Me1andMe2
Noob
First your English is a bit fucked up so I might not get what you are saying but I will try.U can still set up a rock and I if fail u to hit confirm with a db1 ure not gettin punsidhed cuz ur like max distance with ur db1 unless they maybe have like reptiles ex slide maybe. I don't think u know what I mean
As soon as they See b3 they can jump and punish you - Nothing you can do about it
If you space B32 too far you and it misses you cannot cancel into anything and are minus, most of the cast can run in and punish you.
If you are too close they can just hit you. Everybody in the cast can do this.
I don’t think you cannot hit confirm B3(missed)2(hit) into anything since by the time you see if you hit or not you only have like a fraction of a second which is not enough.
If you buffer in b32db3 there are problems. If you are too close when it hits you will get swept. If you are at max range they can run in and uppercut or sweep you (except ferra tor since both of his upper cut and sweep are too slow) or hit you with an advancing special.
If you are at max range and don’t use the close rock drop they can run in and punish you.
All you can do is b32db1 which you can cancel on reaction on block. However you can do the same with 21 or f1 which push the opponent more into the corner and do more chip.
As said in the corner it doesn’t add anything except when you ended your previous combo into rock drop.
Overall as soon as someone knows the matchup using b3 in neutral is useless since you have f12, 21 and b1 which cover the same distance but are much faster and safer.
I also implore you to take your time and test your ideas in the lab. Since you are suggesting stuff that has some serious issues that are not hard to find.
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