MadeOfMetal
Kenshi Srubtastic,Cyrax, Special Forces Mains
i know its a sad day when you look at it deeper. Poor KenshiYou can combo off it, just not the same way you can with ji1 or 2.
i know its a sad day when you look at it deeper. Poor KenshiYou can combo off it, just not the same way you can with ji1 or 2.
LMAO, not happening. but it was funny ill give you that. classic troll commentmy inside sources are telling me that kenshi's b3 is going to be a mid after the patch :/
He definitely needs all those changes. About the MB teleflurry, I think if Kenshi is spending a bar and makes the right read, the opponent should be sent fullscreen, it's fair because he lives by meter. Also the animation could be the same as teleflurry.All I have to say about Kenshi Balanced until the patch and what I'm hoping for one of my favorite variations.
1. BF3 made minus 30 on whiff
2. Overhead slash made plus 10 on hit
3. EX BF2 plus 5 on block
4. S4 is a 10 frame mid
5. Overhead slash is minus 6 on block
6. Teleflurry MB like @ismael4790 described, the hit would be a -10 on block and plus 10 on hit mid that would send the opponent back a ways. Not far enough from point blank to full screen, but like half screen.
7. Give Kenshi(and everyone else) a backdash as good as Sub-Zero, Quan, and Kano.
I think this would make Balanced a good character.
I haven't played enough Possessed to comment, the only match if played with possessed, I instantly rage quit because my opponent ran through my teleflurry and haven't touched him since.
I like these changes as wellAll I have to say about Kenshi Balanced until the patch and what I'm hoping for one of my favorite variations.
1. BF3 made minus 30 on whiff
2. Overhead slash made plus 10 on hit
3. EX BF2 plus 5 on block
4. S4 is a 10 frame mid
5. Overhead slash is minus 6 on block
6. Teleflurry MB like @ismael4790 described, the hit would be a -10 on block and plus 10 on hit mid that would send the opponent back a ways. Not far enough from point blank to full screen, but like half screen.
7. Give Kenshi(and everyone else) a backdash as good as Sub-Zero, Quan, and Kano.
I think this would make Balanced a good character.
I haven't played enough Possessed to comment, the only match if played with possessed, I instantly rage quit because my opponent ran through my teleflurry and haven't touched him since.
Umm no, everyone in the game can punish this it's not really that hard to unless it's spaced out in which case Kenshi should be safer and harder to punish(EX DF1/Blade-Nado) -13 up from -10. Nerf it so it can be punished properly its a Launching armor that leads to Restand/Vortex.
Needs more HGHWhat I'd change:
Balanced:
-Push has 5 frames less recovery on hit and block (Makes it -10 on block; down from -15)
-EX Push has 6 frames less blockstun on second hit, but pushes back about 2x further than before on the second hit (Makes it -8; down from -2)
-TKS has 3 frames less recovery and 3 frames more hitstun (-7 on block; up from -10/+5 on hit; up from -1)
-EX TKS second hit now comes out on block and is +2 on block and pushes back the same distance as the new EX push
Possessed:
-EX teleport has 8 frames less startup (Now starts up in 14 frames; down from 22 frames)
-All normals out of teleport have 4 frames more blockstun
Kenjutsu:
-Blade spin has 5 frames less recovery (Now is -5 on block; up from -10)
-EX rising sword goes straight up, and has 6 frames less startup (Now starts up in 10 frames; down from 16 frames)
I know shit all about Kenshi...this just seems like the best plan to me.