Last time I address this but you originally criticized Capcom for their "choice" of putting it only on one console and PC. They didn't have a choice of what platforms to put it on, they had a choice of make SF5 with Sony money, or don't make SF5 at all. Microsoft could have offered Capcom a deal before the Sony agreement but they didn't because they're supporting Killer Instinct. As for Nintendo nothing but Smash really goes their way anyway when it comes to fighting games. It's not semantics, it's reality at that point.
That's why I critiqued SFV and Capcom, though that's not my only gripe with Capcom....they do have a choice, they could have easily ported it for Xbox and Nintendo too but chose not to despite their "reasoning" you act like they had no choice, just because Capcom is in the crapper and desperate for money isn't Xbox or Nintendo's problem. They have consumers who want to play SFV too, and got the shaft to sum it up. In other words if they want to play they are forced to buy a PS4 or PC that can handle the game, which they shouldn't have to do.
Ok, but you realize KI is exclusive because unlike Capcom who isn't apart of Sony, KI is owned by M$ the rights. I'm also willing to bet anything that M$ or Nin wouldn't say no to Capcom wanting to port a version of SFV to any of their consoles....
That's not true, The Wii U has struggled but point is Nin is still a big 3 company and very important to the industry. And ftr there are other solid games for the wii u, just later then sooner with Mario maker, 3d world, zelda, splatoon, Mario Kart besides Smash...NRS even made Injustice for the Wii U...and Capcom had a solid port for the 3DS. Capcom screwed over other consumers non Sony. All I have to say.
This MKF
Pre-order bonus is terrible because it's day 1 DLC, cut from the disk, given to you only if you are willing to commit to purchasing the game BEFORE reviews come in. It's the most anti-consumer thing in the world and exists to serve corporations at your expense.
As for the rest, you are too far gone to be contributing to discussions bro. You are just going around in circles, avoiding everytime your point has been shattered over and over again by basically everyone in here. At the end of the day, EVERYTHING you have just said is all STILL subjective, and even if it wasnt (though it most definitely is) it still wouldn't matter as its JUST as irrelevant as ever to this discussion. You are what is known as a fanboy. Its like watching someone argue about why the XBox is better than the PS3, and why Halo is better than any Sony exlusive, in a conversation about PC gaming. Nobody gives a shit about MK9 vs SFIV, nobody gives a shit about NRS vs Capcom. The fact is NRS are just now finally fixing up the netcode in MKX, and the question is why, and I gaurantee it has nothing to do with SFIV and all your other fucking nonsense.
Not to mention the fact that Capcom games came with a working online play, making it immeasurably more value than any NRS game so far even if NRS wasn't as costly as them (which they most definitely are when it comes to comparing content and far more so when it comes to comparing lifespan)
INB4 mk9 had fatalities. Yeah, we know. I'd prefer a playable online, but to each their own, you know.
It's not terrible though, it's a smart way to profit while not screwing your fanbase over(you being lazy is not NRS's problem) all you have to do is pre order which takes what? 2 minutes? And let's face it if you were among the many hyped for MK X you would have done so, not terrible it's actually a good deal. Why wouldn't I take advantage of free extra character that'll be DLC later on? It's also far better then Capcom actually charging you for paid on disc data....no matter how you break it down.
Disagree, you're the one far gone here. You're dodging my points and stuck on your "Capcom rules no matter what" motto, well good luck with that dude. Shattered? Uh no first of all I'm only arguing with you and one other regarding your desperate argument to justify Capcom's shady antics, nobody else cares I only brought it up because those of you bitching over NRS's "netcode" issue is finally getting fixed and you still insist on complaining...SMH. No offense but you're not a real MK fan, you come off more as a poser. Who cares if it's just NOW? So guess what, Capcom just NOW is fixing their greedy antics and realizing they shouldn't rip off their consumers.
Enjoy your SFV dude, I'll enjoy MK X on my Xbox btw which I couldn't do with SFV anyway due to their stupid choice of having it exclusive this time around. Yawn.
No, I'm merely being logical and realistic fan who isn't a poser, what can I say? Oh yes, because "netcode" apparently is the only thing that matters right? right....tell that to Evo hype and thousands upon thousands of streamers viewing and the success of ESL so far?
It's funny, TYM it's always "offline matters most" or now apparently "online matters most" lol. Ignores everything else>>>>>>>>>
Ok I'm going to go through this one more time. SF4 = $60. SSF4 = $40. SSF4AE = $15. USF4 = $15. That's $130 over ~6 years. So if your friends bought $70 worth of DLC that's on them. Also that's still over ~6 years. 200/6 = 33/a year. That's a pretty good price for something they probably played WAY more than other games.
NRS on the other hand. MKx = $60. 4 characters = $20. 4 more characters = $20. That's $100 in ALMOST 1 YEAR since we're still waiting on KP2 to release. If they release more characters then that's more money. (LoL I thought it was 2 years since MKx released. Nope NRS already got players banking $100 and it hasn't even been a year yet.)
Just for fun let's compare SFxT and UMvC3 with MK9 and I:GAU.
MvC3 and UMvC3 = $60 + $40 = $100 (The one time I felt ripped off.) SFxT = $60 + $20 = $80.
MK9 = $60 + $15 = $75 (I read there was a season pass for 3+1 characters). I:GAU = $60 + $15 + $5 + $5 = $85
So Capcom = $130 + $100 + $80 = $310
NRS = $100 + $75 + $85 = $260
If you were only a Capcom player you paid $50 more for their game's and characters but over a longer period of time. So if 50 more dollars isn't good enough for you to be playing from 2009 instead of 2011 then that's on you and not Capcom. Other players have found enough value and have been paying since SF4. Also, take into account Capcom only players have had SF4 last 6 years, UMvC3 last 4 years maybe even 5. SFxT lasted maybe 2 years. But that one is on the community (and I guess Capcom). It died too young
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Bruh. MK9 had a slew of glitches, balance problems and other shit. The game didn't even handle trades properly. I don't know much more about it but I'm sure some of the older NRS players can you tell you netplay was not the only issue.
Subjective. But what is fact is that MK9 was supported for a year. Then had one more year of just competitive play before Injustice took over, which followed a similar timeline.
If that's how you're going to signify the value of NRS's offerings and don't see how it's subjective then there is no point in arguing with you.
@Eldriken @God Confirm I don't think it will get too hard to unlock characters in SFV. If Capcom is really trying to have a competitive focus then I expect characters to always release for the same price. Hopefully some go down as time passes and maybe sales happen. But I don't expect the grind to be outright hard nor do I expect it's difficulty to increase as you unlock more things. If they do some kind of leveling thing that might become the hardest way to earn in game currency but they did say they plan on having different avenues to gain currency to purchase in game content.
What you're neglecting is the fact that even if someone doesn't dish out the 200+ in total for everything is there's still on disc paid content, costumes, updates etc you're ignoring that and also the fact that again if you have the base SF4 version you CAN'T just spend 15 bucks if you're a casual fan to play with a friend who may have the Ultra or AE of SSF4....
NRS games at least if my friend has the first version of the game, he updates/downloads the free updates and doesn't have to buy the DLC to play with me if I have say the ultimate complete edition with everything on it...not to mention the alternate basic costumes in the game are free, always has been with MK all you have to do is unlock via the krypt or beat the arcade ladder per character and of course there's free skins that NRS has given too between MK9, Injustice and MK X...I can't say the same for Capcom now can I?
Probably played more? I doubt it, Fighting games in general aren't played nearly as much as FPS's, MMOR's etc hate to break it to you. I'm not saying SF and MK, KI, Smash etc aren't played a lot more NOW but compared to other genres it's just a losing battle. Look it up if you don't believe me, I'm pretty sure there's more people playing games like COD, Destiny, Halo etc, etc
For Season pass you do know you're getting 4 characters for the price of 3 right with MK 9 and MK X right?(first pack) and we don't even know what the price of MK X's KP2 will be yet that includes everything listed.
Regarding SFxTekken, umm you saw the link I posted right?
You're ok with that honestly?
Ok, well either way Capcom is charging you more money for things that NRS puts in their games for free and as for other games, NRS makes ONE komplete version, that's it for people who don't want to dl dlc or may not have the game but want everything on it in one shot(like some friends of mine who bought MK 9 KE)
I never said MK 9 was perfect or didn't have some problems, most of them were addressed though. Dude, SF4 had glitches, infinites etc too, so? No game is perfect out of the oven. But I should have said issue that wasn't really addressed. Outside of that, the only other serious issue that a lot of people had issues with was Kabal's run cancel bs and Cyrax's easy resets, other than those things(which honestly to a point is subjective anyway, there are ways to poke out of Kabal's nonsense with good timing) they fixed everything else regarding the game, the netcode being the biggest exception. It was a great comeback for the franchise, sold well, was at Evo, great story, graphics etc hard to ignore that.
Again, not subjective it's fact. You even said yourself in YOUR comparison chart and admitted that Capcom has charged you more money(even though you forgot a few things) than NRS...with your SF4 and SxT vs. MK9 and Injustice comparisons...I'm getting more bang for my buck with NRS games from my experience.
So in other words, you're going to purposely ignore EVERYTHING else great about MK 9 and MK X and just focus on "netcode" only? Yeah I'm done....tell me, does the "netcode" exclusively have anything to do with the 5 million plus units sold of MK X? If you say yes, you're clearly out of the loop of why MK X is so successful. I'm so sure those other 5- million + people who bought the game all care about just the netcode and online dude. I'm pretty sure there are tons of people on this very site who care nothing about online play or in general, you know the tournament guys who just play offline? But sure, let's just MK X, MK 9 etc on just "net code" alone....
At any rate, for you 3 debating this with me, it's obvious we don't see eye to eye so probably best to agree to disagree.
What's hilarious is last time I really got into debates on here people were telling "nothing but offline matters" now it's the polar opposite.