It's definitely 7-3, I just think its a bit more managable than some of the others.
I'm not saying gunshot is better than FTD, but it's even on trade damage wise. He gets more advantage on hit, but is -20 on block- I don't think that's enough time to punish with gun at most distances, but it's enough to dash and hold down to block the next one. Startup is a bit faster, so he needs to respect that and if you can get out in front with shots, you can start playing dash cancel mind games.
For dashing, I'm not talking about establishing pressure, just gap closing. We're not strong once we're in his face, but we aren't any better off at full screen either, so there aren't alot of options there.
As far as his footsies go, his low is gross, but his overhead is slow enough to react to and even parry, so similar to Joker, you should be safe starting out blocking low once you get in.
I still need to get some sets in with Tom... but I think all this is pretty accurate. Correct me if I'm wrong.