That T7 improves it’s balance from patch to patch and NRS games don’t. In MK9 Kabal was shit, in MKX Jason was shit, in MK11 Geras is shit for about a year now. Harada wasn’t the one who said “Our game is now all about footsies” and then end up giving their character a mid teleport that pretty much says “Fuck footsie”.
How about I compare Tekken 8 to MK11? Its much easier to make a balanced game fron scratch than improving something that is fundamentally broken in a released game (Akuma). You can’t be serious about Erron and Geras prepatch, they were stupid broken. It’s only fair to comapare T7’s fuck ups with MKX that, if you’ve played enough, had Quan Chi who had a combo infinite for a couple of months.
Tekken 4 Jin
Tekken 5 Steve, Nina, Bryan and sometimes Feng
Tekken 6 Bob (lol), Lars
TTT2 Lars (he was on nearly ever team for a while)
Tekken 7 has had so many revisions to address it's balance I don't know where to start.
Perhaps, other players can educate me, but Shaheen, Kazumi, Akuma, Katarina, Jin, Geese and obviously Leroy have been areas of contention from my knowledge.
You're right about NRS having OP characters in all there games, but I have to completely disagree with your comment about it being easier to make a balanced game from scratch.
A new game is normally when a game is at it's most unbalanced.
Tekken has had over a two decades of foundation to build from. That's why it's as great as it is in my opinion.
MK would be better balanced if it had legacy, but when characters returned with legacy movesets in Injustice 2 people actually complained (I'm not making this up).
This Leroy situation is actually worse than EVO 2011 Bob, CEO 2015 Tanya, MKX Acidic (although that was just straight up stupid broken).
Anyway, this is derailing this thread but no character has been so OP at high level in MK11 that they can fill over half a Top 8 in a 1000 man bracket.
That's all I can say.