NW is is J.C x10.Aquaman is a better sub-zero for sure.If Batman is going to be the Scorpion of Injustice, I could see Aquaman being the Johnny Cage.
Df1 trident stabs. Some characters can't punish db1 either.What strings should I be using?
I use b12 and 22 and meaty b23 but they are unsafe what do I cancel to?
how do I move forward while doing ex trident rush?Df1 trident stabs. Some characters can't punish db1 either.
Dash forward.how do I move forward while doing ex trident rush?
thxDash forward.
This can definitely be tough as he rushdown is solid. Don't be afraid to Pushblock if you need to, but personally I prefer to MBB3 depending on how the pressure is being applied (NOT doing this with his bat trait active though).How do you guys deal with pressure? Currently fighting a Batman and I cannot answer his pressure. I'm starting to think Batman is OP.
Push block all dayHow do you guys deal with pressure? Currently fighting a Batman and I cannot answer his pressure. I'm starting to think Batman is OP.
I have about 200 games with aquaman and hes a footsy character. His b1 is fast and has long range and his overhead has mega range. The mixup from his b1 is you either link scoop or you don't which allows for more pressure. I prefer ending combos in 223 since it leaves you in b1 range without having to dash in. Once they stop waking up and respect the b1 you can start throwing out overheads. Aquman is so good cause his defense is prolly one of the best in the game with his uppercut d1 and trait.I'm having a bit of trouble with Aquaman.
I play mostly online with a bit of offline with some friends.
Let me start off with online against people below like 27 or 28 skill ranks are free as fuck. I can jump in all day and they don't block low at all. I can just jump for days b12 into combo every time.
Then we have the decent players and my friends.
These are the people who anti air usually block low and don't push buttons. The only time I land combos is after wiff punishes. I also usually end my combos with f2 1+3 because Tom says that gives the best Oki. The bad part is what do I do?
No one ever gets hit by the overhead, like ever and if I jump in I do b12 into stabs and lose my pressure. I can't meaty b12 because they block low until I jump in or try to overhead.
What do I do?
Throwing works but not for long.
Nah scoop is punishable. Everything he does is punishable. B1 is pretty negative and b12 is punishable (it's -6 so barely punishable)I have about 200 games with aquaman and hes a footsy character. His b1 is fast and has long range and his overhead has mega range. The mixup from his b1 is you either link scoop or you don't which allows for more pressure. I prefer ending combos in 223 since it leaves you in b1 range without having to dash in. Once they stop waking up and respect the b1 you can start throwing out overheads. Aquman is so good cause his defense is prolly one of the best in the game with his uppercut d1 and trait.
Thats right. If something is -7 you can punish it with 6f startup moves but not 7f startup ones. It being JF depends on if its a special you can do as a reversal or if its a normal.Oh thats a cool fact. So even -7 moves are just frame punishes?
Never paid much attention to frame data in MK9 since it wasn't that readily available. Was it the same case because I'm not used to this system.Thats right. If something is -7 you can punish it with 6f startup moves but not 7f startup ones. It being JF depends on if its a special you can do as a reversal or if its a normal.
No, Somberness did all the frame data himself and listed Execution (another name for impact) as opposed to startup.Never paid much attention to frame data in MK9 since it wasn't that readily available. Was it the same case because I'm not used to this system.
Yea hes punishable that's balance for his trait which breaks combos lol he can't be super safe would be ridiculousNah scoop is punishable. Everything he does is punishable. B1 is pretty negative and b12 is punishable (it's -6 so barely punishable)
Everything I do is punished.
Definitely a footsie character.