MILE_HIGH_CLUB
FREEDOM'S LABORATORY
40% Hkd mid screen into Corner
Plz don't mind the SwampShit but here are some Deadshot ideas
Plz don't mind the SwampShit but here are some Deadshot ideas
Yo, very interesting stuff there. Is any of that optimized or just theory right now? I might hit the lab later and experiment with it. Also, is it possible on all characters? Swamp Thing is pretty large, so I'm hoping it's not specific to him.40% Hkd mid screen into Corner
Plz don't mind the SwampShit but here are some Deadshot ideas
Theory. I really want to see some different DS shenanigans so I took him into the lab. I will test this on small and average hit box characters today, it's not a hkd? I need to check this out Bc any time I work on knockdown oki, I make sure to turn on rollYo, very interesting stuff there. Is any of that optimized or just theory right now? I might hit the lab later and experiment with it. Also, is it possible on all characters? Swamp Thing is pretty large, so I'm hoping it's not specific to him.
I'm really digging the bounce into AK into strings stuff.
I DO want to mention however that B233 is NOT a hard knock down. I see a lot of people claiming it is. You even have ST in the video tech rolling it.
Alright, I am keeping the Brainiac forums alive, might as well try here. Right of the bat - all of your damage numbers are wrong, tried every single combo on high defense characters (Superman, Brainiac) and it is like 50-80 points less. Did you do them on somebody else? Or without competitive on maybe?Have not played him for a few weeks until I see his inevitable nerfs. But here is a pretty good list of viable stuff.
Deadshot:
(All damage tested vs batman)
Concepts/Notes
⁃ Insta Airs: u/b, hit db and end on df. Ending on anything else makes it not come out
⁃ Corner finish with late/spaced f23 knee nj to reverse wake ups
⁃ Wall bounce j3 f12...?
BnBs
B12
⁃ ...u3, wc, wc
⁃ ...u3, wc, mb bs (gets meaty Riffle) slight delay bs for all hits
⁃ ...whiff AK and u get oki?
B3
⁃ ...12,12,b233 (387)
⁃ ...12, b23BB (388)
⁃ ...12, 12,b233wc
⁃ ...j2, 12, f123
⁃ ... f1, d2 trait b23 finish
⁃ ... f1, f1, f1, b233
⁃ ... dash, 12 12 b233
⁃ ... j3? F123
B1 wall bounce
⁃ dash 12, 12, b32 knee
⁃ J3, f123
F21
⁃ ...wc, bs (very tight link)
⁃ ...mb wc
⁃ ...bs
⁃ ...mb wc, mb wc step back
B23
⁃ ...wall bounce, F1,f1,f1, b233
⁃ ...wall bounce, f1, f1, f1, f123
⁃ ...bounce cx, 12, b23xBB (550)
D2 AA
⁃ ...xTrait,12, b23xMB BB (good with poison)
⁃ ...xTrait,f123, mb far BS (good with poison)
⁃ D2, trait, b23 wall bounce
⁃ D2, trait, b233
Air-to-air
⁃ F23wc
⁃ jump back 1, far bounce shot
⁃ Jump forward 2, b23 wall bounce??
Jump 3
⁃ 33 knee
⁃ 12 12 b23
Background bounce
⁃ f3, j3, f123
⁃ F3, j3, b233
Corner b12
⁃ ...u3, knee, 1, 1, f123, b233 or b23knee both gives u cross up b3, delay jump 3 reverses wakeups
⁃ ...u3, b23 super
⁃ After mb knee u get a meaty crossup knee
⁃ After finish with normal knee u get b3 cross up?
⁃ Finish with b233 get cross up b3?
⁃ ...knee, 1 knee, f123, b23knee
Corner f23knee... (mb for safety)
⁃ F123, b23knee (353) (0 bars) (safe jump)
⁃ f123, f12 knee, nj (reverses wakeups) (0 bars)
⁃ f123, b23knee mb (easy) (379) (quick rise)
⁃ f12 wc mb, b23 knee (371) (easy) (1 bars) (safe jump)
⁃ f12wc mb, b23knee mb (easy) (395) (2 bars)
⁃ f12wc mb, 21wc mb, 1knee 425 (medium) (2bars)
⁃ f12 wc mb, 2 wc mb, 21 knee 427 (hard) (2 bars)
Corner f23wc... (unsafe)
⁃ Wc, 21 wc, 21 wc mb, 21 knee (then neutral jump crosses up) (407.5) (medium) (1bar)
Corner 23 wall bounce
⁃ Nj2, 21 or b1 f3 bounce, nj2 late, 2 knee, f123, b23 knee
⁃ nj2 d2 trait after bounce the f123 b23 knee
Corner concepts
⁃ finish with late f23 knee and nj reverses wakeups? Easy off f23 combos. B12 do d2 trait f123 f12 knee or
Explore/Thoughts
⁃ Corner finish with b233 jump 3 was still hitting in front juggle to12, b233?
⁃ Wc d1 wc beats full screen jump timing
⁃ After an air shot what can I get that meaty?
⁃ Landed j1/2 to f2 f3 bounce combos? Makes the f2 hit late and combo
⁃ When safe jumping do nj2, b12. B12 will not come out if nj2 whiffs. Os?
Deadshot Hard knockdown strings
⁃ b12d3 (get meaty f3 or what ever, cross up 3?)
⁃ B233 huge adv and full screen
now if only he didnt have to spend 3 bars to get good damage.Deadshot combos by le me.
If I add more than 2 hits to the ji3... the j2 follow up will add such gravity that b2+3+bf3 will not connect. I've tried....you can get more if off the bounce cancel you do ji3, f1, f123 or f12bf3.
im not talkin about the ji3 starter, im stalking about the b23~Mbb3 bounce cancel starter.If I add more than 2 hits to the ji3... the j2 follow up will add such gravity that b2+3+bf3 will not connect. I've tried....