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Tekken Tag Tournament 2 General Discussion

Crathen

Death is my business
Jinpachi's U/f+4 is such an OP move... Jinpachi is the easier top tier character in the game calling it right now
 

Crathen

Death is my business
Taking note of this...
That move almost breaks the rules lol , find me moves that:

1 Lowcrush
2 17 startup frames
3 Medium range
4 Almost impossible to sidestep
5 SAFE
6 57 guaranteed damage with oki followups
7 mid

Couple that with damaging lows that you won't block because U+4 is effin scary , 14 frame launcher on a simple ass input df+2 and good 10 to 12 punishers and ya got a fucked up character.
Only thing that keeps him away from the top 5 is that his mobility is ass and you need to have some patience when defending and block&punish correctly.

So stupid...gawd
 

NRF CharlieMurphy

Kindergarten Meta
That move almost breaks the rules lol , find me moves that:

1 Lowcrush
2 17 startup frames
3 Medium range
4 Almost impossible to sidestep
5 SAFE
6 57 guaranteed damage with oki followups
7 mid

Couple that with damaging lows that you won't block because U+4 is effin scary , 14 frame launcher on a simple ass input df+2 and good 10 to 12 punishers and ya got a fucked up character.
Only thing that keeps him away from the top 5 is that his mobility is ass and you need to have some patience when defending and block&punish correctly.

So stupid...gawd
you forgot to mention all of his super fast WS moves that also a great punishers and do a shit ton of damage.
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
How to play Jinpachi: U4 , D1 and some lows.

Did i mention u4 13524231 times every round? :)
Like you said, only reason he isn't top 5 is due to his awful backdash and sidestep...but who cares when you have AP backwards. LMAO!
 

xInfra Deadx

Gimmick stolen by Jordan Peele
Like you said, only reason he isn't top 5 is due to his awful backdash and sidestep...but who cares when you have AP backwards. LMAO!
The recovery on the AP is horrendus and I don't think either moves are safe. On a side note, wtf is with 1+2 being a high when Jinpachi is clearly reaching low? That's f'ed up.
 

Crathen

Death is my business
Who are the top 5? Who do you think is the most op team?
Top Tier

Devil Jin , Kazuya , Heihachi , Lars

Upper Tier

Leo , Feng , Dragunov , Armor King , Jinpachi , Jin , Asuka , Bryan , Bruce , Jaycee , Miguel , Bob , Steve , Lee

Mid Tier

Every remaining character

Mid-low tier:

Bears

As for most OP team i really can't tell now but Devil Jin & Lars is a pretty damn good team , Lars is such a versatile character that he's the most suited TAG partner in the game , namco really crafted him for being good in every team ya want , mishimas on the other side hate everyone but they definately have all the tool they could ask for , DJ being the best.
 

-Deadman-

Getting better with age
Decided to main Lili, using Sebastian as a filler partner until I find someone better.
Any suggestions? Played Hwo in T3 and Drag in T6 (very briefly) if that matters at all
 

Crathen

Death is my business
I've been hearing Heihachi could be the best over DVJ.
JOP/Eddie Pistons? I call bs on that , sure Heihachi has a great poke game upclose with df1 and EWGF and long range ff2 but he lacks midrange moves , his db1 is now worthy to throw out because the damage buff but really...if they block it he explodes , heihachi's lows do good damage but they're really unsafe so if they block low you are getting launched.

He doesn't have a scary highcrush or lowcrush.

DJ has all of that minus the plethora of godly mids , better wallcarry , u+4 jolly , he's got it all.

DJ is the most complete character in the game , he's just harder to use and you gotta know every possible tool , unlike heihachi you have to play him with that EWGF shotgun on point , Heihachi is easier and more reliable to use tho so i wouldnt be surprised if Heihachi than Kaz-DJ wins more torneys in USA.

btw for everyone who doesn't know here's a podcast/channel ya want to follow:

 

Skkra

PSN: Skkra
Decided to main Lili, using Sebastian as a filler partner until I find someone better.
Any suggestions? Played Hwo in T3 and Drag in T6 (very briefly) if that matters at all
Lili is fun and has been my main since she appeared in DR, though she's nerfed hard from T6 and is a very mediocre character now. Which is fine.

Sebastian is fucking garbage. I assumed I'd be playing Lili/Sebastian but he's such a shitpile that it's not worth it. Replace him as soon as possible. Drag is really strong in TTT2, if you wanted to stick with him. Honestly, play whoever you enjoy. Every character combination can work together in this game.
 

A F0xy Grampa

Problem X Promotions
Hei is definitely better than DJ IMO. Also Asuka shouldnt be in the same tier as a character like Dragunov. Dragunov is mad in this game.
 

Crathen

Death is my business
Hei is definitely better than DJ IMO. Also Asuka shouldnt be in the same tier as a character like Dragunov. Dragunov is mad in this game.
Why do you think hei is better than dj toolwise? Also Asuka is not that much worse than dragunov , dragunov is top 10 imo and i know what im talking about
 

A F0xy Grampa

Problem X Promotions
Why do you think hei is better than dj toolwise? Also Asuka is not that much worse than dragunov , dragunov is top 10 imo and i know what im talking about
Dragunov has just better opportunites to get damage considering his rushdown is actually legit, Asuka is pretty gimmicky IMO.

Her sweep and safe launchers are good stuff though.

Heihachi dont need electrics, he has Db2, FF2 Df12 etc etc, just a monster
 

Crathen

Death is my business
Dragunov has just better opportunites to get damage considering his rushdown is actually legit, Asuka is pretty gimmicky IMO.

Her sweep and safe launchers are good stuff though.
Well , no wonders dragunovs rushdown is better just like asuka is better at keepaway , dragunov is very momentum based and he's gotta to take risks to keep going , asuka pokes pretty good then plays a defensive game to capitalize on mistakes , she isnt about heavy mixups anyways , both solid characters

On the Heihachi subject: so for ya it's better a character that has no decent lowcrush , average WS punishment that hasn't got a low that isn't launch punishable?

I prefer a character that has a safe lowcrush ( uf+4 ) , a high&low crushing move that gives a combo on normal hit ( u+3 ) even if it's launch punishable , a mid launcher with easy input ( d+3+4 ) , a low that deals huge damage and it's +5 on hit ( CD+4 ) , a low that isn't launch punishable ( db+2 ) , a good amount of mids ( b+4 , df+1,2 , ff+2 ) , a WS launcher that deals more than 56 damage , a high crush on a simple input that wallsplats and another one that isn't launch punishable ( db+2 ).
In fact DJ can play whole rounds making you micro guessing between safeish mid and lows without risking much , Heihachi even tho he's great upclose with df+1 and EWGF HAS TO risk his balls getting launched if he chooses to go low.
Kazuya hasn't got quick pokes besides df+4,4 , great lows , lacking lowcrushes , so and so highcrush , huge risk / reward mids , the best WS moves and a 13 frames EWGF , oh and he can tag his TP.

Heihachi is clearly powerful , im not saying he isn't and df+1,2 is a move that stand-alone makes a character great , he also got the parry jolly wich is pretty useful.
But he takes big guesses when he goes low.

If i have to make a summary , Kazuya is the more pressure oriented character with the right execution , DJ is the most complete and Hei is a combination between the two.
 

Smoke_Of_Finland

Believe in the hop kick
Heihachis fF2 is easy to sidestep, the move is best used to catch people raw tagging as the second character is coming in or when they are getting off the ground. Everytime he does his db2 low he yells "vasih!" if he goes for the slower b2 mid (similar animation) he yells "odanko!"

BTW. I read on TZ that Heihachi's Raijin stance is supposed to have a very small punch parry window on start-up, but it seems to be too inconsistent/risky/gimmicky to be used in a real match for parrying punches.
 

NRF CharlieMurphy

Kindergarten Meta
Well , no wonders dragunovs rushdown is better just like asuka is better at keepaway , dragunov is very momentum based and he's gotta to take risks to keep going , asuka pokes pretty good then plays a defensive game to capitalize on mistakes , she isnt about heavy mixups anyways , both solid characters

On the Heihachi subject: so for ya it's better a character that has no decent lowcrush , average WS punishment that hasn't got a low that isn't launch punishable?

I prefer a character that has a safe lowcrush ( uf+4 ) , a high&low crushing move that gives a combo on normal hit ( u+3 ) even if it's launch punishable , a mid launcher with easy input ( d+3+4 ) , a low that deals huge damage and it's +5 on hit ( CD+4 ) , a low that isn't launch punishable ( db+2 ) , a good amount of mids ( b+4 , df+1,2 , ff+2 ) , a WS launcher that deals more than 56 damage , a high crush on a simple input that wallsplats and another one that isn't launch punishable ( db+2 ).
In fact DJ can play whole rounds making you micro guessing between safeish mid and lows without risking much , Heihachi even tho he's great upclose with df+1 and EWGF HAS TO risk his balls getting launched if he chooses to go low.
Kazuya hasn't got quick pokes besides df+4,4 , great lows , lacking lowcrushes , so and so highcrush , huge risk / reward mids , the best WS moves and a 13 frames EWGF , oh and he can tag his TP.

Heihachi is clearly powerful , im not saying he isn't and df+1,2 is a move that stand-alone makes a character great , he also got the parry jolly wich is pretty useful.
But he takes big guesses when he goes low.

If i have to make a summary , Kazuya is the more pressure oriented character with the right execution , DJ is the most complete and Hei is a combination between the two.
that sounds right

but Heihachi is easier to use...... and I doubt anyone here in the states will be able to use Kaz DJ to the standards that they need.

Lars Heihachi and Jinpachi will be the top american mishimas.... out of the pure fact that they are just easier to manipulate.
 

M2Dave

Zoning Master
Heihachi has never had any non-launchable low attacks because the majority of his move list has always consisted of safe mid attacks. If he had Devil Jin's d/b+2, he would be S+ tier. His own d/b+2 has been buffed. It does 30 pts. of damage (almost 40 pts. in rage) and is at least +3 on hit.