ZeZe
The smart stuff!
"Never allowed to live" cracked me up
This video is highly irreverent and speaks nothing of legitimate match footage or strategies, but, as an unapologetic Unbreakable downplayer I'd rather make a dramatic and whiny video and have it get a ton of clicks for awareness alone than be modest and say, 'I think he's fine mostly.' That being said. I think Unbreakable would need the following adjustments to not only be at parity with Subby's other two variations but also keep up with the absurdly high-octane offensive madhouse that is MKX.
Ice Shield Recovery frames reduced- This move cannot safely nullify projectiles as it was advertised to do. The moment you absorb one you are stuck in horrendous recovery to either get hit by another one or have your opponent run in on you. The move should still be punishable enough on whiff, as any parry, should be, but right now one incorrect read gets you billed half way across the stage and with 40% less health. I don't think that's a welcome trade-off considering 26% is going to be your strongest reward for doing so. Right now this move is best suited for punishing string gaps---- and that's if you have the meter required and know what they all are.
Ice Shield absorbed projectiles grant Subby a nominal amount of meter- if our opponent is going to be gaining meter on a projectile we absorb with the shield, we should at least gain an equivalent of amount of meter for doing so.
Ice Aura/Ex Aura- Subby gains a small amount of meter while blocking attacks with Ice Aura active/Subby gains a larger amount of meter for blocking attacks while Ex Aura is active
Finally give Subby an Anti-Air:
Either A- Give him his ice burst/bomb on db1 and switch Ice Aura to dd3 OR B- Ice Sheild Parries Jump-ins. Not both.
Luxury/Probably Won't Happen or Isn't Needed Buff:
Buff slide damage while Ice Aura is active by 2%
That's it guys. I know the video is silly, but I hope my buff proposals aren't too hard to swallow.
Faster recovery on shield, some reliable anti-air the other two variations have and maybe just maybe a bit of meter building for hitting Sub with active ice aura and/or dmg slightly increased when EX aura is on. Would give good reason to spend meter on aura. So far it's usable only against AOE heavy characters like Noxious Reptile or Outlaw Erron.