Bane already has a DF2, that's double punch.
Double punch is BF2.
Bane doesn't really need one of his normals to turn into a special move
According to some people in this thread, Bane doesn't really "need" anything.
The reason the first hit of 112 and 113 whiff, is because it's a high, if the opponent was crouching, then 1 will whiff, this should be left alone.
My beed with 112/113 is I'll hit with a crossup j2/Jd3 and the first 1 won't hit sometimes and sometimes it will. I know it's a high. But if I land a jump-in, the opponent is forced standing. So shouldn't my first 1 connect?
D2 was suppose to scale after it connects, it's universal, meaning that every fighter has it.
I know. But it still blows.
Charge cancels was make dashing useless, charging should a risk to it.
What I mean is (I don't think I gave enough of a description) is a cancel into another venom-buffed move at the end of Charge. Only in Venom....... What I'm envisioning is........
- Bane does yolo charge and the rush begins.
- You input the cancel of the veonom-buffed move (BF2/DB2/DBF3) during the rush.
- Bane doesn't run the opponent over when he reaches the opponent.
- Instead, he does the other move at the end.
That's what I mean.
Same as D2, D3 was suppose to be slow with all fighters.
I don't know about that. I run HG and her sweep is 14F. Bane's is decidely slower (20f?). DD's is 11F.
The difference in sweeps is like the difference in everyone's B3. They all vary (seemingly for noe reason)
The charge connection depends on the positioning of the opponent, for example, connecting charge after a 113 string and connecting a charge against a poorly timed jump is different, I don't think that needs a change.
It's a bit of greedy want for me for Bane to be closer. It looks like Bane's Charge was for him to get closer. And yet...... when he rushes from 3/4 screen to run over a projectile, he lands near enough to maybe connect a D2 but an opponent can EASILY backdash away from almost everything.
And moreover..... sometimes Bane lands really close with a lot of +frames (after a 113) and other times he doesn't (like if I ran over a MC from HG) and though Bane runs them over with the same distance fomr each other........ the oki positions are very much different.