BowTheDeceitful
Vampire
Was anything interesting shown today that is need to know?
Annnnnd I'm bored.Which is cool, but since NRS has already demonstrated there will be modes and options for people who want no part of it, why are you still so critical of a system you have no interest in?
I would ask you what your comparison is. If NRS is leaning towards raking in cash in crafty ways, who is out there still putting customers and content first at the AAA level?
I don't see where you're going. You've highlighted a bunch of negative qualities and ignored the positives. I would love to see your appraisal of literally any other developer.
Aw I missed it, who was bad? Both? Honeybee seems to have picked it back up pretty damn well.Oh god tell me you watched some of zyphox vs reo last night in I1, so laughably bad it hurt to watch
not really, same questions were asked, same characters. The only "newish" thing that happened is a bit more of Batman and general gameplay.Was anything interesting shown today that is need to know?
Both, they were just whining the whole time calling everything cheap when they were just playing like scrubs and just doing stuff. Flash vs doomsday and i literally watched wake up unsafe uppercut back and forth 20 times in a row and it worked because they refused to bait and punish. No patience or defense at all.Aw I missed it, who was bad? Both? Honeybee seems to have picked it back up pretty damn well.
Yeah with the trim options, I did notice there are boxes more colors available but yeah, I hope they change that down the line like just have a costume palette color option like KAK MKA would be sweet! Not saying the current system is bad but that would be so much better/deeper from an artistic/customization point of view. I just want to make Black Flash lol as one of the ideas already going on in my head haha.I get what you're going for, but at least as of right now, that isn't how it works. You have the individual pieces which make up the "highlights" of your kit, and then 4-5 color options that recolor the bulk of the character. You can see it at work in this vido at about 11:45;
Good questionsHey @Pig Of The Hut How do characters appear on screen now? Are they bigger? Does the camera zoom out less? One thing I didn't like about the original Injustice was how on most levels (because most were huge AF) The camera would zoom out soo far and characters would appear itty bitty.
-Next. How do interactables work? Do we still have "gadget" and "power" characters? because that shit could be totally unbalanced at times. Id hope everyone uses interactables the same way.
Side Note: What do you think of Atrocitus? That character and his play style screams pig of the hut to me (from what i can tell)
I know you're working on a vid, but can you just tell us if you enjoyed it over all or does it seem like it needs a ton of work still?Good questions
I'll make a video answering all these tomorrow
i'm actually pro this, every game with crazy customizations winds up being full of hideously colored monsters that hurt my soul online.Yeah with the trim options, I did notice there are boxes more colors available but yeah, I hope they change that down the line like just have a costume palette color option like KAK MKA would be sweet! Not saying the current system is bad but that would be so much better/deeper from an artistic/customization point of view. I just want to make Black Flash lol as one of the ideas already going on in my head haha.
Because you don't mess with the SWhy would you ever main Superman?
forgot to add this thanksThere's going to be a "Tournament Mode" that doesn't use any of the gear, Online and Offline. It's explained in more detail in the new ATP Live by @Sajam
select screen is 28. Boon said they wanna keep up the trend they've been doing with amount of DLC characters. MK9 had 4 IGAU had 6 and MKX had 8, thus INJ 2 might have 10Where did they say roster will be 28 and 10 DLC were hinted?
it seems there are both. We've seen a few be blocked in videos, but PL confirmed on twitter that otgs still exist.Where did they say/show interactables were blockable?