Somberness
Lights
How to understand this.
Execution
1 - 14
1,1 - 9
1,1,2 - 13
1,3 - 13
2 - 9
2,1 - 12
2,1,4 - 16
3 - 16
3,2 - 17
3,D+1 - 13
3,D+1,2 - 17
4 - 20
D+1 - 6
D+2 - 14
D+3 - 7
D+4 - 12
B+1 - 16
B+1,4 - 20
B+2 - 15
B+2,3 - 15
B+3 - 14
B+4 - 16
F+4 - 17
Throw - 10
Shake (startup) - 1
Smoke Cloud - 19 (14 startup)
Smoke Cloud (full screen) - 28
Air Throw - 8
Teleport - 19
Teleport (air) - 17
Vibration (startup) - 1
Smoke Bomb - 19 (14 startup)
Smoke Bomb (full screen) - 28
Smokeport - 19
Smokeport (air) - 17
Phase Away - 6 frame startup until invincible (excluding throws and certain attacks)
Phase Towards - 6 frame startup until invincible (excluding throws and certain attacks)
Burn Out - 33-273
Block Advantage
1 - 0
1,1 - 0
1,1,2 - -17
1,3 - -7
2 - 0
2,1 - -9
2,1,4 - 0
3 - -4
3,2 - 0
3,D+1 - -2
3,D+1,2 - 0
4 - -8
D+1 - -13
D+2 - +2
D+3 - -7
D+4 - 0
B+1 - 0
B+1,4 - 0
B+2 - 0
B+2,3 - -8
B+3 - -11
B+4 - 0
F+4 - -2
Smoke Cloud - -9
Teleport - -43
Smoke Bomb - -9
Smokeport - -41
Burn Out - -36
Hit Advantage
1 - 0
1,1 - +4
1,1,2 - +23, +10
1,3 - +4
2 - +6
2,1 - +4
2,1,4 - +27, +25
3 - +3
3,2 - +70, +59
3,D+1 - +2
3,D+1,2 - +71, +60
4 - +7
D+1 - +1
D+1 (vs crouch) - -1
D+2 - +37, +30
D+3 - +3
D+3 (vs crouch) - +10
D+4 - +12
D+4 (vs crouch) - +5
B+1 - +3
B+1,4 - +50, +33
B+2 - +3
B+2,3 - +37, +26
B+3 - +41, +30
B+4 - +24, +16
F+4 - +37, +5
Forward Throw - +48, +16
Backward Throw - +11
Shake - ~+43, ~+20
Smoke Cloud - +92, +65
Air Throw - ~+30
Teleport - +47, +30
Vibration - ~+43, ~+20
Smoke Bomb - +92, +65
Smokeport - +37, +14
Burn Out - +17
Duration
1 - 27
1,1 - 48
1,1,2 - 96
1,3 - 59
2 - 27
2,1 - 53
2,1,4 - 67
3 - 40
3,2 - 58
3,D+1 - 59
3,D+1,2 - 75
4 - 48
D+1 - 25
D+2 - 49
D+3 - 20
D+4 - 33
B+1 - 42
B+1,4 - 64
B+2 - 38
B+2,3 - 68
B+3 - 45
B+4 - 43
F+4 - 62
Throw - 36
Shake - 28-229 (49 no hold)
Smoke Cloud - 48
Teleport - 29 (11 in front, 18 behind)
Invisibility - 36 (invisible after 25 frames, 333 invisible frames)
Smoke Away - 37
Smoke Towards - 37
Vibration - 28-229 (49 no hold)
Smoke Bomb - 48
Smokeport - 56 (11 in front, 20 behind, 25 in front)
Vanish - 36 (invisible after 25 frames, 444 invisible frames)
Phase Away - 37
Phase Towards - 37
Burn Out - 25-336 (96 no hold, 24-264 in front, 72 behind)
Cancel Advantage (block)
1 - +15
1,1 - +9
1,1,2 - +17
1,3 - +12
2 - +17
2,1 - +18
2,1,4 - +18
3 - +12
3,D+1 - +16
4 - +13
D+1 - +1
D+3 - +2
D+4 - +26
B+1 - +24
B+1,4 - +24
B+2 - +24
B+2,3 - +14
F+4 - +24
Cancel Advantage (hit)
1 - +15
1,1 - +13
1,1,2 - +57, +44
1,3 - +23
2 - +21
2,1 - +31
2,1,4 - +43, +41
3 - +19
3,D+1 - +20
4 - +28
D+1 - +15
D+1 (vs crouch) - +13
D+3 - +12
D+3 (vs crouch) - +19
D+4 - +32
D+4 (vs crouch) - +25
B+1 - +26
B+1,4 - +72, +55
B+2 - +22
B+2,3 - +59, +48
F+4 - +63, +31
Miscellaneous
Breaker (when grounded vs grounded opponent) - ~+4, ~+2
Execution
1 - 14
1,1 - 9
1,1,2 - 13
1,3 - 13
2 - 9
2,1 - 12
2,1,4 - 16
3 - 16
3,2 - 17
3,D+1 - 13
3,D+1,2 - 17
4 - 20
D+1 - 6
D+2 - 14
D+3 - 7
D+4 - 12
B+1 - 16
B+1,4 - 20
B+2 - 15
B+2,3 - 15
B+3 - 14
B+4 - 16
F+4 - 17
Throw - 10
Shake (startup) - 1
Smoke Cloud - 19 (14 startup)
Smoke Cloud (full screen) - 28
Air Throw - 8
Teleport - 19
Teleport (air) - 17
Vibration (startup) - 1
Smoke Bomb - 19 (14 startup)
Smoke Bomb (full screen) - 28
Smokeport - 19
Smokeport (air) - 17
Phase Away - 6 frame startup until invincible (excluding throws and certain attacks)
Phase Towards - 6 frame startup until invincible (excluding throws and certain attacks)
Burn Out - 33-273
Block Advantage
1 - 0
1,1 - 0
1,1,2 - -17
1,3 - -7
2 - 0
2,1 - -9
2,1,4 - 0
3 - -4
3,2 - 0
3,D+1 - -2
3,D+1,2 - 0
4 - -8
D+1 - -13
D+2 - +2
D+3 - -7
D+4 - 0
B+1 - 0
B+1,4 - 0
B+2 - 0
B+2,3 - -8
B+3 - -11
B+4 - 0
F+4 - -2
Smoke Cloud - -9
Teleport - -43
Smoke Bomb - -9
Smokeport - -41
Burn Out - -36
Hit Advantage
1 - 0
1,1 - +4
1,1,2 - +23, +10
1,3 - +4
2 - +6
2,1 - +4
2,1,4 - +27, +25
3 - +3
3,2 - +70, +59
3,D+1 - +2
3,D+1,2 - +71, +60
4 - +7
D+1 - +1
D+1 (vs crouch) - -1
D+2 - +37, +30
D+3 - +3
D+3 (vs crouch) - +10
D+4 - +12
D+4 (vs crouch) - +5
B+1 - +3
B+1,4 - +50, +33
B+2 - +3
B+2,3 - +37, +26
B+3 - +41, +30
B+4 - +24, +16
F+4 - +37, +5
Forward Throw - +48, +16
Backward Throw - +11
Shake - ~+43, ~+20
Smoke Cloud - +92, +65
Air Throw - ~+30
Teleport - +47, +30
Vibration - ~+43, ~+20
Smoke Bomb - +92, +65
Smokeport - +37, +14
Burn Out - +17
Duration
1 - 27
1,1 - 48
1,1,2 - 96
1,3 - 59
2 - 27
2,1 - 53
2,1,4 - 67
3 - 40
3,2 - 58
3,D+1 - 59
3,D+1,2 - 75
4 - 48
D+1 - 25
D+2 - 49
D+3 - 20
D+4 - 33
B+1 - 42
B+1,4 - 64
B+2 - 38
B+2,3 - 68
B+3 - 45
B+4 - 43
F+4 - 62
Throw - 36
Shake - 28-229 (49 no hold)
Smoke Cloud - 48
Teleport - 29 (11 in front, 18 behind)
Invisibility - 36 (invisible after 25 frames, 333 invisible frames)
Smoke Away - 37
Smoke Towards - 37
Vibration - 28-229 (49 no hold)
Smoke Bomb - 48
Smokeport - 56 (11 in front, 20 behind, 25 in front)
Vanish - 36 (invisible after 25 frames, 444 invisible frames)
Phase Away - 37
Phase Towards - 37
Burn Out - 25-336 (96 no hold, 24-264 in front, 72 behind)
Cancel Advantage (block)
1 - +15
1,1 - +9
1,1,2 - +17
1,3 - +12
2 - +17
2,1 - +18
2,1,4 - +18
3 - +12
3,D+1 - +16
4 - +13
D+1 - +1
D+3 - +2
D+4 - +26
B+1 - +24
B+1,4 - +24
B+2 - +24
B+2,3 - +14
F+4 - +24
Cancel Advantage (hit)
1 - +15
1,1 - +13
1,1,2 - +57, +44
1,3 - +23
2 - +21
2,1 - +31
2,1,4 - +43, +41
3 - +19
3,D+1 - +20
4 - +28
D+1 - +15
D+1 (vs crouch) - +13
D+3 - +12
D+3 (vs crouch) - +19
D+4 - +32
D+4 (vs crouch) - +25
B+1 - +26
B+1,4 - +72, +55
B+2 - +22
B+2,3 - +59, +48
F+4 - +63, +31
Miscellaneous
Breaker (when grounded vs grounded opponent) - ~+4, ~+2