Eddy Wang
Skarlet scientist
Each mishima has its own specialty, you can't deal with them in common.guys help
I've been inactive in this thread (lol)
but wtf do you do against the mishimas?
asking an open ended question here.
Since you didn't gave any more data, i may be able to break it down a few things for, you.
a) If you're not used to 3D movement, electrics are going to fuck you up, turning you into a duck, which then opens for 50-50s with safe mid launchers like their ff3 which is usually +3 on block.
a) Mishimas are originally 3 in this game, Heihachi is the offense one, Kazuya the defensive one, while DVJ is the well rounded, there is also a mini version of Mishimas which is Jin, but more about that if needed, if not, just ignore jin.
b) not counting jin, you want to step electrics to their right, its kinda counter intuitive but mishimas electrics track to the their left (except for jin) so this is something to take into account.
c) Smoke of Finland will be able to fill you more in heihachi, he is a character i don't play as much.
d) Kazuya requires a good player behind it, he is more about movement and electric than anything, if he has holes on his offense he dies
e) DVJ is probably the hardest to deal with, he has a sort of hop kick, a comboable low, good mid pokes and everything else.
from now on, its entire up to you, what is giving you trouble?