1st: NO ONE gets ANYTHING until my sheeva and sindel get buffed!! and here are those buffs:
sindel:
armor for her EN cartwheel and EN scream.
make her attack 4 cancelable into specials.
normalize her damage off of her b1,2 launcher.
make her 2 attack 8 frames instead of 17, reduce recovery on her fireballs.
sheeva:
increase overall damage from her normals and strings by 2% points, except where noted (i.e. her f3)
attack 1 reduced from 13 frames to 10.
make the last hit of 1b,2,f1 pop up opponents for a juggle so there is actually a point to completing this string.
attack 2 reduced from 12 frames to 9 and given increased range.
b2 reduced from 28 frames to 12.
f3 reduced from 26 frames to 11, increase damage from 5% to 9%.
d4 reduced from 12 frames to 9.
increase telestomp damage to 15%, 19% EN (from 11%, 15%EN), give it priority over NJK, NJP, KL's and baraka's spin, rain's geyser kick, and noob's up clone; either make EN telestomp's final stomp launch opponent into air for a juggle, or give the move armor all the way down.
untamed fury: increase damage to 22%, 28% EN (from 18%, 22% EN), reduce from 25 frames to 21, increase range so it does not whiff on smaller hitbox characters in b&b combos. (212f1 untamed fury, b21+2 untamed fury)
make ground pound cancelable, increase damage from 9%, 16% EN to 12%, 18% EN; armor EN version.
only once these steps have been taken can further patching take place. from that point, the following characters must receive priority attention for buffs:
kano, jade, baraka, stryker
finally, nerfs (minor ones, like the ones that have already been suggested by others previously on this thread) for kabal, kenshi, and sonya. oh, and the elimination of ALL resets, regardless of who they are for. and one last thing: nerf cage's f3 frame trap crap!!!!
that is all.