How does CSZ not lose the lead? Bombs after TKP?i played this matchup heavily with Zaf and a few others, we went over option after option and their damage out puts are equally good, this match relies heavily on sustaining a life lead for both characters.
His core strings had gaps only punishable by invincible moves such as JC nut punch. His 21 1+2 string was a great tool and hard to react to when stopped short, his pressure wasn't godlike but it was very good seeing as how you had to respect his throws and dive kicks.Your full of crap! I main T.Hawk and he's still bottom tier, until Ultra comes out when he will actually be a good character.
And for the record I tried out CsZ and he was OK at best. His normals are pretty slow. He gets poked out of allot of his strings. He has good set-ups but that's about it.
Can you READ? Try reading the whole replay "GENIUS"!
I figured by saying 15 years people would figure out i meant ST.
Hawk is one of the very rare cases where Bottom Tier Zero to Top Tier Hero happened. Block a j.lp? Good luck next round my man.
Edit: TIL very few on TYM can read.
but not attacking recklessly, once he had the lead he was able to fight ermac by either closing the distance when being chipped, there is no need to jump in this matchupHow does CSZ not lose the lead? Bombs after TKP?
OniI once had this theory that his normals were kind of ass because he could be used defensively
But who knows, has it ever happened that a character was secretly good for 3 years and no one knew?
- parry was a strong option to defend against highs
- dive kick was a strong option to crush lows
sonya is arguable, and Cyrax is great and super dangerous but he has issue with high mobility characters. I can't say i would disagree whole heartedly with the numbers you posted but i've had time to iron those match ups out to get a feel on what they are.@G4S J360 , uhm here comes da fixes IMO:
Cyrax: 6 4 rax
Sonya 7 3 her
Reptile 5 5
smoke 5 5
Liu 6 4 liu
I mean I could add more, but tbh, he was da worse cyborg
I used to play CSZ and if I could go back he would either replace subzero or be a secondary, how would you approach ermac's D3, 121? Holding the lifelead while only having the option of being aggressive or risk being chipped or death and letting him build bars while you can't without a risk?but not attacking recklessly, once he had the lead he was able to fight ermac by either closing the distance when being chipped, there is no need to jump in this matchup
i literally edited you out without realizing lmao i swear to god.Damn I didn't even make the cut of players played
But yeah I think he's good, and Mileena 5-5 is what I have it as also.
with your own max distance d3 and standing 33/34 pressure for meter building, standard 21 pressure works well with spacing d3, grabs tooI used to play CSZ and if I could go back he would either replace subzero or be a secondary, how would you approach ermac's D3, 121? Holding the lifelead while only having the option of being aggressive or risk being chipped or death and letting him build bars while you can't without a risk?
I see I see, but if rax beats lao, it would make sense that he beats csz IMOsonya is arguable, and Cyrax is great and super dangerous but he has issue with high mobility characters. I can't say i would disagree whole heartedly with the numbers you posted but i've had time to iron those match ups out to get a feel on what they are.
Gen in SF4. Then he wins Evo lol.I once had this theory that his normals were kind of ass because he could be used defensively
But who knows, has it ever happened that a character was secretly good for 3 years and no one knew?
- parry was a strong option to defend against highs
- dive kick was a strong option to crush lows
Lmfaooooo. All good dude I'm messing with you.i literally edited you out without realizing lmao i swear to god.
You still not eating carbs bro?Scorpion 5-5
lbsh @zaf is an ermac unplaying extremist... that match cant be even imo ermac beats him for sure.i played this matchup heavily with Zaf and a few others, we went over option after option and their damage out puts are equally good, this match relies heavily on sustaining a life lead for both characters.
the cyber sub match is weird malik.. with smoke im talkin about. i think it could possibly be in cybers favor but only slight. he can basically move around pretty freely with the dive kick.I see I see, but if rax beats lao, it would make sense that he beats csz IMO
But smoke wins the ground game and if he touches csz, it is bad news.the cyber sub match is weird malik.. with smoke im talkin about. i think it could possibly be in cybers favor but only slight. he can basically move around pretty freely with the dive kick.
I weigh out the matchup like this:@G4S J360 I want to know your take on the Sektor MU. I was thinking Cyber Sub makes things awkward because Sektor cannot zone or get missiles out in general (especially up missile) since Cyber Sub can dive kick on reaction. But all it does is force Sektor to play a more patient footsie-based game and he can still control Cyber Sub's air space with flame burner.
It's a very patient MU on both sides because one blocked dive kick or baited parry and you are eating a big punish. Sektor can't zone, struggles on wake-up, effectively giving Cyber Sub Zero free 50/50's. I think 3, 3, 2 and 3, 4 stuff his wake-ups pretty well. As I already said Sektor cannot zone effectively. I personally lean towards 5-5 but I wanted your input.