Protagonist_1
Champion
One of the things I noticed when I come on to TYM is that there's a lot of discussion about setups and not about the neutral game. I feel having an effective neutral game, in any fighting game, is essential to understanding and breaking down how a game works as well as matchups. Although setups and new tech are all great ways to push a character further, a good 80% of any match takes place in the neutral game(this can change depending on matchups).
I make this post in hopes of more discussion about the neutral game. I always find it amazing when players like daigo always find new ways to bait the opponent into attacking, or walking in and out of an opponents attack range. Understanding the neutral game of a fighting game is not easy, it takes months to years to develop fundamentals, and it's never stagnates; a players neutral game will always improve over time and there is no limit to this improvement. While a character may have terrible matchups, a good neutral game can make up for the disadvantage. (except in matchups were movement is entirely limited ex. lex vs. zod)
I plan to make a post some time in the future to hopefully engage in further discussion of injustice's neutral game, and hopefully MKX as well. Below are a couple of GIFs I feel are a good display of injustice neutral game at the highest level:
Noobe vs. Theo (Footsie based jump in)
Tyrant vs. Blind Ducky (forward walk then back out - whiff punish)
Tyrant vs. Pig of the Hut (anti-air)
Tyrant vs. Pig of the Hut (whiff punish)
Tyrant vs. Pig of the Hut (whiff punish)
Whiteboi vs. Kaotic Zombie (whiff punish on f2)
If there's too much lag on the gifs I'll be sure to put it in spoilers.
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