That's the thing i still need to test this out with someone.Sorry I am confused...does he get a true OTG out of this tho? If so that's huge.
Set the AI on wake-up, you'll know soon enough.That's the thing i still need to test this out with someone.
But i don't think it is.![]()
Nope staff spin is the only one the can do that.have anyone noticed this but during staff spin, but only on the normal version, not mb, if you press 4 (or stance change) he will switch to escrima after he finish?
Is there other special that can be stance change afterwards?
so does it have any real function? i think ground sparks could be used for oki game, since staff spin is a knockdownNope staff spin is the only one the can do that.
http://testyourmight.com/threads/nightwing-general-discussion-1-06-and-on.38350/so does it have any real function? i think ground sparks could be used for oki game, since staff spin is a knockdown
Thank you very much, your answer is a great helphttp://testyourmight.com/threads/nightwing-general-discussion-1-06-and-on.38350/
This is more of the thread you would be looking for.
But yes it is a great option to to continue pressrue
and to be in a great position.
I'm sure you can find some magic @ the hall of justice with those drones.Hey guys i've been trying to find more setups from the wall bounce any ideas?
Ya man that's the main one i have been working on it's so good for nightwing you can get like 60% of one combo not even talking about the reset.I'm sure you can find some magic @ the hall of justice with those drones.
gonna practice this until I perfect this. May this be NW's best stage?The second one is a variation of Macro's combo
Maybe, there's alot he can do with the interactables on this stagegonna practice this until I perfect this. May this be NW's best stage?
I hate that stage because of Green Arrow players.gonna practice this until I perfect this. May this be NW's best stage?
zone 'em babyI hate that stage because of Green Arrow players.
The second one is a variation of Macro's combo