thanks23 - 25 = -2, the cancel advantage minus the minimum duration.
I have this to say to that: B2~regular gun cancel into standing 1 combos.
LETHAL LEGEND yes
we're all fucked lol
thanks23 - 25 = -2, the cancel advantage minus the minimum duration.
I have this to say to that: B2~regular gun cancel into standing 1 combos.
LETHAL LEGEND yes
The execution must be a pain in the ass tho, because I tried it for a while and only canceling EN Gunshot allowed me to combo (not that it's practical anyway lol).23 - 25 = -2, the cancel advantage minus the minimum duration.
I have this to say to that: B2~regular gun cancel into standing 1 combos.
How bad are we fucked? LOLthanks
we're all fucked lol
It should, there's 2 frames where you can do it.The execution must be a pain in the ass tho, because I tried it for a while and only canceling EN Gunshot allowed me to combo (not that it's practical anyway lol).
Do you think B1 would actually combo after the EN G/C? That would be on hell of a flashy combo
EDIT: Thanks BTW
i went from being really exited to being very scared in like 5 min. lolHow bad are we fucked? LOL
if you are serious on that comment, I think I will be spending less time with him and take out some dust off of my kenshi and smoke lol...
Cool thanks. At this point im gonna give it another tryIt should, there's 2 frames where you can do it.
I'm not much of an expert; however, I'm not thrilled by what I see in a nutshell, but let's look on the brightside, this will cause Stryker players to refine their gameplay and strategies, so we can level up alongside the community with this new data.Actually I was waiting for you or Espio872 to comment on it. This is still jibbrish to me but it doesnt look like stryker has much going on for him
If you mean with a full combo, he can't as the 2 will whiff. Only Kung Lao can do it (2,1~spin) as Sonya's standing 1 hits on the 8th frame from that far out.
We've known Stryker wasn't that good for quite a while, possibly bottom 10 almost since release.Espio872 the thing that tick me off is that 3/4 of his moves and normals were already useless. With this data now the 1/4 that we thought was useful turn out to be... Well...
Ppl weren't afraid of him and now that they will know how to deal with him will get him bullied even more. Most of his somewhat safe/neutral normals whiff.
Anyway I'll try to stay positive (I don't see how) and just play him for fun.
You can do it, it's just really hard because you have to hold the same button you are trying to press afterwards.Somberness yeah I give up only 1 and standing are able to land after the EN gunshot. I don't think anything above 13 frame will land
7 frame uppercuts can punish it too, except the ones with bad range, if there are any.So only Kung Lao can punish it? Nobody else?
7 frame uppercuts can punish it too, except the ones with bad range, if there are any.
I like your attitude sir.Somberness Thank you for doing this for all of this, you are fabulous, marvelous, epic, classy, stylish, hardworking, amazing and any other positive adjective in the book.
I'm a bit worried about some of those numbers, -7 roll toss and -11 baton sweep in particular, I'll just have to be more careful I suppose.
I'm just shocked that Sonya has a -3 cartwheel and roll toss is -7, interesting decisions by NRS I guess.
I'm not much of an expert; however, I'm not thrilled by what I see in a nutshell, but let's look on the brightside, this will cause Stryker players to refine their gameplay and strategies, so we can level up alongside the community with this new data.
I originally wrote up a negative reply, but I deleted it because you know what? I'm going to find a way to make him work still, knowledge is power so I will find a way around this, I'm seeing a great use for 1,1 pressure will come into play as well as 1,2 and more back 1,2,2 for good measure.
Gun shot being -1 is awesome.
back 3,2 being -3 is also amazing
1,1 being 0 on block is legit
1,2 being zero= yay.
back 1,2,2 being only -2 which is Stryker's bnb is another positive trait.
We've got a lot to think about some of it positive, others worriesome,let's be positive.
So only Kung Lao can punish it? Nobody else?
If so that makes me feel better about the move, I don't care about getting down 1/3/4'd as long as I don't eat a 30+% punish I'm fine (exception being Kung Lao as you stated).
lol well nobody knew, not even Stryker players. I'm not going to lie I thought it was -5 because nobody punished me for it so I presumed it was really safe...oh well.I can't believe I have been letting Stryker players get away with that D4~Baton Sweep bullshit.
Everyone can full punish.Somberness How punishable is 2,3,2 on block?
I know it has a ton of pushback, but at -28 I'd imagine it's still pretty punishable by maybe Cage's shadow kick at least or can some people full combo punish this string?
Best to cancel into roll toss after the 2,3 I presume since it leave him at -7.
Okay that's what I was thinking, I'm making a personal list of strings and specials to avoid using to refine my gameplan, Jade and Stryker have a similar amount of very unsafe strings, I trimmed out hers and made her work, so this shouldn't be too difficult.Everyone can full punish.
You can punish that option as well.I'll just have to special cancel into roll
Oh crap that string is too useless...lol. I'll remove that from my list too if it has a 14 frame gap, I don't like that, jumps are like 8 frames I believe.You can punish that option as well.
23's cancel advantage on block is +7 while roll hits on the 21st frame. That leaves a 14 frame gap, I think you could even neutral jump punch it.
Back 2(gap) forward 2So Krys9984 and I are doing a video for Jade on when to EN Glow during block strings. What strings for Stryker do you know FOR SURE have gaps? Somberness anyone?
gap between ex baton hitsSo Krys9984 and I are doing a video for Jade on when to EN Glow during block strings. What strings for Stryker do you know FOR SURE have gaps? Somberness anyone?