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Guide General Zod Community Combo Guide

Disaster FX

Boom Bap Dragon
Oh wait, nevermind I know what he's talking about now.
I'm trying to make it a habit to always use Full Charge Ground Blast if I land a trait grab, 12% and if you're close enough you get a B3 to keep it going. I'm sure my Fortress combo can be more optimal (Doomsday bounce extend?), but it's silly easy for a combo that will be practical in matches, especially if you MB the ship interactable.
 
I'm having trouble the this combo: F21U2 DB1 J3 112 BF2. Primarily I can't hit the 112 after the J3. I'm told this is a BNB combo at 35% so i've got the first part down flawlessly, but I can't connect the 112 to save my life. Any pointers? Is there a certain time I need to hit the J3 or something? Thanks.
 

Adam Todd

Ana-R-chY
I'm having trouble the this combo: F21U2 DB1 J3 112 BF2. Primarily I can't hit the 112 after the J3. I'm told this is a BNB combo at 35% so i've got the first part down flawlessly, but I can't connect the 112 to save my life. Any pointers? Is there a certain time I need to hit the J3 or something? Thanks.
I sub in j.2 to make it more consistent but usually end with 123 for trait setup.
 

Disaster FX

Boom Bap Dragon
Since I forgot to mention it in this thread:
After 123 xx Trait Summon
MB Ground Blast, Wraith Slash x4, Wraith Grab, Full Charge Ground Blast, B3, J3, 3 xx Zod Charge: 51%
I end on 123 for the set ups, and that takes it down to 49%, MB Zod Charge finisher will take it to 53%.

I am fairly positive that this is the maximum damage that is attainable from a raw MB Ground Blast.
 

Disaster FX

Boom Bap Dragon
Meterless interactable combo in Fortress of Solitude Laboratory:
Spaceship Interactable, Trait Summon, 12 xx Doomsday Bounce Interactable, Wraith Grab, Full Charge Close Ground Blast, B3, J3, 123 xx Zod Charge: 48%

Or for an easier/more consistent combo off the interactable for decent damage is:

Spaceship Interactable, Trait Summon, 12 xx Doomsday Bounce Interactable, B3, Wraith Grab, Full Charge Ground Blast, 3 xx Zod Charge: 43%


Trait out meterless overhead string combo:
213, Wraith Grab, Full Charge Ground Blast, B3, J3, 123 xx Zod Charge: 40%
Trait out meterless low string combo:
11D2, Wraith Slash, D2, Wraith Grab, Full Charge Ground Blast, B3, J3 xx Air Zod Charge: 38%
Trait out meterless low starter combo:
F21U2xx Air Kryptonian Rifle, Wraith Slash, Wraith Grab, Full Charge Ground Blast, B3, J3, 123 xx Zod Charge: 43%
 

Swoops

Noob
Thought this could be helpful:

MB laser starter from fullscreen, meterless/traitless

MB laser, dash x2, 12, 123 xx Zod charge/trait [32% w/ZC, 27% with trait cancel]

Timing can be very tight, especially from absolute max distance. If you're online or don't dash up in time, MB laser into d12 is a much easier combo that gives you the same set ups and only 4% less with Zod charge as a finisher.
 

InFlames

dead
My personal BnB (don't know exact damage):

F21U2~AKR-J2~AKR(Fast)-dash-123~Zod Grab(or trait and mix-ups)

I'm noticing not many people using multiple AKR's in a combo, is there a reason why?
 

TONY-T

Mad scientist
i just found a 1 bar 48% midscreen with no interactable or trait, but i think it can go up to at least 51% or slightly higher.. Working on it now.
 

insignis

Noob
meterless traitless:
b3/f3 j2~ slow rifle, j2~rifle/fast rifle, dash, 123 charge - 38%
meterless traitless interactable fortress of sulitude:
space sip, j2~slow rifle,j2~rifle/fast rifle, dash, 12~Doomsday,b3,123, phantom strike - 49%
AeroGrunt