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Tekken 7 General Discussion Thread - OP Updated With All Tekken Info

Eddy Wang

Skarlet scientist
This is the first time I've seen that there is counterpicking in Tekken. The Heihachi vs Jack match-up looks bad in particular.

Yeah, JDCR played Heihachi the whole tournament and only switched to dragunov when he lost to bob, and then counter picked with heihachi again.

Also i hope PS3 stricks will work on PS4 for tekken.
 

Aramonde

Kombatant
I'm going to get T7 but i've never played Tekken before in my life. Is it as hard as Aris says?



Are there any characters i should start with? Right now the two i want to play are Heihachi or Bryan.
 

Gurpwnder

Saikyo Student
I'm going to get T7 but i've never played Tekken before in my life. Is it as hard as Aris says?



Are there any characters i should start with? Right now the two i want to play are Heihachi or Bryan.
From what I've heard, it's going to take you quite a long time just to learn how to move effectively in Tekken. If you can find a friend to grind with, the process can be made a lot more entertaining.
 

SaltShaker

In Zoning We Trust
I'm going to get T7 but i've never played Tekken before in my life. Is it as hard as Aris says?



Are there any characters i should start with? Right now the two i want to play are Heihachi or Bryan.
To play at intermediate to high levels it is a harder game to get into than most from scratch. Mastering Tekken movement is probably the most important imo. Also knowing which moves of yours to use to punish characters attacks on block and whiff with your character since there can be different counter responses for different scenarios.

Also, what type of playstyle do you enjoy or excel at? Bryan is my main, he and Heihachi are both typically strong Tekken characters, but also two of the hardest to play as so ease of use won't come with them.
 

Kooron Nation

More Ass and Tits for MK11
In this game is it near impossible to beat an SS tier character with a B tier?

Are characters collectively known to be SS tier classified as broken? and by broken I mean having certain advantages/things that other characters don't have access to or can't compete with?
 

SaltShaker

In Zoning We Trust
Idk if this was sent here yet but:

(Mfw my boy Lars bottom 3 :( )
Hwoarang is a unanimously accepted top 3. Should be switched with Dragonuv. Would switch Josie and Katarina as well. Move Jin up one and agree with the rest. Good list though.

In this game is it near impossible to beat an SS tier character with a B tier?

Are characters collectively known to be SS tier classified as broken? and by broken I mean having certain advantages/things that other characters don't have access to or can't compete with?
I heard that the worst MU in Tekken is about a 6:4. The recent games are super solidly balanced from what I've heard.
Yea the game is as balanced as you could hope for. I hate how this era has classified S and SS Tier, which should be reserved for characters who 7-3 and 8-2 over half the cast. There shouldn't actually be anyone ranked in S Tier for this game because that level of superiority doesn't exist between the next class.

Gigas and Lucky Chloe aren't that good, but that's in the context of the game Tekken. Almost every MU can be considered 5-5 or 6-4, with very few exceptions.
 

Kooron Nation

More Ass and Tits for MK11
Yea the game is as balanced as you could hope for. I hate how this era has classified S and SS Tier, which should be reserved for characters who 7-3 and 8-2 over half the cast. There should actually be anyone ranked in S Tier for this game because that level of superiority doesn't exist between the next class.

Gigas and Lucky Chloe aren't that good, but that's in the context of the game Tekken. Almost every MU can be considered 5-5 or 6-4, with very few exceptions.
Does Tekken tend to nerf/buff characters throughout the games lifespan ?
 

Smoke_Of_Finland

Believe in the hop kick
In this game is it near impossible to beat an SS tier character with a B tier?

Are characters collectively known to be SS tier classified as broken? and by broken I mean having certain advantages/things that other characters don't have access to or can't compete with?
No. I wouldn't take that tier chart too seriously. SS doesn't exist. Putting so many characters in S is also questionable. Gigas is definitely garbage though and he is a gigantic downgrade from Marduk, the character Gigas is looking to replace.

Saint beat Knee's Bryan (SS) with Jack (B) to win EVO 2016. This match-up is also somewhat problematic for Jack because his main standing launcher (df2) can be launch punished on block by Bryan's main standing launcher (fb2). Bryan's Orbital heel (u4/uf4) can also be used quite liberally. None of this really means anything though, it just means Bryan can use his entire kit with no real restrictions where as Jack has to be somewhat cautious. Labelling it a 6-4 MU is almost too much.


Edit. In this set you also see Knee not punishing Jack's df2 optimally, Sometimes not at all. That tells you something about the difficulty of this game. If you are not anticipating buttons from your opponent and not blocking on purpose and you accidentally block a fast, single hit, unsafe move with short block stun, you will not punish it.
 
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Kooron Nation

More Ass and Tits for MK11
No. I wouldn't take that tier chart too seriously. SS doesn't exist. Putting so many characters in S is also questionable. Gigas is definitely garbage though and he is a gigantic downgrade from Marduk, the character Gigas is looking to replace.

Saint beat Knee's Bryan (SS) with Jack (B) to win EVO 2016. This match-up is also somewhat problematic for Jack because his main standing launcher (df2) can be launch punished on block by Bryan's main standing launcher (fb2). Bryan's Orbital heel (u4/uf4) can also be used quite liberally. None of this really means anything though, it just means Bryan can use his entire kit with no real restrictions where as Jack has to be somewhat cautious. Labelling it a 6-4 MU is almost too much.


Edit. In this set you also see Knee not punishing Jack's df2 optimally, Sometimes not at all. That tells you something about the difficulty of this game. If you are not anticipating buttons from your opponent and not blocking on purpose and you accidentally block a fast, single hit, unsafe move with short block stun, you will not punish it.
Alright awesome I'm sticking with Yoshi (B) to destroy all the top tiers, but mainly @Eddy Wang and his Jin, as mentioned before ;) but I'll have some kind of secondary, probably King or Nina. Getting hyped for this game
 

Smoke_Of_Finland

Believe in the hop kick
I remember the time when people were considering War God Kotal Kahn about low-mid tier at best and they liked to point out the gaps in his strings and ways to punish the different sword attacks and possible combinations of strings and specials... Then came Alucard, Mr Aquaman and Tekken Master and proceeded to blow everybody up with the character.

How does this relate to Tekken? I'll tell you. Labbing a character and scouting for their weaknesses and looking for option selects and punishes doesn't mean shit unless you have one option you can use every single time to blow a character up if they try to do something. In Tekken you have way too many options and moves to use and choosing to not use something doesn't make the character any worse or cripple them in any way. You can also just choose to cut strings short, which makes a lot of unsafe stuff fairly safe to do given the generally short block stuns you see in the game. Top 5 most used and useful moves for any character are safe and solid moves anyway, rest are just situational moves used on reads and some are just gimmicks. In Tekken you are never limited to doing that one particular string into a sword special cancel.

Kazuya being placed in top tier for example doesn't mean anything. He can't oppressively pummel you and mix you up until you die with super easy braindead options, he doesn't make the game a one player game ie 7-3. You have to make a mistake or do something unsafe for him to blow you up, meaning you have a chance and you have options to use against him.
 

Eddy Wang

Skarlet scientist
Tekken balance doesn't all revolve around character tools, movement is a huge part of the game and its one of the hardest to master.

To know which side to sidestep/sidewalk/, how to backdash which move to whiff punish specific scenarios, which throw to break, all that is taken into account, which is why its pretty hard to see B tiers characters falling apart of feeling hopeless against "SS" characters.

All that is pretty hard to master and may take years, then the player variable gets also in the way.

This tier list is good but as many as said before, there is like too many SS characters in there, Dragunov is one of those chars Harada buffs because Nobi plays him.

Heihachi and Jin are definitely S tier characters, they set themselves apart from the rest in the A tier, and i would rank Kazumi a tier above as well.
 

Smoke_Of_Finland

Believe in the hop kick
Are there any characters i should start with? Right now the two i want to play are Heihachi or Bryan.
That depends on what kind of playstyle do you want to implement.

Heihachi dictates the pace of the match with safe mids that have good recovery on block and heavy dmg. He is a bully that can go toe-to-toe with anybody and he pushes people against the wall where they are easy prey, but he has poor mix-ups and in order to blow people up you have to make them fight you back and get them to push buttons and panic under pressure. He is the easiest Mishima to pick up due to him playing more like the rest of the cast and having a better poking game. Electrics and wavedashing are not required to be effective as Heihachi, if you can pull off regular wind god fists as a whiff punish then you are good-to-go. You will have to familiarize yourself with crouchdash inputs however if you want to pull of his combos. Crouchdash inputs however, are very similar to backdash cancelling which is of absolute critical importance and probably the most important aspect of Tekken.

Bryan has pretty much the best neutral and best keep out in the game. He cannot however, maintain extended periods of up-close pressure without risking getting sidestepped or counterhit. He can keep rush down characters in check, but that does require some awareness and precision. Execution wise he has some stuff that's really hard to do but not necessary at all to be effective with him. Taunt is just a gimmick, albeit potentially an extremely powerful one and totally legitimate. Also you will have to learn the proper Korean backdash cancel with him and not the lazy reverse wavedash method, this is very hard on a pad and especially the 2p side backdash cancelling will be problematic.

Both characters are heavy hitters, not to mention manly and bad ass. If you enjoy murdering waifu enthusiasts and being a scumbag (Quan Chi avatar is a dead give away for being a scumbag enthusiast) like I do then obviously you are on the right track as I happen to main both of them + Kazuya.
 

Smoke_Of_Finland

Believe in the hop kick
Fergus had to move and his internet connection got downgraded in the process so he stopped streaming TTT2 at some point, I think now he streams every now and then. But his streams were fun to watch, at one point he made it into red ranks as Angel without using electrics :D
 
Are the video guides from level up your game and avoiding the puddle good to start learning the game? Or are better recources out there? Also is a pad sufficient to play game or should I invest some money for an arcade stick?
 

SaltShaker

In Zoning We Trust

TrulyAmiracle

Loud and Klear~
Tekken hasn't made an advanced difficulty character since Tekken 4, and almost every new character since Tekken 5 DR is easy to use. The proof is in the pudding as they say.
Zafina doesn't count? She is fairly complex, yes she's no Lei but she's not a pick up and play either.
Granted it seems they want to avoid these kind of characters seeing as both her and Lei are missing atm, and the fact that all the new characters are all pretty straight forward.
 

SaltShaker

In Zoning We Trust
Zafina doesn't count? She is fairly complex, yes she's no Lei but she's not a pick up and play either.
Granted it seems they want to avoid these kind of characters seeing as both her and Lei are missing atm, and the fact that all the new characters are all pretty straight forward.
I would have counted Zafina, but the signs are pointing towards her being excluded from Tekken 7, which furthers my point lol. Zafina is the only character since DR that was an advanced design, yet also the only character released since then who isn't on the roster.

Your dead on about the new Tekken 7 characters too. Josie has some parts of learning curve in her, but all the other new characters are very easy to play, super easy when compared to some of the older characters.
 

Gurpwnder

Saikyo Student
Tekken hasn't made an advanced difficulty character since Tekken 4, and almost every new character since Tekken 5 DR is easy to use. The proof is in the pudding as they say.
I find it weird that Paul's grappling game isn't mentioned in this guide. It's a cut above most of the cast's, no? He's got 4 wallsplatting throws (DF 1+3 : QCF 2, FF 1+2, B 1+4, 2+3 B) along with his ultimate tackle mixups that I saw AK utilise against Saint at KotIF 2016).