and the score was pretty even. I personally think it's 5-5
I don't remember, but yeah I think it isn't too bad for Frost. Maybe a slight disadvantage, but nothing to freak out over. What is your PSN name, we can play again sometime.
 

kaseyk

Apprentice
Its 5-5 AT BEST for HG. HQ has the upper hand in that MU. She will always have more meter than HG, always dish out more damage, and she can keep her out. Up shots are only part of the equation. You still have MB cupcakes, can blow up every one of her wake ups, and have MB play doctor to add the extra damage while she tries to force her way in again
hg-hq i agree 5-5 but cupcakes can be avoided at max range and air guns don't go to far
 

TopTierHarley

Kytinn King
Its 5-5 AT BEST for HG. HQ has the upper hand in that MU. She will always have more meter than HG, always dish out more damage, and she can keep her out. Up shots are only part of the equation. You still have MB cupcakes, can blow up every one of her wake ups, and have MB play doctor to add the extra damage while she tries to force her way in again
I'm still new to that MU but from what I've played it seemed pretty tough, I just have to play it more I guess
 

Akromaniac27

Ready to lose your head?
hg-hq i agree 5-5 but cupcakes can be avoided at max range and air guns don't go to far
The thing is, its to keep her out. You whiff gunshots like crazy just to build the meter you need, and when she starts getting too close, dish out the cupcakes. If it misses, no need to worry, you can fix yourself again. If it hits, all the better
 

YOMI Trepound380

Tranquil Anarchy
Its 5-5 AT BEST for HG. HQ has the upper hand in that MU. She will always have more meter than HG, always dish out more damage, and she can keep her out. Up shots are only part of the equation. You still have MB cupcakes, can blow up every one of her wake ups, and have MB play doctor to add the extra damage while she tries to force her way in again
ummm me and saltface disagree entirely. he things hg hq is mostly in hgs favor and we played tht mu ALOT
 

kaseyk

Apprentice
The thing is, its to keep her out. You whiff gunshots like crazy just to build the meter you need, and when she starts getting too close, dish out the cupcakes. If it misses, no need to worry, you can fix yourself again. If it hits, all the better
if i go under your cupcakes your eating 38% plus whatever interactable is within range for me to otg you with or being wall carried .
 

Akromaniac27

Ready to lose your head?
ummm me and saltface disagree entirely. he things hg hq is mostly in hgs favor and we played tht mu ALOT
I'd like to play it then. Outdated I guess, but we spoke of that MU some time ago saying the opposite, so yeah. And I have yet to face a HG that showed it was in her favor
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
Aquaman: 5-5
Ares: 6-4
Bane: 5-5
Batgirl: 4.5-5.5
Batman: 5-5
Black Adam: 5-5
Catwoman: 6-4
Cyborg: 3-7
Deathstroke: 3-7
Doomsday: 5-5
Flash: 6-4
Green Arrow: 5-5
Green Lantern: 4-6
Harley Quinn: 6-4
Joker: 6-4
Killer Frost: 6-4
Lex Luthor: 4-6
Lobo: 6-4
Martian Manhunter: 4-6
Nightwing: 6-4
Raven: 4-6
Scorpion: 7-3
Shazam: 5-5
Sinestro: 3-7
Solomon Grundy: 7-3
Superman: 5-5
Wonder Woman: 5-5
Zatanna: 5-5
Zod: 3-7


Advantage: 9
Even: 10
Disadvantage: 9
I think ur list looks great
 

Vak Phoenix

Warrior
I think ur list looks great
thank you, you only say that cuz i put down 3-7 on both zod and sinestro. ;) jk
if i go under your cupcakes your eating 38% plus whatever interactable is within range for me to otg you with or being wall carried .
exactly... if hg get rooftop.. everyone is fucked.
i got soooo much to say but ill either post in here or make my own thread after i play a match of league
please do so
if you watch my stream... i abuse the status with it... you'll see. im mainly now on ps4 so its easier to stream.
Its 5-5 AT BEST for HG. HQ has the upper hand in that MU. She will always have more meter than HG, always dish out more damage, and she can keep her out. Up shots are only part of the equation. You still have MB cupcakes, can blow up every one of her wake ups, and have MB play doctor to add the extra damage while she tries to force her way in again
as i said... the only "trouble" in hg vs hq mu are the cupcakes.. and mb b3. i see it as 6-4.. so do most of hg players.