I really don't want to stir the pot on 50/50s because I get how they work and Injustice had them.
Personally however, I really enjoyed MK9 neutral game more where you worked harder to open someone up and really had to grind it out sometimes. I think this game a is a lot more momentum based because against a lot of characters, once they touch you even on block, that's it. High/low, high/low, high/low.
I get what it does tho, giving people easier options to open an opponent up makes the game more accessible for the casual players. But, it doesn't mean I don't miss MK9's neutral game.
Also, I really don't like the jumping attacks in this game that reach hella far and have these mystical hitboxes that go half the screen eliminating viable AA options. A fighting game should never encourage you to jump like this because in most once you're in the air, you're toast. Here it's like a trampoline party.