what up with 3-7 sonya? care to expain? but i know she is a b*tch to play..With some patch information out, here's my opinion on what the matchups will be after the patch (except for one).
5-5 vs Baraka
6-4 vs C.Sub-Zero
5-5 vs Cyrax
5-5 vs Ermac
2-8 vs Freddy Krueger (not sure what the patch will do, so this is what it is now)
4-6 vs Jade
6-4 vs Jax
4-6 vs Johnny Cage
5-5 vs Kabal
4-6 vs Kano
4-6 vs Kenshi
5-5 vs Kitana
5-5 vs Kung Lao
5-5 vs Liu Kang
5-5 vs Nightwolf
5-5 vs Noob Saibot
6-4 vs Quan Chi
4-6 vs Raiden
5-5 vs Rain
6-4 vs Reptile
5-5 vs Scorpion
5-5 vs Sektor
5-5 vs Shang Tsung
6-4 vs Sheeva
6-4 vs Sindel
5-5 vs Skarlet
4-6 vs Smoke
3-7 vs Sonya
5-5 vs Stryker
4-6 vs Sub-Zero
Just wanted to add that I agree with this being a 4-6 (Kabal).Mileena vs Kabal? I personally think it's a 6/4 for Kabal, but it's arguably a 5/5.
Mileena can't be constantly outzoned like many other characters can because of telekick. If Kabal does any of his projectiles from fullscreen and Mileena can predict it she gets a free telekick and a safe jump to start her pressure. Thing is, a really low iAF is hard to telekick on reaction. It must be predicted or he'll block it and punish. It's also hard to iAS over the ground saw on reaction. So while Kabal is technically still at advantage with zoning against her, he can't get too comfortable.
At mid range (Max D4 range), Mileena owns this matchup. D4 is, as always, a very good poke. But more importantly it's used to make Kabal do something since he can't out poke her from there. If Mileena has already gotten through his fullscreen stuff, Kabal's gonna have to take risks to get back the damage. Jumping at this range, even if he cancels into Air Gas blast, give Mileena free punishment with telekick or roll. Random rolls at this range can blow him up if he's not careful. And because of Kabal's damage output being so low, even if they're blocked, they can't be punished very hard. You will have to guess what Kabal does after his F4 reset, but nothing guaranteed.
This is another thing. Kabal will make up most of his damage back in chip with his dash cancel strings. Mileena has no armor moves unless she has x-ray, so gettingout of this nonsense is more difficult for her. She has to try and poke at him with D3 (1% damage and a few positive frames), try to jump out, or use an anti air move to stuff his crossovers.
The problem here is Kabal's ex dash. The armor on it prevents her from getting anything after landing d3. (same with everyone really). She punishes the blocked dash very hard with U4. But the dash is fullscreen so she can't chuck sais on knockdown or attempt to cross him up. If Kabal doesn't have meter, she can pressure him all day. But Kabal builds meter very fast with block string pressure.
Basically, Kabal is better in close and has a stupidly fast iAF that makes Mileenas sais almost look slow. But at the same time, even if he does hit you, if he guesses wrong on the pressure setups, Mileena can snatch that damage right back with her many versatile meterless combos. She wants to stay at mid range or just outside of it as much as possible. She can hang at fullscreen, but does not want to be in close unless during a safejump or equipped with xray.
6-4 vs nightwolf? how??So here's the recent matchup listings I posted in the community chart thread. These are of course my opinions.
Mileena vs:
Baraka: N/A since the patch
Cyber Sub-Zero: 5/5
Cyrax: 5/5
Ermac: 4.5/5.5
Freddy Kreuger: N/A
Jade: 5/5
Jax: N/A since the patch
Johnny Cage: 5.5/4.5
Kabal: 4/6
Kano: 6/4
Kenshi: 4/6
Kitana: 5.5/4.5
Kung Lao: 4/6
Liu Kang: 5/5
Nightwolf: 6/4
Noob Saibot: 5/5
Quan Chi: N/A
Raiden: 3.5/6.5
Rain: N/A
Reptile: 6/4
Scorpion: 5/5
Sektor: 4/6
Shang Tsung: 5.5/4.5
Sheeva: 7/3
Sindel: 6/4
Skarlet: N/A
Smoke: 5/5
Sonya Blade: 5/5
Stryker: N/A since the patch
Sub-Zero: 4/6
Unfortunately, there seems to be several disagreements in the matchup chart thread that could possibly lead to more than half of all matchups being compromised to 5/5s...
Bascially, Mileena will almost always dictate the pace of this matchup. D4 makes shoulder useless unless he spends bar, (Roll beats it too I believe), and this allows her to constantly pressure afterwards with little risk. Of course NW has armor moves, but again, they require meter. If NW is spending meter to escape her pressure, he won't be able to break and that's really important against Mileena.6-4 vs nightwolf? how??
Hmm i disagree with two of theseSo here's the recent matchup listings I posted in the community chart thread. These are of course my opinions.
Mileena vs:
Baraka: N/A since the patch
Cyber Sub-Zero: 5/5
Cyrax: 5/5
Ermac: 4.5/5.5
Freddy Kreuger: N/A
Jade: 5/5
Jax: N/A since the patch
Johnny Cage: 5.5/4.5
Kabal: 4/6
Kano: 6/4
Kenshi: 4/6
Kitana: 5.5/4.5
Kung Lao: 4/6
Liu Kang: 5/5
Nightwolf: 6/4
Noob Saibot: 5/5
Quan Chi: N/A
Raiden: 3.5/6.5
Rain: N/A
Reptile: 6/4
Scorpion: 5/5
Sektor: 4/6
Shang Tsung: 5.5/4.5
Sheeva: 7/3
Sindel: 6/4
Skarlet: N/A
Smoke: 5/5
Sonya Blade: 5/5
Stryker: N/A since the patch
Sub-Zero: 4/6
Unfortunately, there seems to be several disagreements in the matchup chart thread that could possibly lead to more than half of all matchups being compromised to 5/5s...
Mileena and CSZ spank the HELL out of NW6-4 vs nightwolf? how??
Hey Pig can you explain the Smoke - Mileena matchup? I don't think it's 5-5 even though you bodied me at ATL Revival, but what does Mileena have to even it up.Mileena and CSZ spank the HELL out of NW
like Zero said man:
d4 dictates match
arrows = tele kicks
Shoulder = over rated move
EX hatchet you can bait and roll under it after he swings it up and before he swings it down
NW is forced to play into Mileena's hands
Smoke is tough and I judge by Atl_redd's when we play, yours and gamer blake.Hey Pig can you explain the Smoke - Mileena matchup? I don't think it's 5-5 even though you bodied me at ATL Revival, but what does Mileena have to even it up.
You are HIGH if u think KL is 7-3 over mileenaI agree with this but i think its 4-6 vs raiden and 3-7 vs KL. Ermac is 4/6 too. Those are disaster matches and i think its a bit in Cage favor too but awesome matchup chart. 5/5 vs noob. I thought it was more 6.5-3.5 in Mils favor. Cant she shut down all of Noobs zoning options plus her rushdown is better. and her ground sai is really fast too.
Oh dude u have to know me I'm totally joking, not being a dick I promise. LolEy pig take it easy on me lol. I'm an online player who just picked up mileena not too long ago. I just had hard matches agains KL, Ermacs and Cages. I didnt know much. But It'll be nice meeting you at G-Vegas Beatdown.Oh
EDIT: I saw you sick ass Mileena play and you say not U+4 KL. Whats good then? D+3,D+4? 23? 42? I love doing U+4 then 4~telekick but i get spinned out from it. I dont know. I guess i'm a work in progress.