Marcus
Mortal Kombat Philippines / Injustice Philippines
According to the NRS stream, no balance patch with this DLC.
According to the NRS stream, no balance patch with this DLC.
Your salt fuels me...Zod still has the trait grab whiff bug after the update.
GamerBlake90
Please change thread title to "Kneel Before ZOD" instead of toro (someone who doesn't post in thread, ZOD forums, use ZOD, etc choice of title
ThanksDone. I must say, I like the new title.
*General Zod voice, complete with accent*
"KNEEL BEFORE ZOD!"
THANK YOU!!!!Done. I must say, I like the new title.
*General Zod voice, complete with accent*
"KNEEL BEFORE ZOD!"
IMO, Zod favours players with developed fundamentals in Injustice. His spacing is totally different to everyone else in the game. You need to space all your projectiles differently, whiff punish with IA Zod charge, space Phantom Strike so they can't jump over it, have Wraith set ups and mix ups at the ready... there's a lot of stuff to be aware of. He's probably one of the most advanced/technical characters in Injustice.So...if someone were wanting to pick up Zod seriously, how would one do so?
What I mean is...what are The Fundamentals of Zod?
learn simple punishesSo...if someone were wanting to pick up Zod seriously, how would one do so?
What I mean is...what are The Fundamentals of Zod?
I agree w this 100%IMO, Zod favours players with developed fundamentals in Injustice. His spacing is totally different to everyone else in the game. You need to space all your projectiles differently, whiff punish with IA Zod charge, space Phantom Strike so they can't jump over it, have Wraith set ups and mix ups at the ready... there's a lot of stuff to be aware of. He's probably one of the most advanced/technical characters in Injustice.
Watch some match videosHello everyone. I'm very new with Zod, and by no means good with him. I realize the difficulty of him, but that's half the fun. I've got a question, and it's probably going to sound really stupid, so I apologize for that. When do I combo with Zod? I mean, Zod Charge is my punishment tool, and Zod seems really focused on his specials. Really, the only time I go into full combo is after I get a trait grab. Am I doing something wrong? Are there combo opportunities I'm missing?
Without trait, you won't be landing big combos much outside of direct punishes. Most of my combos landed without trait are just D12 xx MB Ground Blast, raw MB Ground Blast during zoning or anti airing with D2. He's not like say GL or Superman who open with juggling combo starters, he lacks that luxury. I like to think that Zod earns his wins more honestly.Hello everyone. I'm very new with Zod, and by no means good with him. I realize the difficulty of him, but that's half the fun. I've got a question, and it's probably going to sound really stupid, so I apologize for that. When do I combo with Zod? I mean, Zod Charge is my punishment tool, and Zod seems really focused on his specials. Really, the only time I go into full combo is after I get a trait grab. Am I doing something wrong? Are there combo opportunities I'm missing?
do not press d12Thanks guys. I'm going to have to work on landing D12xxDB2B MB.
That did help. Thanks!do not press d12
Roll your thumb on the pad while holding down direction roll your thumb over 12
its 10000% better
Side arm doomsdayThat did help. Thanks!
I was playing a Doomsday. He traited, I traited. I went for the grab. He went for a throw. The throw landed, and my trait...broke.
Side arm doomsday
Parry shoulder
Backdash after MB shoulder
When he traits u trait and constantly do trait slash side arm trait slash side arm trait slash side arm etc
You will capitalize that trade
Sadly, yes.Backdash after MB shoulder -- but corner
Can you parry a trait active doomsday?
Somebody didnt watch any of my videosit's known that 11d2 is not actually +5 (it appears to be about -4 or -5), but is it known that 112 is actually about +4 or +5 (and not -5 or whatever it says in the move list)?
It's possible that the in-game data for the two strings is switched in the list. I have no idea if it's useful at all, since 112 is probably crouchable by basically everybody in the game, but still