jps,2,1~net, jps,1,2,1~Exb, cb, 3~net, bb~blk, njp, d2, 1,2,1~net, b2, 3,3~sawSome of tony-t combo vids got lost. There was this video that had some awesome cyblax corner combos.
I think it was jip 21net teleport jip 121 ex bomb close bomb 111 jbp 33 net 47% ends with reset
Help me max out the corner with cyblax
Wow! first can you make a vid of you doing the corner reset with 1~net? Curious to see how your doing it, also wich character are you doing it on?Somehow I've been landing the meterless reset pretty consistently in practice mode tonight. Do any of you think it's worth trying to do in an actual match? 24% extra damage is pretty awesome.
Edit: Possibly a good discovery unrelated to the first part of this post.
With the 121 corner reset I found, you can actually use 1~net instead of d1~net for the reset! That makes this combo a whole lot more practical since there isn't any negative edge issue.
However, the net disappears very quickly during the reset. It looks like the opponent doesn't have enough time to escape by jumping but it might be possible to use armor. Maybe TONY-T can confirm.
Even if they can armor out this could be situationally useful. It's adding an extra 23% damage which is pretty swell for 1 bar.
Btw are there any midscreen 2nd net vortex combos that leave your opponent close enough for a guaranteed command grab?
Wow that's really interesting. I'll have a video uploaded in a couple minutesWow! first can you make a vid of you doing the corner reset with 1~net? Curious to see how your doing it, also wich character are you doing it on?
All of Cyraxs resets except the B+2 reset can be escaped. Yep, all net resets can be escaped with EX attacks, but only ceratin characters can do it. Its also very risky for them to try and escape, more often then not they will get reset as the timing is very tricky! The meterless resets seem to be the easiest to escape due to the net releasing them a tiny bit earlier before the bomb goes off. But again its not easy to do.
Its worth it, my friend does it to me consistentlySomehow I've been landing the meterless reset pretty consistently in practice mode tonight. Do any of you think it's worth trying to do in an actual match? 24% extra damage is pretty awesome.
Im not sure if I understand you correctly, but you are talking about doing 63% with one bar in the corner? you can do a LOT more than that for one bar. Youre talking about the reset you posted a few posts back on this same page right?With the 121 corner reset I found, you can actually use 1~net instead of d1~net for the reset! That makes this combo a whole lot more practical since there isn't any negative edge issue.
According to Somberness the most advantage you can get from a 2nd net is +11 so if they try to d1 out of it the command grab will get them depending on their hitbox size. In order to take full advantage of the +11 you need to drop them close tho. There are several vortex combos by Tony-T in the Community Guide, Combos section along with full descriptions on the drop distances for each one.Btw are there any midscreen 2nd net vortex combos that leave your opponent close enough for a guaranteed command grab?
That is the one I'm talking about. I know you could get way more by just using 12~net, but this is mainly for those times when you don't hit confirm it in time.Im not sure if I understand you correctly, but you are talking about doing 63% with one bar in the corner? you can do a LOT more than that for one bar. Youre talking about the reset you posted a few posts back on this same page right?
Thanks. I noticed that after doing a corner combo into the 2nd net, I have time to command grab before they can jump or duck to escape it. If they can't jump or duck in that situation, shouldn't that mean they also won't have time to poke?According to Somberness the most advantage you can get from a 2nd net is +11 so if they try to d1 out of it the command grab will get them depending on their hitbox size. In order to take full advantage of the +11 you need to drop them close tho. There are several vortex combos by Tony-T in the Community Guide, Combos section along with full descriptions on the drop distances for each one.
i think ive mistaken your corner reset for the meterless corner reset lol, sorry. you dont have to make a vidSomehow I've been landing the meterless reset pretty consistently in practice mode tonight. Do any of you think it's worth trying to do in an actual match? 24% extra damage is pretty awesome.
Edit: Possibly a good discovery unrelated to the first part of this post.
With the 121 corner reset I found, you can actually use 1~net instead of d1~net for the reset! That makes this combo a whole lot more practical since there isn't any negative edge issue.
However, the net disappears very quickly during the reset. It looks like the opponent doesn't have enough time to escape by jumping but it might be possible to use armor. Maybe TONY-T can confirm.
Even if they can armor out this could be situationally useful. It's adding an extra 23% damage which is pretty swell for 1 bar.
Btw are there any midscreen 2nd net vortex combos that leave your opponent close enough for a guaranteed command grab?
Thats a pretty cool reset, but there is more easier damaging options imo..Here's a video of the reset. You have to take a slight step back or else you'll get a long-lasting 2nd net that won't reset. Reptile is set to jump.
Yes it should. You set the dummy to jump, you finish with 2net and he doesnt get off the ground before you grab them? Ill have to test that, whats the combo?I noticed that after doing a corner combo into the 2nd net, I have time to command grab before they can jump or duck to escape it. If they can't jump or duck in that situation, shouldn't that mean they also won't have time to poke?
In all three of these they weren't able to get off the ground or duck before the command grab.Yes it should. You set the dummy to jump, you finish with 2net and he doesnt get off the ground before you grab them? Ill have to test that, whats the combo?
i just managed to get yours up to 74% , but i slightly modified the begining and did a different post reset combo. It can go as high as 78% but i think thats the limit. can make a vid of it if you like..
Yeah feel free to make a video if you'd like. Good stuff man.i just managed to get yours up to 74% , but i slightly modified the begining and did a different post reset combo. It can go as high as 78% but i think thats the limit. can make a vid of it if you like..
The combo is...
uf+2, 1,2,1~net, 3~EXbomb, 3~net, (reset) njp, d+2, 1,2,1~net, b+2, 3,3~ragdoll+throw... 74%
got an extra 1% lol . its now up to 75% for easy version and 79% for hard version. Thats actually pretty good damage! i think if you ever catch your opponent with a 121~net in the corner , then this combo would be very usefull. nice find broYeah feel free to make a video if you'd like. Good stuff man.
meterless should be something like:Hello, can anyone direct me to Cyrax's maximum damage meterless midscreen combo and his maximum damage 1 bar midscreen combo?
68%hey guys wot u think of this set up 21 net 21 close bomb 33 mid bomb d2 b2 121 regdoll throw its gimmicky but people usually expect high damage once they're caught in a net ,, it does 47% meterless
yeah just did dat one last nite myself 21 close bomb 21 mid bomb njp , dash u475% actually from jip 21 net jip 21
meterless should be something like:
jps,2,1~net, jps,b2, djk,1,2,1~AAt (in the mid to high 30s)
1 bar should be something like:
jps,2,1~net, jps,2,1~Exb, b2, fb, ff~1,2,1~cb, net (reset), b2, d2, 3,3~net, djk, d2 (90%)