You're behind the clone. Their d+1 won't reach if you do a proper deep jump kick behind the clone.would a well timed D1 stuff the jump kick and does D1 touch the ice clone?
This needs a cool nickname and a front page post PDQ.
You're on a fucking roll, Reo.
uhhh.....Tom Brady?YES! Front page it! Finally you have 2 top SZ players! First DJT and now REO!
Damn,You're behind the clone. Their d+1 won't reach if you do a proper deep jump kick behind the clone.
Seriously, stop trolling Brady. I'm going to start issuing warnings for this immaturity, ffs.YES! Front page it! Finally you have 2 top SZ players! First DJT and now REO!
Yes, if you want to risk being hit by his JIP air-to-air while he's coming down then get frozen by the clone. He can do this if he sees you jump at him early.Damn,
could you jump forward on reaction to the sub players jump then? thanks
Baller.Deep jump kicks are up to +18.
so basically only characters with air grabs, teleports and projectiles are getting out of this without meter?Yes, if you want to risk being hit by his JIP air-to-air while he's coming down then get frozen by the clone. He can do this if he sees you jump at him early.
KenshiNice stuff you should find something to give to the Ermac players too :<
I love my EZMac, but Ken outshines him in almost every department...except damage .Kenshi
Pretty much, but it's still all a mix-up. You're stuck in the corner in the same position every time he guesses right. It's basically a loop until you make the right guess to escape.so basically only characters with air grabs, teleports and projectiles are getting out of this without meter?
HE NEEDS IT. . .
That...is flat out insane.Deep jump kicks are up to +18.