NRF CharlieMurphy
Kindergarten Meta
such as?Hmmmmm. Interesting. There are still holes but...interesting.
such as?Hmmmmm. Interesting. There are still holes but...interesting.
First of all the video is apparently down. That would help explain a lot.such as?
Maybe you should have watched the video when the input bug was first being discussed, and first being proven.First of all the video is apparently down. That would help explain a lot.
Exactly. The blockstun in the game is very irritating to deal with when combined with the input bug.Input bug happens on the 4th frame after down is registered, this includes after coming out of blockstun. Hardly user error.
As far as this:
Kinda tough when every move in the game has a different amount of blockstun.
No sense in being punished for hitting 1 on the 4th frame instead of the 3rd frame after letting go of block and coming out of blockstun.
according to these two.... you just suck.Exactly. The blockstun in the game is very irritating to deal with when combined with the input bug.
It's alright, Sub can always standing 1 a...according to these two.... you just suck.
The input bug is a real bug. It only happens on down + any button on a certain frame (Possibly 4th frame but I'm not sure). I know it's real, I thought it was maybe me when the game first came out but it happened to others also. I play a lot of fighters and don't have any problem doing crouching attacks.Never knew this, but do you think it could be the 4 was acting faster than the input of a held "down" button?
I feel like when i do d4 i have to input them at same time or slightly offset of each other exactly the way you do Quan's u3 and mileena u4
lrn2blockstunInput bug happens on the 4th frame after down is registered, this includes after coming out of blockstun. Hardly user error.
As far as this:
Kinda tough when every move in the game has a different amount of blockstun.
No sense in being punished for hitting 1 on the 4th frame instead of the 3rd frame after letting go of block and coming out of blockstun.
Exactly why I'm converting to pad for this game. Playing on a sanwa just makes all the easy inputs and shit happen more often imo. Uppercutting should not have to be so precise lol.I rather dealing with the input bug, than having negative edge and input shortcuts on this game, ive lost matches cause i want to do an uppercut to finish someone off and a qf move came out cause i pressed diagonal down, this easy inputs break this game at high level playing more than the input bug, i hate dealing with these kind of bs really,
Can't say I disagree. The input bug is bad, but the retarded shit characters are capable of because of blockstun is just fucking irritating, especially online (lol).I don't know what else to say, but i'm glad to see more people complaining about the blockstun, because i have since MKDC, and even told NRS it was the first thing i was going to be looking for before ever playing the game back in February when i tested, and low and behold, 100's of block trap jab infinites were found. All that was done was adjustments SO THAT YOU CAN MOVE, not attack. The blockstun in this game is why i will never take it serious.
Also agreed.I rather dealing with the input bug, than having negative edge and input shortcuts on this game, ive lost matches cause i want to do an uppercut to finish someone off and a qf move came out cause i pressed diagonal down, this easy inputs break this game at high level playing more than the input bug, i hate dealing with these kind of bs really,
Lol now that you main skarlet you are now Lord of the Input bugs =OMe and pig were talking on the phone and we both agree that shitty hardware and various monitors mixed with online is really to blame.
4th frame my ass.