shaowebb
Get your guns on. Sheriff is back.
His lasers are +20 on block for zap and +11 on block for MB heat vision which if he reads block he should be doing. That level of frame advantage on a blocked projectile is stupid and his zoning is not FAR less threatening when you realize this allows him to dash right up your throat, and go for throw, strings, lows or anything else he chooses. And his strings, LIKEWISE, leave him at advantage as F2d13 leaves him at friggin +5 on block and is an overhead involved string he can option into off of zap, and his other stuff at WORST on block still leaves him at only a -2 advantage all the way to that +5.-2 doesn't mean much when the fastest moves in the game are 6 frame lows and a 2 frame super and he has BOTH to followup with if he panics.For strings focus on blocking low, his overheads are second hit of EX superpunch, or the third hit of his strings which are very slow.
His lasers you block low and and hit back when the laser touches you, this way it doesn't matter which laser he uses since you start out ducking.
Suddenly his strings and zoning become far less threatening. This is not even looking at interuptable areas, or moves that can be backdashed and punished or so on and so fourth.
This is NOT far easier to deal with as you claim it to be because he is put at frame advantage on block to go into his tools over and over again at frame advantage. Blocking Superman only heightens his odds of starting his stuff in many scenarios (especially his zoning) and he has a 6 frame low that is one of the fastest in the game as well that is +13 on hit. You cannot tell me knowing how to block him makes him far easier as the frame data on his advantage proves otherwise and the streams and tourney top 8's also prove otherwise. You can try to dodge him but there is no air blocking in this game so you had damn sure better read right. You can try to beat him to the punch but he beats most moves and builds enough meter to MB those attempts often should he choose to on aggressive types and you cant even use armor if you want to go this route due to his trait. When your best options are beat him to the punch or dodge in a game that favors zoning it becomes a damned difficult matchup and risky one to try and block punish in.
He is top, has proven he is top, and he will not drop. I'm sorry but IMO you are just wrong on this one.