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Match-up Discussion TO Hell With You! Scorpion MU

Youphemism

Gunslinger since pre patch (sh/out to The Farmer)
Nope Scorpion can handle his own against Batgirl the MU is 4.5-5.5 Batgirl favor only because the damage let be real if she did not have that damage it would be 5-5. True her wakeup game is better then scorpion but guess what if I stay away from her what she going to do? If she do any her wakeup move while I got enough space I can punish her easy. Now Wonder Woman I pretty sure that you need to go back in reread of what scorpion can do even tho it is a 4-6 in Wonder Woman favor it NOT 3-7 because scorpion got options not as much but it good enough if I have space control. In also Wonder Woman tiara it good but not good enough.:)
Scorpion. Loses. To Batgirl. 4-6.
I have explained why she does in detail, all you've said is "he can handle himself". Please elaborate as to WHY you think he can handle himself, not "go back and reread what I said a page ago".
If Scorpion stays away from her he has no options either. Anything he does is going to get punished into vortex. She's also going to walk you to the corner if you stay away and do nothing. Batgirl doesn't give you space so your wakeups are going to be irrelevant and even when she's close she can d3 under half of them too.
Even if Batgirl did the same amount of damage as Scorpion THEN it would be 5.5-4.5 maybe. She outdamages him and her vortex doesn't require meter, I don't understand what you're not getting about that. She wins 6-4, her options in general are better. Also she can punish your vortex options but you can't punish hers. SHE WINS 6-4, you haven't given me enough evidence to prove otherwise.

No I don't "need to go back in reread of what scorpion can do" in the WoWo matchup because you haven't said anything that isn't basic stuff.
And you sure as hell aren't teleporting any instant-air air dash on reaction, no chance.
As you've said, she beats him in footsies and in the air. She also beats him in damage output, the fact she has a safe 50/50 unlike Scorpion AND she doesn't need to use meter. Seriously that leaves Scorpion with nothing. Scorpion has absolutely nothing that scares Wonder Woman. NOTHING. 7-3 WoWo unless you can write out points that prove me otherwise.
What the hell does "In also Wonder Woman tiara it good but not good enough" mean?!
 

Bugman

Apprentice
"Its about to get real up in here!" "Booyah"! "Don't mess with the best!" "I'm gonna bust you up"! "Little man, I'm the big man." > "I will avenge my clan". 10-0 free for cyborg.
lol how about this "Your soul will burn!" "Now you burn!" "I bring you death!" "I will crush your bones!" "Fatality!" "To hell with you!":p
 

Bugman

Apprentice
Scorpion. Loses. To Batgirl. 4-6.
I have explained why she does in detail, all you've said is "he can handle himself". Please elaborate as to WHY you think he can handle himself, not "go back and reread what I said a page ago".
If Scorpion stays away from her he has no options either. Anything he does is going to get punished into vortex. She's also going to walk you to the corner if you stay away and do nothing. Batgirl doesn't give you space so your wakeups are going to be irrelevant and even when she's close she can d3 under half of them too.
Even if Batgirl did the same amount of damage as Scorpion THEN it would be 5.5-4.5 maybe. She outdamages him and her vortex doesn't require meter, I don't understand what you're not getting about that. She wins 6-4, her options in general are better. Also she can punish your vortex options but you can't punish hers. SHE WINS 6-4, you haven't given me enough evidence to prove otherwise.

No I don't "need to go back in reread of what scorpion can do" in the WoWo matchup because you haven't said anything that isn't basic stuff.
And you sure as hell aren't teleporting any instant-air air dash on reaction, no chance.
As you've said, she beats him in footsies and in the air. She also beats him in damage output, the fact she has a safe 50/50 unlike Scorpion AND she doesn't need to use meter. Seriously that leaves Scorpion with nothing. Scorpion has absolutely nothing that scares Wonder Woman. NOTHING. 7-3 WoWo unless you can write out points that prove me otherwise.
What the hell does "In also Wonder Woman tiara it good but not good enough" mean?!
Tell me how can see punish scorpion vortex for one. Two like it or not it a slightly in Batgirl favor because of the damage even if she do push me in the corner Scorpion can get away from the corner about the time he get close. As far as Wonder Woman do you even main her? again Scorpion got options to fight Wonder Woman not as much but if he get enough space, Wonder Woman have no choice but to airdash soon or later. Don't you tell me otherwise because I know my match up will good in I can tell it rather it good, bad, or even,.
 

Kinetic Balding1

Day 1 Phenomenal Cyborg
Tell me how can see punish scorpion vortex for one. Two like it or not it a slightly in Batgirl favor because of the damage even if she do push me in the corner Scorpion can get away from the corner about the time he get close. As far as Wonder Woman do you even main her? again Scorpion got options to fight Wonder Woman not as much but if he get enough space, Wonder Woman have no choice but to airdash soon or later. Don't you tell me otherwise because I know my match up will good in I can tell it rather it good, bad, or even,.
flying bat
 

Perfect Legend

Kombatant
Aquaman: The reason why I said it 4-6 it because the trial. Yes Scorpion have a hard time to get in on Aquaman but if Aquaman goes to trial, I can either do one one cancer combo in do a little gimmick or I can wait in grab him.
Batgirl: Only reason why it a 4.5-5.5 Batgirl favor it because the damage if she did not had that must damage it could be 5-5.
Killer Frost: Scorpion he got a little options not as much but he still can hold his own even tho it is killer frost favor.
Sinestro: Scorpion can easy play mind game against him. True Sinestro do got a vortex on him but it not easy to get in on scorpion like that he has to take risk otherwise he will get hit by a teleport or mb teleport.
Batgirl can punish mb teleport punch on block.
Scorpion can't anti air her jump ins. His teleport will get caught by her teleport if she jumps and he tries to anti air her.
Scorpion can't punish her b2u3 despite his standing 1 is apparently shown to be 6 frames.

People stop saying Scorpion is a vortex character. 27 frame overhead and a low that is much faster doesnt constitute it being a good mixup.
Jump in or MB TP is hardly a mixup anymore since he has to hit a jump in really deep. He also doesn't deal any damage so Scorpion can hit you 9,000 times and you can still win the match with one combo.

Its alot more than 5.5-4.5 lol


Against Scorpion as Sinestro, Sinestro doesn't even have to try to zone him. You can just play normal footsies with d2, b1 etc to beat Scorpion. Scorpion cant even anti air his jumps with teleport because sinestro can hang in the air with his axe. On top of that Scorpion has to over commit to a air to air to fight sinestro in the air. The less you do against Scorpion the better. There is no need to throw a projectile at scorpion when you can just play footsies which is where Scorpion severely lacks.
 

IMakeItL00kC00L

Do not provoke a god
Batgirl can punish mb teleport punch on block.
Scorpion can't anti air her jump ins. His teleport will get caught by her teleport if she jumps and he tries to anti air her.
Scorpion can't punish her b2u3 despite his standing 1 is apparently shown to be 6 frames.

People stop saying Scorpion is a vortex character. 27 frame overhead and a low that is much faster doesnt constitute it being a good mixup.
Jump in or MB TP is hardly a mixup anymore since he has to hit a jump in really deep. He also doesn't deal any damage so Scorpion can hit you 9,000 times and you can still win the match with one combo.

Its alot more than 5.5-4.5 lol


Against Scorpion as Sinestro, Sinestro doesn't even have to try to zone him. You can just play normal footsies with d2, b1 etc to beat Scorpion. Scorpion cant even anti air his jumps with teleport because sinestro can hang in the air with his axe. On top of that Scorpion has to over commit to a air to air to fight sinestro in the air. The less you do against Scorpion the better. There is no need to throw a projectile at scorpion when you can just play footsies which is where Scorpion severely lacks.
Even then sinestro can still check scorpion from time to timevwith fear blast from around 2/3-1/2 screenish give or take just to keep him honest.

Yes he does.:)
Lol. He doesn't :)
 

Youphemism

Gunslinger since pre patch (sh/out to The Farmer)
Tell me how can see punish scorpion vortex for one. Two like it or not it a slightly in Batgirl favor because of the damage even if she do push me in the corner Scorpion can get away from the corner about the time he get close. As far as Wonder Woman do you even main her? again Scorpion got options to fight Wonder Woman not as much but if he get enough space, Wonder Woman have no choice but to airdash soon or later. Don't you tell me otherwise because I know my match up will good in I can tell it rather it good, bad, or even,.
Pfft, don't even try and make it look like I don't main either of them. Don't you DARE. By the way I'm being angry sarcastically, of course I main both characters.

MAYBE IF YOU WENT INTO THE LAB YOU'D ALREADY KNOW THE ANSWER TO YOUR OWN QUESTIONS.
Batgirl can punish low option the same way anyone else can, block the following teleport and full combo punish. She can flying bat the overhead since it's -7.
It's not 5.5-4.5. Deal with it. It's 6-4 flat out and I've given you my extensive points to which you have no good reply. Scorpion cannot get out of the corner safely against Batgirl either because she has too many options and none of your wakeups are safe, full stop.

Yes I main Wonder Woman, and clearly I know more about my character than you do about yours. Now besides the stupid question with an obvious answer, TELL ME WHAT OPTIONS SCORPION HAS. Stop saying "Scorpion has options" if you can't even tell me what they are!
Wonder Woman does not HAVE to air dash, she beats Scorpion in footsies anyway so she can walk and dash on the ground for all it matters.

I can't take your opinion on matchups seriously because
A) You can't even form a sentence OR an argument coherently.
B) You are giving the vaguest answers I've ever seen that contribute absolutely nothing to the discussion of the matchup.
C) You don't even know half of the simplest options either you or your opponent has (at least in these two matchups).

So unless your next post lays out every option he has in the matchups I am not arguing it with you because you clearly don't know how the matchups work. You didn't even know that both of them can punish Scorpion's b2!
Seriously, do YOU main Scorpion?! :confused:

PS. I swear to god if you tell me to look back at a page again I will mutilate your soul. Mods I'm kidding :)))))))))))))))
 

Youphemism

Gunslinger since pre patch (sh/out to The Farmer)
Scorpion can't punish her b2u3 despite his standing 1 is apparently shown to be 6 frames.
I even tested his weird d+f1 move which is "6 frames" too but it didn't work either. Damn, Scorpion got nerfed so hard all his moves get slowed down!
 
Pfft, don't even try and make it look like I don't main either of them. Don't you DARE. By the way I'm being angry sarcastically, of course I main both characters.

MAYBE IF YOU WENT INTO THE LAB YOU'D ALREADY KNOW THE ANSWER TO YOUR OWN QUESTIONS.
Batgirl can punish low option the same way anyone else can, block the following teleport and full combo punish. She can flying bat the overhead since it's -7.
It's not 5.5-4.5. Deal with it. It's 6-4 flat out and I've given you my extensive points to which you have no good reply. Scorpion cannot get out of the corner safely against Batgirl either because she has too many options and none of your wakeups are safe, full stop.

Yes I main Wonder Woman, and clearly I know more about my character than you do about yours. Now besides the stupid question with an obvious answer, TELL ME WHAT OPTIONS SCORPION HAS. Stop saying "Scorpion has options" if you can't even tell me what they are!
Wonder Woman does not HAVE to air dash, she beats Scorpion in footsies anyway so she can walk and dash on the ground for all it matters.

I can't take your opinion on matchups seriously because
A) You can't even form a sentence OR an argument coherently.
B) You are giving the vaguest answers I've ever seen that contribute absolutely nothing to the discussion of the matchup.
C) You don't even know half of the simplest options either you or your opponent has (at least in these two matchups).

So unless your next post lays out every option he has in the matchups I am not arguing it with you because you clearly don't know how the matchups work. You didn't even know that both of them can punish Scorpion's b2!
Seriously, do YOU main Scorpion?! :confused:

PS. I swear to god if you tell me to look back at a page again I will mutilate your soul. Mods I'm kidding :)))))))))))))))
Dude I seriously never know if you're genuinely pissed off or you're just having a friendly debate on mu's lol.
 

Bugman

Apprentice
Batgirl can punish mb teleport punch on block.
Scorpion can't anti air her jump ins. His teleport will get caught by her teleport if she jumps and he tries to anti air her.
Scorpion can't punish her b2u3 despite his standing 1 is apparently shown to be 6 frames.

People stop saying Scorpion is a vortex character. 27 frame overhead and a low that is much faster doesnt constitute it being a good mixup.
Jump in or MB TP is hardly a mixup anymore since he has to hit a jump in really deep. He also doesn't deal any damage so Scorpion can hit you 9,000 times and you can still win the match with one combo.

Its alot more than 5.5-4.5 lol


Against Scorpion as Sinestro, Sinestro doesn't even have to try to zone him. You can just play normal footsies with d2, b1 etc to beat Scorpion. Scorpion cant even anti air his jumps with teleport because sinestro can hang in the air with his axe. On top of that Scorpion has to over commit to a air to air to fight sinestro in the air. The less you do against Scorpion the better. There is no need to throw a projectile at scorpion when you can just play footsies which is where Scorpion severely lacks.
You got a good point about Batgirl. But Sinestro I feel like he can play mind game against that character real good. Even tho Sinsetro footsie is better then scorpion, Sinsetro gotta use his footsie carefully because if he miss, Scorpion can either jump 1 or he can teleport behind him in start his vortex. Also about Sinestro jump axe, Scorpion can punish Sinestro jump axe by jump teleport reaction. That will cost Sinestro a huge problem. Now the projection situation, Sinestro have no choice but to use it because of scorpion hellfire. Scorpion will forces Sinestro to jump which is my favor because everytime Sinestro jump or jump axe guess what if my reaction is on point, Sinestro will get hit by teleport everytime. That why I like the match up.
 

Perfect Legend

Kombatant
You got a good point about Batgirl. But Sinestro I feel like he can play mind game against that character real good. Even tho Sinsetro footsie is better then scorpion, Sinsetro gotta use his footsie carefully because if he miss, Scorpion can either jump 1 or he can teleport behind him in start his vortex. Also about Sinestro jump axe, Scorpion can punish Sinestro jump axe by jump teleport reaction. That will cost Sinestro a huge problem. Now the projection situation, Sinestro have no choice but to use it because of scorpion hellfire. Scorpion will forces Sinestro to jump which is my favor because everytime Sinestro jump or jump axe guess what if my reaction is on point, Sinestro will get hit by teleport everytime. That why I like the match up.
What Sinestro's do you fight? Playing to win and Wound Cowboy just play footsies. Sinestros jump normals will catch scorpion in his recovery and allow him to get a juggle. If scorpion jumps then sinestros d2 will hit him cause scorpions jump normal hit boxes are terrible now. If this was pre patch scorpion I'd say he wins because his air normals were good. Sinestro literally doesn't have to do anything and Scorpion has to work. Sinestros vortex is actually a real one that is difficult to block. Scorpions vortex is really nonexistant. All he can do is instant j1 teleport or b1 which is his only true mix up after a teleport punch lands. However they nerfed j1 so it will whiff a lot of times and the timing has to be perfect so its not reliable. Scorpion doesn't have a threat on the ground other than teleport which is super unsafe and hella punishable and if it lands he gets nothing.