I just found these the other day too, and they seem like they could be useful.213~Ground Blast~brief charge~MB, Dash, F213~Zod Charge - 34%.
213~Ground Blast~brief charge~MB, Zod Charge - 29%
Honestly the other 213 combo's listed have pretty silly tight timings, which seem to vary depending on the enemy hitbox's , that I would worry about being able to pull them off consistently.In all 21~Ground Blast, and 213 Ground blast would likely be my primary mix-up.
What I listed here is in contrast extremely easy to do, also the slight charge both guarantees it hits all characters but more importantly causes 2% more damage because otherwise the first hit of the ground blast will actually miss and they only get hit by the second hit. (As an added note first and last hit of MB GB deal more damage then the rest of the hits)
Thank god someone said itHoly shit you guys are making this complicated.
40%, 1 bar: F21 xx MB Close blast, jump, delayed J3, F213 xx Zod Charge. None of this F21U3 xx DB1 shit...
Noobe@ll Nooby ll
Don't take offense to this it's just my ignorance but I had no idea who you were before today and I heard REO and Pig praising your doomsday extensively. Are you the Nooby who almost beat ChrisG? If so not surprised at all the contributions you made and GL at Evo.
It's more so how massively unsafe F21U2 combos are. They can't be hot confirmed on reaction. Anyone who says they do it on reaction is a liar or a wizard. If they block the F21 MB Close Blast, you stay at +15 on block and send them full screen after taking 5% chip. Fair trade off for safety and spacing if it doesn't hit. Kind of the reverse of what Doomsday does with MB Venom charge.The f21,u3 combos do 40%...meterless. But yea, there's no reason to do anything fancy if you have a chunk of meter. Although the rifle juggles are flashy as all hell.
It's more so how massively unsafe F21U2 combos are. They can't be hot confirmed on reaction. Anyone who says they do it on reaction is a liar or a wizard. If they block the F21 MB Close Blast, you stay at +15 on block and send them full screen after taking 5% chip. Fair trade off for safety and spacing if it doesn't hit. Kind of the reverse of what Doomsday does with MB Venom charge.
Yeah lol I realized that really late. I was hoping no one would notice I said it especially not a community legend like Pig
Lol just trying to help where I canYeah lol I realized that really late. I was hoping no one would notice I said it especially not a community legend like Pig
Yeah I know haha. Are you gonna stream more often now? I know you streamed a bit a day or two ago.Lol just trying to help where I can
Yea between April-Evo I barely streamed at all but yes expect a lot more now onYeah I know haha. Are you gonna stream more often now? I know you streamed a bit a day or two ago.
LOLOLOLOLOL that last sentence cracked me up, now that's some devotion.Yea between April-Evo I barely streamed at all but yes expect a lot more now on
But ill be at the beach all this week but took my ps3 for nighttime practice when wife and kid are asleep
Beach balls by dayLOLOLOLOLOL that last sentence cracked me up, now that's some devotion.
Thanks, I can't stop playing this guy. Been in the lab since he came out
What are your ways of opening up your opponents who always block low?Thanks, I can't stop playing this guy. Been in the lab since he came out
Thats why in all the posts I've made the last few days I've tried to include an overhead option. Will it be enough? I don't know.What are your ways of opening up your opponents who always block low?
What are your ways of opening up your opponents who always block low?
That's really smartI wonder if since people think you can fuzzy guard all his overheads, if you could do, 214 (monster slapping them when they stand for the last hit which is overhead) and get them with b1 since they stood up? I can't wait for tomorrow so I can try it. that's assuming people know to stand up. If that kind of thing works... well shit, the mind games will be insane. Same with 12, since 2 is overhead could you do 14, then b12? Just some ideas. Maybe 213 is the one to use though since it starts mid.