Its incredibly divisive, as someone who heavily promoted this game and made my entire community buy the Ultimate Edition from the get-go.
MK11 did a lot of things well, honestly, there is some of the greatest steps in the competitive community here.
The training mode update is out of this world, its everything i wished for, the continuous improvement of the frame data in-game, the tutorial mode is very well done. I can't deny how hype i felt especially when things you discuss often and suggest to the devs so see it implemented on the game such as the flawless block which they took it further.
The meter system overhaul was a very good decision.
The ability to turn off any assists that would make the game clunky and be just between you and your character and opponent's
Implementation of short hop and Krushing Blows to a certain extent were ambitious ideas.
But just as they took a good amount of step towards on the right direction there are things they took a step back and it feel short, once we moved on the 3rd month or so of the game the crack appeared and it's impossible to unsee it.
The insane fetish for ridiculous jump attacks, and braindead range, minus moves with insane blockstuns and safe moves with no blockstun at all.
Lows that hit ppl anywhere, making no difference if one is in the air
no invincibility on short hops
throws that become mid
insane hitboxes that that travel almost halfscreen, can anti-air, hit on the ground and in the back, it doesn't hit you grounded because the game doesn't allow it
the wakeup system
Insane KB and FB damage
The poke system is pretty bad
Fatal blows with pushback
short window to break a throw, throws being too fast.
Tedious single player grinding
very dry gameplay with bias support over some characters who have everything to help them play the game far better than the rest, some only having 1 string or 1 button to do everything
The good amount of ridiculous things that NRS didn't bother to think through or at least have someone to guide them on a more professional direction where they could have a fighting game that caters not only MK veterans but everyone else, a consistent game on the mechanics that it tried to present rather than trying to be flashy every year.
I like the game, but i can't shake the taste of disappointment on missed opportunity that this game would be so much better and polished if NRS decided to suck it up on their vision and just fix these bugs, allow every character to be a little more having tools with more depth rather than strike/throw, armor shit with fatal blow, mash shit, can't backdash properly because backdash is trash again, can't jump because even lows anti airs.