THTB
Arez | Booya | Riu48 - Rest Easy, Friends
Fuck you for even thinking it's not worse than this. >_>Green Lantern: 6-4
Fuck you for even thinking it's not worse than this. >_>Green Lantern: 6-4
I figure this is pretty hard for GL because I vs'd a damn pretty good GL yesterday as Zatanna and got a perfect.Fuck you for even thinking it's not worse than this. >_>
Yeah I'm curious as well. Straight laser rapes zatannaWhat makes you think it's even for superman?
Im sure the matchup is not that 1 dimensional though...Yeah I'm curious as well. Straight laser rapes zatanna
You would think, but just because of straight laser zatanna cant zone whatsoever. It's nothing new that zatanna gets raped upclose by superman. normally, zatanna can counter zone by teleporting behind and punishing. well straight laser has damn near no recovery so he can punish teleport attempts it mistimed. even if teleports are timed correctly, zatanna doesn't get a punish. I played this MU thoroughly w @Rebelo pocket superman and we came to that conclusion. Straight laser rapes zatanna. Period.Im sure the matchup is not that 1 dimensional though...
do you mean his heat vision (the ground angled one) or his heat zap?You would think, but just because of straight laser zatanna cant zone whatsoever. It's nothing new that zatanna gets raped upclose by superman. normally, zatanna can counter zone by teleporting behind and punishing. well straight laser has damn near no recovery so he can punish teleport attempts it mistimed. even if teleports are timed correctly, zatanna doesn't get a punish. I played this MU thoroughly w @Rebelo pocket superman and we came to that conclusion. Straight laser rapes zatanna. Period.
This is why when I play Superman, I choose a map that'll be in my favor like Ferris Aircraft. His spamming straight lasers on the left side can be punished by the swinging interactable then caught with puppet master and he can get punished on the right side by the rockets, knocking him down and giving you a chance to either get in close, trait up or MB fire kiss.You would think, but just because of straight laser zatanna cant zone whatsoever. It's nothing new that zatanna gets raped upclose by superman. normally, zatanna can counter zone by teleporting behind and punishing. well straight laser has damn near no recovery so he can punish teleport attempts it mistimed. even if teleports are timed correctly, zatanna doesn't get a punish. I played this MU thoroughly w @Rebelo pocket superman and we came to that conclusion. Straight laser rapes zatanna. Period.
In that case, yeah, he's pretty hard to get around because of his straight laser but with a perfectly timed teleport, he can be punished for it. His mobility also plays a factor in it just like with Wonder Woman or any other character with an air dash.I think we're talking independent of stage select though (tools v tools etc.)
Zoning game is in zatanna's favor.I think we're talking independent of stage select though (tools v tools etc.)
If he's doing nothing but spamming straight lasers, duck, tranceYou would think, but just because of straight laser zatanna cant zone whatsoever. It's nothing new that zatanna gets raped upclose by superman. normally, zatanna can counter zone by teleporting behind and punishing. well straight laser has damn near no recovery so he can punish teleport attempts it mistimed. even if teleports are timed correctly, zatanna doesn't get a punish. I played this MU thoroughly w @Rebelo pocket superman and we came to that conclusion. Straight laser rapes zatanna. Period.
All of her teleports have 23 frames of recovery but if she MB a teleport, it has 0 recovery framesduring tele does she have zero recovery? like can superman check with a block string or no?
that's fair, but I don't think a supes player worth his salt is just gonna sit there chucking heat zap when he knows you can tele at any time. interesting. What was everlast doing/trying to adjust to your zat?If he's doing nothing but spamming straight lasers, duck, trance
Her frame data is not correct.All of her teleports have 23 frames of recove
All of her teleports have 23 frames of recovery but if she MB a teleport, it has 0 recovery frames
Incorrect frame data... Fucking NetherRealm lolHer frame data is not correct.
I want to say Teleport is 6-7 frames start up. 13-15 recovery.
Seriously doubt it. Me and @Rickyraws (a very competent KF player) have ran this MU several 100 matches. Trance on block gets punished fullscreen w iceberg. So rings become the only zoning option, regular ring on block fullscreen gets checked by iceberg. KF has to respect mb ring tho, but who doesnt? Slide and iceberg makes trait impossible in this match. basically, zatanna cant zone. however, she can counter zone w teleports and levitate at the highest point dodges daggers and iceberg.Zatanna goes even or beats killer frost
While I wouldn't go so far as to say this is an extremely bad MU for Zatanna, I agree, it seems against Frost, there's a lot you have to get past before you can even get anything started. I will say that Zatanna's zoning, her levitate and her jump attack...I think it's her jump 3? Where she does the splits in the air?Seriously doubt it. Me and @Rickyraws (a very competent KF player) have ran this MU several 100 matches. Trance on block gets punished fullscreen w iceberg. So rings become the only zoning option, regular ring on block fullscreen gets checked by iceberg. KF has to respect mb ring tho, but who doesnt? Slide and iceberg makes trait impossible in this match. basically, zatanna cant zone. however, she can counter zone w teleports and levitate at the highest point dodges daggers and iceberg.
Up close, slide is tough to deal with, especially with zats short range normals.
I'd go into more detail but im kinda busy. Maybe ricky can help evaluate more, again. lol
You're forgetting that straight laser has a huge startup window where you can puppet master him before he laser comes out.You would think, but just because of straight laser zatanna cant zone whatsoever. It's nothing new that zatanna gets raped upclose by superman. normally, zatanna can counter zone by teleporting behind and punishing. well straight laser has damn near no recovery so he can punish teleport attempts it mistimed. even if teleports are timed correctly, zatanna doesn't get a punish. I played this MU thoroughly w @Rebelo pocket superman and we came to that conclusion. Straight laser rapes zatanna. Period.
Not only that, but if Supes does f23 breath pressure frame perfect in the corner, she can actually duck under the next f2 and whiff punish (I block high low high to make this scenario happen). This forces Supes to move forward a few frames before using the next f2 enabling her the neutral jump it. So yeah, Zatanna keeps Supes more honest than most characters. Of course Supes can use f3 instead of another f2 to switch things up.F3 avoids f23 loop in corner.