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General/Other - Kano Breakdown of Kano's Commando and Cybernetic Variations

RoboCop

The future of law enforcement.
Administrator
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How much reach did the grabs have? More than a normal grab?
 

BillStickers

Do not touch me again.
@Phosferrax by "unblockable", do you mean a true unblockable or a throw? IMO unblockable attacks are considerably weaker than throws in NRS games, so I'm just curious.
 

Phosferrax

Original Liu Kang cop.
Then yeah I really don't see a point to them outside of the MB version
At the minute it's looking to me like it is to position the opponent where you want them on hit. Rib Breaker hits them further away than Power Slam or Wood Chipper, which does seem silly considering that Power Slam and Wood Chipper both leave you close but reverse the position.
 

Brutal Chimney

vaporus punching bag
sounds like you can pretty much ignore wake up attacks if you have meter with Commando, but his grabs arent going to win it for you. thats just my interpretation of it.
 

Kitana Prime

Top-tier at everything but the characters I choose
*sigh* maybe one day we'll get a true grappler in MK.

Anyway, hype train still rolling. April 14th!
 

The Ultimate

aka CommandThrower
Kano's "Commando" command grabs are normally blockable? Hmmm. I'm not a fan of that. Do we know if Ferra/Torr has blockable command grabs? ...or any command grabs?

Either way, the fact that they're unblockable for meter is okay, I suppose. I'll still play Kano and look for ways to grab that ass.