Smoke_Of_Finland
Believe in the hop kick
Paul is definitely better in T7 than TTT2, can't say anything about the individual changes though. If you play online only then playing with people you know and using headsets will dramatically speed up the learning process as you can ask right away and get instant feedback without having to lab everything yourself, as for how long it takes to "git gud" that's impossible to say, everyone learns the game differently and focuses on different things at different times. The speed of picking up the game depends on your choice of mains as well. As Paul you'll have access to high dmg punishers with easy inputs. The ultimate punishment multithrow is not really mandatory to learn for playing him, but that one requires a lot of practice to pull off consistently. Just frame Demo man is easier but that one is very important to practice. qcf1 loop combos are also not really mandatory because you can get a shitload of dmg even without being able to do them and you barely even see anyone trying them in tournaments, they are more of a swaggy combo video type of stuff and in a real match it's likely that you'll just drop them.
At advanced levels, Paul is hard to win with due to lack of safe options and a lackluster poking game. Against online randoms however you can just go ham and plow them over in a few hits.
There are really no bad match-ups and any character can beat any other, but personally I feel like Lee is really fkn hard to beat as Paul. Sure I've only sandbagged as and labbed Paul and I am not that great with him but playing against my usual sparring partner who mains Lee feels just absolutely suffocating. Generic d4 (db4 with Paul) is your only saving grace to not get poked to death, everything else carries an inherent risk of being stepped and launched or simply interrupted with a meaty 2,2,3 or 4,4 on CH. You really have to take big risks to make a Lee player respect anything you do. dash up deathfist can also be blown up by Lee simply reacting to you moving forward and sticking out b4 or b4-Hitman stance. Only way to stop him from abusing b4 and 4,4 at neutral is to dash forward, block and wait for him to do it then death fist to punish and you really have to be close to do it so dashing forward until close enough then backdashing again really doesn't cut it, doing this allows him to just come in with his 1,2-mist step, df1 or b1,1-HMS if he doesn't commit to the b4 because you are just standing there and Lee gets to apply his Poke-a-thon gameplan once again where his tools give him a gigantic advantage over Paul, at least on paper this is how I see it.
At advanced levels, Paul is hard to win with due to lack of safe options and a lackluster poking game. Against online randoms however you can just go ham and plow them over in a few hits.
There are really no bad match-ups and any character can beat any other, but personally I feel like Lee is really fkn hard to beat as Paul. Sure I've only sandbagged as and labbed Paul and I am not that great with him but playing against my usual sparring partner who mains Lee feels just absolutely suffocating. Generic d4 (db4 with Paul) is your only saving grace to not get poked to death, everything else carries an inherent risk of being stepped and launched or simply interrupted with a meaty 2,2,3 or 4,4 on CH. You really have to take big risks to make a Lee player respect anything you do. dash up deathfist can also be blown up by Lee simply reacting to you moving forward and sticking out b4 or b4-Hitman stance. Only way to stop him from abusing b4 and 4,4 at neutral is to dash forward, block and wait for him to do it then death fist to punish and you really have to be close to do it so dashing forward until close enough then backdashing again really doesn't cut it, doing this allows him to just come in with his 1,2-mist step, df1 or b1,1-HMS if he doesn't commit to the b4 because you are just standing there and Lee gets to apply his Poke-a-thon gameplan once again where his tools give him a gigantic advantage over Paul, at least on paper this is how I see it.