Why can't people realize they nerfed Erron's overhead comparatively to others because he has more tools to open people up and pressure with?
He has overhead and low with many different enders (SOS mindgames, SG which is + on block), command throws and tick throws, having a slower overhead doesn't hurt that him badly. And Smokes overhead is like 22 frames and people get hit by that all the time, you guys really upplay that nerf. He's just less braindead now. (Outlaw and Marksman are dead but that's not because of the overhead nerf).
Ermac's overhead is good of course but he can't make it +on block, can't command grab you, he has to commit to his mixup way more than EB has to. That's why his overhead is faster.
Cause mystic just cant open anyone up...
Or sub... Everyone just blocks all his mixups..
Or reptile with:
First hit low, that breaks armour and low profiles
Other first hit low.. Cause why not
First hit plus on block launching overhead
Second hit low
Second hit overhead on his fast mid stagger string
Slide
Plus on block invisibility.
Poor poor reptile.
Lets not forget the fact errons CG can be OS armoured
He has no mids so plus frames from ex bottle mean just about nothing.
Oh and for smoke.. He has a vortex a scary as balls staggers which you're forced into 24/7. That shit aint getting used in the neutral