Eddy Wang
Skarlet scientist
indeed.Alright just making sure. I have my doubts but we won't be able to tell until this happens in a tournament setting which there isn't a lot of Skarlet players in the first place.
indeed.Alright just making sure. I have my doubts but we won't be able to tell until this happens in a tournament setting which there isn't a lot of Skarlet players in the first place.
Really forgot about that one, lol, thanks for the reminderEddy, startup on ex dagger is 19 frames. So if f2121+2 has 25 cancel advantage and startup on EDC is 19 frames, the difference is 6 if canceled instantly. Just FYI.
And Mosp, your point on his being safe and hers not is a good one. But the end does it matter? With the right reads she takes 50%+ and kenshi gets 12% because it is safe, kenshi might spend it carelessly giving skarlet more combo potential. I use her armor launchers more for countering his armor, and for eh red dash into crossovers or pressure.
His hitbox makes it bad...pure and simple
You mean when f212 hits, that you dash and cross under right? I love that shit too. I do f212 red dash under them, then red dash accross them again when they are on the ground, then cross over jump punch, its total mind fuckery... obviously can't use it all the time but I've used it against my toughest opponents with some success. Its silly fun and looks awesome. Its like the ghetto reset I used to do with Jade where I would use 34 shadow kick, which whiffs but crosses to the other side of them, then you can regular dash accross them when they are on the ground or use u3 to cross them again. These aren't game changing damaging options, but they are fun and can work when the momentum is in your favor.If I screw up my F2121+2 input and only F121 comes out on hit, I like to do that across red dash into a cross-up.
Works very good.
Reverse input techs are always good if you what you can deal with afterwards.You mean when f212 hits, that you dash and cross under right? I love that shit too. I do f212 red dash under them, then red dash accross them again when they are on the ground, then cross over jump punch, its total mind fuckery... obviously can't use it all the time but I've used it against my toughest opponents with some success. Its silly fun and looks awesome. Its like the ghetto reset I used to do with Jade where I would use 34 shadow kick, which whiffs but crosses to the other side of them, then you can regular dash accross them when they are on the ground or use u3 to cross them again. These aren't game changing damaging options, but they are fun and can work when the momentum is in your favor.
http://testyourmight.com/threads/skarlet-match-up-chart.23981/So... what are her matchups?
2, 1, red dash, up slash comboCan't punish elbow dash with f4. Any tips ?
Umm should be the same as any other down slash bnb. I think either of these work:Biggest damage reset you've got ?
It's a pressure fight. Your ability to keep Cage out with F4,3 and iaBD's is going to make or break this mu. You also need to be able to armor out of pressure and successfully crossover Cage or successfully hit with a Up/Downslash after you armor out. I went 50/50 with Dizzy in casuals at Raleigh, and that's also what I would say this mu is - 5-5. iaDD's don't have as much impact on this fight because Cage can dash block in and either punish you from the air or be right next to you for pressure.I played about 50 matches against cage (offline) yesterday...and got WRECKED! I mean I won like 6. Haha granted I'm new to skarlet and at times I forgot punishes and dropped tons of combos but what say you community, about this mu?
#IamMuffinMuggers
This MU is 6-4 Cage in my opinion.I played about 50 matches against cage (offline) yesterday...and got WRECKED! I mean I won like 6. Haha granted I'm new to skarlet and at times I forgot punishes and dropped tons of combos but what say you community, about this mu?
#IamMuffinMuggers
So essentially whiffpunish the fuck out of him.This MU is 6-4 Cage in my opinion.
Ninj kinda broke down the MU, but it's not that easy to cross-over Cage.
His B3 is too damn good for that.
You have to keep Cage away from you, throwing daggers to build meter, use F43 and armor through his strings using up-slash.
The reason you have to keep Cage away is because his strings are way faster and better up-close.
You have to bait out pokes and use F43 to create some distance.
If you really know your spacing, you can whiff-punish D1 or D3 attempts with F4 via reading.
After a blocked Slide, you may try armoring through but Cage gets a free F3 check. Up-slash gets blocked in time and punished, slide might work but it's not really worth it unless you really want him to back the fuck off.
Being too dependent on instant air daggers can easily be read, baited out and heavily punished by Cage.
I'd limit the use of block-strings to strings that create distance.
Essentially, yes.So essentially whiffpunish the fuck out of him.
Treadmill, Ninj and Assassin already broke down the MU. I will only advice a bit of extra, i know you're still new to skarlet and you may find some MU incredibly dificult i understand that ^^I played about 50 matches against cage (offline) yesterday...and got WRECKED! I mean I won like 6. Haha granted I'm new to skarlet and at times I forgot punishes and dropped tons of combos but what say you community, about this mu?
#IamMuffinMuggers
She is Muffing MuggersDoes Cage find it hard to get in on Skarlet?
I don't get that reference.She is Muffing Muggers