I'd like the damage protection for Liu Kang's pop up to be reasonable...
Liu's pop up combo, JK, fireball, Dragon Kick should do at least 1% more than his 7 hit 29% combo. Right now, after his pop up, the JK, FB, DK does just less than 10%. If it did ~20% like it would on regular DP, then the full combo would do about 35% so that would be worth doing above the ground combo. Right now, that combo is merely there as an option to finish a combo while charging the Bike Kick, so this way you can do something without releasing.
HP, HP = 19p/11.5%
HP, HP, B+LP = 22p/13.25%
After that a JK does 6p/3.5%, as opposed to 13p/8% so that has always appeared to us as "double" damage protection. For whatever reason they decided that the uppercut in Liu's pop up needed to activate 2x the damage protection. I'm not sure if this also applied to his pop up hit as well or if they just decided to make it do next to no damage, but it's similar to Kabal, where his 3 hit pop up also does ~13% and all other 3 hit pop ups for other characters do between 16% and 19%. This to me suggests that they knew about the corner fireball juggles which for Kabal result in over 50% with relative ease and over 60% with some effort. However, for Liu Kang, the exact same combo does a measely 32%.
What I have determined, is after Liu's pop up, 3X JK, AFB in the corner does ~20%. Kabal's post pop up damage is about 43%. Giving Liu back the full damage would be an interesting test that I would like to see if it'd give him a boost. I wouldn't be surprised if this is one of the first major changes we see to the character.