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Question The Buffs Bane Needs?

RYX

BIG PUSHER
I'm 100% sure they care. Companies today use social media and it's WAY easier than hiring focus groups for feedback.
It'd be nice to hear their thoughts on Bane. I wonder if he turned out how they intended or if they might have overlooked him a bit in regards to trait.
 

big_aug

Kombatant
It'd be nice to hear their thoughts on Bane. I wonder if he turned out how they intended or if they might have overlooked him a bit in regards to trait.
Yea, it would be nice if they'd just say he's working as intended or if he might need some work.
 

RWDY Nori

MK is kinda dope
This is from AA25Mamba last night in PMs (the original question was me asking something I should have already known the answer to but I'm a dummy sometimes)

"They asked what changes we would like to see. So, I directed them to the buff thread and they replied back thanking for the detailed responses"

If any changes from this thread are added to the game, we start creating AA25Mamba tshirts and sigs and avatars
 

big_aug

Kombatant
This is from AA25Mamba last night in PMs (the original question was me asking something I should have already known the answer to but I'm a dummy sometimes)

"They asked what changes we would like to see. So, I directed them to the buff thread and they replied back thanking for the detailed responses"

If any changes from this thread are added to the game, we start creating AA25Mamba tshirts and sigs and avatars
Buffs incoming. Should be a quick and easy fix to alter venom properties.

WE DID IT!

:rolleyes:
 

iMLGzus

Venom Addict/Space Pope
First off, big props to Mamba for what he's done.

Next, RYX, I stated it a while back in my buff suggestion, I'd to be able to control what direction the air throw goes. Often times I want the boot slam but I get the actual ring toss and he flings em to east bumblefuck lol. I could see them giving him a couple different command grabs with ways to end combos for different setups, an OTG throw for when people don't want to get up, and maybe 1 or 2 more for various purposes I can't think of. More throws is always better, anyway. Always. :cool:
 
Reactions: RYX

iMLGzus

Venom Addict/Space Pope

I had to.
Oh my god, yes. RYX you're my hero.

Edit: Wow. I actually listened to the lyrics for this one. I don't know if was intended, but the part about crossing the bridge and avoiding trolls had me dying. Fuck them trolls. Let em troll other forums.
 

ForeverKing

Patreon.com/MK_ForeverKing
i agree with most of these aside form b112 and ex double punch launching, i feel his main shift needs to be his overall damage, i feel he should get better meterless, but of course have it scale more on the higher levels of venom, i know this is a ballsy statement, but i don't think he should recieve a damage debuff, it should either make him take more damage, or cut his damage in more than half, there is no real reason it should do both.
Honestly I think when his venom depletes, he should just return to his normal state without ever receiving a damage debuff or taking more damage
 
Reactions: RYX

RYX

BIG PUSHER
Honestly I think when his venom depletes, he should just return to his normal state without ever receiving a damage debuff or taking more damage
Would this/could this be OP? I mean, Superman does it and look at him.

(Then again, he's busted in more ways than one..)
 

RYX

BIG PUSHER
What about chain grabs? Is that too much?
This sounds pretty neat though Grundy does already do that. Hmm... What could we do differently? If we're not self-buffing then I guess we're just doing damage, which honestly would boost him so much since the grapples would likely last a bit, running down the timer on his Venom cool-down.

So many interesting possibilities to be done with Bane. Shame it's too late to add these things. :(
 

iMLGzus

Venom Addict/Space Pope
What about chain grabs? Is that too much?
OMG NRS PLEASE! Let me reminisce on my days when I rocked King and AKing in Tekken. Let me break backs in more ways than one, each one leading to different oki. Like a hard knockdown, a shorter chain that launches...omg the possibilities can make the head of theory crafters like me and RYX explode...
 

RYX

BIG PUSHER
OMG NRS PLEASE! Let me reminisce on my days when I rocked King and AKing in Tekken. Let me break backs in more ways than one, each one leading to different oki. Like a hard knockdown, a shorter chain that launches...omg the possibilities can make the head of theory crafters like me and RYX explode...
Real talk, I might make some personal sketches of moves I want to see for Bane in Injustice 2. :16Bit

Crappy sketches because I have -5 art skills but sketches nonetheless. -is secretly going to add projectiles-

lol, should we take this to PMs? We are getting a bit off-topic with sequel talk. What other buffs/changes should we discuss?
 

iMLGzus

Venom Addict/Space Pope
Real talk, I might make some personal sketches of moves I want to see for Bane in Injustice 2. :16Bit

Crappy sketches because I have -5 art skills but sketches nonetheless. -is secretly going to add projectiles-

Bane projectiles so hype. Shooting Venom out his tubes. Or, you know, THROW THE FUCKING KNIFE HE KEEPS LEAVING IN THE GROUND AFTER MATCHES?!
 

iMLGzus

Venom Addict/Space Pope
Venom as a trait is just confusing in multiple ways. If there are no drawbacks, what's stopping a Bane player from sitting in level 3 all match besides the cooldown? And if the drawbacks are how they are, what's to make us want to go further than level 1? It's glaringly obvious that the venom fix should be at the top of the list for Bane fixes for NRS.
 

RWDY Nori

MK is kinda dope
They can always do an "ultimate" version of Injustice if there is enough feedback for the game. Gives them an excuse to add stages/costumes/chars and rebalance anything that's needed (even though I really feel the game doesn't need much)

I have confidence they can at the very least do something to allow Bane to get in. Based on how fast this game is and air mobility, can't treat this like street fighter zangief.