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Spoiler Thread. People officially have the game already (NO STORY SPOILERS)

Only 1 week to go and it looks like it's a reasonable time for the flood gates to be open.

The other spoiler thread was locked so I think it's a good time to make one again where people could post their spoilers.


NO STORY SPOILERS IN THIS THREAD!!!!

All Stages:

Tournament Variations!!!!!:
Baraka
  1. Marauder: Baraka Barrage, Gutted (2)
  2. Bone Picker: Blood Lunge (2), Spine Burst
Cassie
  1. Digital Soldier: (Air) Bullet Barrage, Kneecappin', Flippin' Out
  2. Yaas Queen: Shoulder Charge, BLB-118 Energy Burst (2)
Cetrion
  1. Force of Nature: Earthquake, Delay Boulder Bash, Shattering Boulder
  2. Spring Cleaning: H2 POrt, Geyser (2)
D'Vorah
  1. Buzzed: (Air) Ticking Time Bug, Strepsiptera, Parasite
  2. Arachnophobia: Deadly Swarm, Widow's Kiss (2)
Erron
  1. 52 Kard Pickup: Enhanced Locked and Loaded, Outworld Gunslinger, Scud Shot
  2. Barking Irons: Cattle Toss, TNT Toss, Enhanced Rattle Snake Slide
Geras
  1. New Era: Stepping it Back (2), Sand Pillar
  2. Infinite Warden: Quick Sand, Gauntlet of the Ages, Bed of Spikes
Jacqui
  1. 1st Round KO: Lethal Clinch, Cybernetic Override, Robo Grappler
  2. Next Gen: Grenade Launcher, (Air) Dive Bomb, Tech-Dome
Jade
  1. Emerald Defender: (Air) Razor-Rang, Upward Razor-Rang, Edenian Spark
  2. Jaded: Pole Vault, Pole Vault Cancel, Amplify Blazing Nitro Kick
Jax
  1. Grinnin' Barrett: Duck and Weave, Briggs Barricade, Ripped
  2. Hunker Down: Quad Grab, Burning Hammer, Expert Grappler
Johnny
  1. Shock Jock: Mime Time, Brass Knuckles, Caged Rage
  2. Show Stopper: Throwing Shades, Say Cheese (2)
Kabal
  1. Mean Streak: Rolling Buzzsaw, (Air) Straight Buzzin', Dash Cancel
  2. Clean Cut: Low Hook Grab, Nomad Spin, Extended Hook
Kano
  1. Ripper: Lumbar Check, Rack Off, Manhandled
  2. Dirtbag: Vege-Mighty, Molotow Cocktail, Chemical Burn
Kitana
  1. Fan-Fare: (Air) Fan Flutter, Ground War, Royal Protection
  2. Highborn: Half Blood Stance (2), Edenian Razors
Kollector
  1. Back in the Pack: Up Demonic Mace, Demonic Clutch, Fade Out
  2. Spare Change: Bag Bomb, Vial of Sorrow, Demonic Comet
Kotal
  1. Ascension: Huehhueyi, God Ray, Kahn-Cut
  2. Totemic: Eztli Totem, Tecuani Maul, (Air) Tecuani Pounce
Kung Lao
  1. Lotus Fist: Orbiting Hat (2), Omega Hat
  2. Hat Tricks: Guided Hat, Z Hat, (Air) Teleport
Liu Kang
  1. Luohan Quan: Shaolin Stance, Low Fireball, Dragon Parry
  2. Wu Shi Legend: Energy Parry, Dragon Fire, Dragon's Gifts
Noob
  1. Seeing Double: Ghostball, (Air) Tele-Slam, Shadow Slide
  2. Dark Sabbath: Spirit Ball, Shadow Portals, (Air) Sickle Port
Raiden
  1. Thunder Wave: Storm Call, Sparkport (2)
  2. Raijin: Electric Burst, Quick Charge, Electric Current
Scorpion
  1. Reborn: Demon Slam, Hell Port Cancel (2)
  2. Searing Rage: Death Spin, Death Spear Kombo, Burning Spear
Shao Kahn
  1. True Kahn: Ridicule, Ground Shatter, Wrath Hammer
  2. Risen Emperor: Annihilation, Up Wrath Hammer, Dark Priest
Skarlet
  1. Heart Pierce: Dagger Dance, Bloodport, Blood Ritual
  2. Blood Drive: Cell Siphon, Blood Flow (2)
Sonya
  1. No Holds Barred: (Air) Ops Drop, Krushing Kounters, (Air) Marching Orders
  2. Ring Master: Energy Rings Charge, (Air) Downward Energy Rings, K.A.T. Turret Drop
Sub-Zero
  1. Dead of Winter: Cold Shoulder, Deep Freeze (2)
  2. Thin Ice: Frigid Storm, Death-Cicle Barrage, (Air) Polar Axe
 
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Comments

It looks like Liu Kang had his B2 overhead changed to a high!
RiP
I wonder if that's his B2 it has over 50 frames of hit advantage but it's a high now and I remember the Kombat Kast showing B2 as a overhead pop-up.
 
b2, Nunchaku Strike, mid, 12s 18a 33r +5 -8
f2, Kontei Slam, high, 17s 2a 28r +69 (launch) -13
So it was changed I just didn't remember the input lol.
Can you have him check the Shaolin cancels on AI reversal and see if it can jail? How plus can it be with different normals?

18 active frames on a normal, that's gotta be a frame data error in game? Imagine how plus you could make it on last active at max range like +16 lol
 
Imo Clips (or atleast Infos) from moves we have not seen yet would be neat :) i.e Erron Acid Pour (grab you can use inside combos or a Command Grab which is not switching side).
 
18 active frames on a normal, that's gotta be a frame data error in game? Imagine how plus you could make it on last active at max range like +16 lol
It is a 2 hit (mid mid) Nunchaku animation.
According to the built-in frame data tool, the move is never better than -8, except in some rare, seemingly random cases where it is -7.
It makes no difference if the first hit gets blocked or just the second, either.