LawAbidingCitizen
Bomb Setups & Ball Rolls(Mileena/Cyrax)
I think he is talking about toolsets and the characters overall strength in areas.If you and your friend are on the same level then that wouldnt be the case. People will play good with say a B tier character and lose a close game. Switch to a S tier and then completely get blown up because they had too much faith in their tiers and not themselves.
But your right if you understand the ups and downs of a character and have the ability to execute, your much better off.
Let me give an example, and let's assume two top players are using the characters at the highest level possible.
One uses Kotal Kahn and the other Geras.
Geras can do everything Kotal does but ten time better and also excells in areas Kotal doesn't shine.
Geras has full screen coverage, legit mix, fast mids, amazing buttons, awesome staggers, great pokes, awesome Krushing blows, looping throws, plus on block, his specials are all viable ect
Kotal on the other hand has:
No good pokes with D3 and D4 being slow, D1 has very short range and wiffs on counter pokes, many buttons wiff in combo and in neutral: 1, 2, F1, B2, F2.
He has major problems close up with very risky mix leading to limited damage, all mix is punishable or gaps and only gets mix off moves that have hitbox issues. His pushback that makes him safe is completely negated by crouch block leaving him up close forcing him to deal with tools he can't handle. His specials either are punishable, unsafe or have hitbox issues. His Command Grab has hitbox issues and half the range of normal throw causing it to wiff in many situations. His combos are small damage unless he uses command grab that switches sides giving up position and corner carry. His throw puts them mid to full screen(no looping them). F2 his best and only mud that leads to combo is 22f Startup and has hitbox issues until the very last few frames of animation causing it to get beat out by any normal.
His best normals that work properly only knock down and are quite slow compared to Geras or any A tier, F4 15f mid and F34 a 17f low to mid that knocks down. Sunlight is punishable by all alone and by top tiers it's punishable after setup. Quake is 41f startup and punishable max range by every character off reacting to animation.
I can't even describe everything wrong with Kotal. When compared to Geras or top tiers it's clear Geras has a better toolkit, close, mid and far in every way.
That's why no one is making top 8s with Kotal and why would they when they could choose a character with better tools?