Trip Se7ens
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Anyone know the Zod corner combo with the air fireball ? Wonderchef did it and it looked shazzy with no trait.
I believe it was F21U2~SlowFb, JI2~NormalFB, dash, 12~Gound Laser?Anyone know the Zod corner combo with the air fireball ? Wonderchef did it and it looked shazzy with no trait.
Anyone know the Zod corner combo with the air fireball ? Wonderchef did it and it looked shazzy with no trait.
I know it has been mentioned that ending corner combos with 123 xx laser charge dash cancel will make the opponent reversal the wrong way, but you can simply end it with 123 by itself and dash to get the same result. My corner combos:
f21u2 xx fast ball, neutral jump 2 xx normal ball, neutral jump 2 xx slow ball, f3, 123, dash (Opponent reversals the wrong way)
f21u2 xx fast ball, neutral jump 2 xx normal ball, neutral jump 2 xx slow ball, f3, d12 xx close ground laser charge (Meaty when charged until end) - Mostly safe on block or even if someone reversals through because of insanely fast recovery.
It does change timing, but since I do regular/slow/fast all the time, the timing never changes. I prefer regular/slow because I can adjust and throw in a B3 and extend the combo out of the corner with MB Ground Blast. It's pretty much just preference.But it does matter when you take timing in to account. With fast fireball first it seems like you get the most amount of time to follow up with the jump 2, and by ending with slow fireball you can hit the jump 2 cancel as early as possible and the fireball will still hit.
You can get more with D12 after the 2nd JI3. I got 44% for 1 bar.This has got to be one of the most easy and damaging combo for zod. Only requires 2 bars of meter and no trait is needed. ( if you do use trait it drops the damage down %3) This combo is perfect for stating a match if you can connect with the first hit.
Jump in with 3, then 1-2-MB close laser while opponent is still in the air, then jump in with 3 again and immediately do MB Zod Charge (B-F-2) while still in air from the MB laser pop up, and you will just have taken %45 off your opponent's life bar. Like i said if you use trait it will drop the damage down to %42. Its that easy.
So its (J in 3) (1-2 MB close Laser) (J in 3) (MB Zod Charge Air)
Ji3-1-2-D-Bb-2-MB-Ji3-B-F-2-MB=%45
Is that last setup legit?Some mixups and setups. Had this recorded long time ago but didnt upload it till now.
Is that last setup legit?
Would it be better to end with 12 d1 then last and use the hard knockdown adv?
I've been toying with B12 MB zodballs lately, and up close on block all 3 Zodballs will connect and give more block advantage.D1 into that is very good and it's meaty enough to allow you to block most wake ups. Don't worry, it'll be gone soon cus it's 'too good' sigh
I didn't realize you could combo into krypton rifle from b12. That's Rpreeaallly good in trait pressure god damn
wait what combo is this for 44% no meter?You can get more with D12 after the 2nd JI3. I got 44% meterless.
Shit...it still needs meter. Post edited.wait what combo is this for 44% no meter?
from AA d2 I was able to do two balls.Ok, so I'm really working hard on leveling up my Zod. Among other things, I really need to start maximizing my damage off of d2. IMO, his d2 is really fucking underrated . . . I seem to land it rather consistently in a variety of situations. So, I'm looking for his most damaging/practical combo off of a landed d2. In hastily searching this thread, the best one I've come across is:
d2, j2 (Air) Kryptonian Rifle, dash, 123 Zod Charge - 24%
Is this my best option? Are there Any other suggested combos that I'm missing? Thanks.
I had same problemOk, so I'm really working hard on leveling up my Zod. Among other things, I really need to start maximizing my damage off of d2. IMO, his d2 is really fucking underrated . . . I seem to land it rather consistently in a variety of situations. So, I'm looking for his most damaging/practical combo off of a landed d2. In hastily searching this thread, the best one I've come across is:
d2, j2 (Air) Kryptonian Rifle, dash, 123 Zod Charge - 24%
Is this my best option? Are there Any other suggested combos that I'm missing? Thanks.