Aesthetics it's definitely something i do love about MK11 in all aspects.
The face models are the best I've ever seen.
The krypt is very cool, and I can see this evolving into a new IP if they want to make something different from fighting games.
Nathan Grigg's music
Stages are very beautiful, and everything feels like natural.
anything visual in this game feels like they grabbed a material and put on a 3D scan and put into the game.
I like the flawless block mechanic, I just think some of its things should've been already addressed, but i think it's a keeper.
The battle results analytics it's also great and gives you data on your opponents.
I like Kombat League.
I like the netcode
And two of the things I do enjoy, mostly because i feel like I was part of it, it's the tutorial mode and the training mode, I kept talking about it and tagging paulo, steph to my threads about some features they could add in their future games and to think that they took that very seriously and actually added both with many things I was wishing them to add it's just makes me feel overjoyed.
I may not like MK11 in general, but I can't deny this is the best training mode and tutorial mode for a fighting game since virtua fighter, I could only wish the game was just as good, but I still have hopes.