but frame data is wrong-1 according to the wiki.
Sooo I've barely touched WW and I've only run into no more than two since release; why does everyone say she's so good?
Her d1 and d12 are definitely negative on block. Best way to test is to set AI to block all and jump in training if they jump first after blocking the move they are + frames. I have tested it.do you guys think her d1 is plus on block. like her d12 might be negative but what about her d1?
Because she has the best all around toolset to deal with every character in the game.Sooo I've barely touched WW and I've only run into no more than two since release; why does everyone say she's so good?
hmmmmmmwill have to try that.here is some tech that some guy made. found it and wanted to put it here
can you rephrase I dont get what you are saying?what is the ration of deaths that you get when playing ww from a projectile to a combo. my ratio is 1000 to 2. arent you just sick of losing to this bs
how many times do you lose to a projectile compared to dying from a combo.can you rephrase I dont get what you are saying?
how many times do you lose to a projectile compared to dying from a combo.
yo this is like every match with me. people complain about zoning so when a rushdown character gets in there face they want to run away.Whenever I play WW online people run away in game far far far away.. lol
i really dont get why people are so concerned about walk speed.d you guys think her walk speed in the game is slow. because if you play the demo, ww was fast as heck in it compared to the final build
i never said they needed a buff. i only asked a question. all you had to do was answer yes or no. and i never said nothing about mk9i really dont get why people are so concerned about walk speed.
a buff to walk speed will turn this game into a turtle fest and will negate certain mix ups on block as people could just walk back all day long.
makes me laugh when people compare walk speed in this game to mk9 where there's a dedicated block button so movement is not safe.
where as here its back to block walk speeds are slow in this game and AE for a reason.
a buff to walk speeds will only help make zoning even more of a problem.
its not directed to you its for the people here who keep complaining about walk speedsi never said they needed a buff. i only asked a question. all you had to do was answer yes or no. and i never said nothing about mk9
i could not agree more with you its so easy to lame her out it s not funny.i am so sick and tired of the amount of running away i have to deal with. why is that ww has slow normals. i cant dash up and do anything like supes bats or gl can. its confusing to see people say ww doesnt need anything buffs. the b1 into 33 should be a true frame trap. im telling you guys now. once people learn how to fight ww. she gonna be hard a heck to use.
that doesnt help at all. with the crazy amount of zoning in this game its not fair that we get slow normals and fake frame traps. which makes it harder to fight certain characters. i just find it unfair that we have to put in work with our character but others have to do so little and get high rewards. but i personally believe her b1 into 33 should be a true frame. once people learn you can d1 through that what are you going to do. d12. if blocked negative then we have to backdash. it just sucks to me. but i already know im gonna mad hate for saying this. so bring it onNobody can dash up and do anything because it isn't hard to react with d1 at the very least. You may be able to get away with that now but definitely not in the future once people get better at it. If you watch Rico play, he checks dashes with d1 xx lightning hands almost every time. There's a reason why the best characters all have advancing normals with great range that lead to combos on hit. I would put b1 in this category even though it's not as fast as the others (and it shouldn't be).