im going to try and get to atleast one character a day on my days off maybe more. i only have 1-2 days off a week so it may take awhile.
also im not sure if this is how i should be doing this but idk LOL
ill edit this post if there are any buffs or nerfs to either character in the future.
VS Kung Lao
to me this match up is anything she can do HE CAN DO BETTER.
1 = Kung Lao
2 = Sindel
Anti air
1 ~ no timing required from behind, front everywhere else.
2 ~ many anti air options, but each require perfect timing and perfect distance, which if missed causes her to get smacked around by full combos
+1 to lao
Armor
1 ~ he has one armor move
2 ~ no armor
+1 to lao
safe jump
1 ~ low hat hit
2 ~ none
+1 to lao
Combo into pop up/ stun special on the ground
1 ~ many ways to combo into spin
2 ~ one way to combo into scream 2 then :en scream. this burns one meter and doesnt lead into good damage so the meter waste isnt worth it. theres no reason why he can do a low attack into a spin move and she cant.. example 2,1 ~ scream
+1 to lao
:Xray
1 ~ hits in the mid area and is a great anti air
2 ~ hits low, but can be low poked out of.. and wont hit a person if they are cross jumping. so hers works like jax and kanos but theirs are guaranteed hits on the ground where hers is just a 50/50
+1 to lao
ray part 2
1 ~ can be comboed into and out of leading to easy damage over 40%. and a simple naked xray and uppercut =40% so his xrayis a guaranteed 40% xray
2 ~ a low hitting xray that may or may not hit depending on what her foe is doing and only does 31% damage. on top of that if its in a combo it adds maybe 10% to that combo.. ON top of that if a combo is started with b+1,2 then b+1 into xray it ONLY DOES 27 % THE XRAY COMBO DOES LESS THEN A NAKED XRAY WHAT THE FUCK ??????????
+1 to lao
upclose pressure
1 ~ 2,4 low hat or 2,4 1+2. good upclose pressure thats very hard to poke him out of because of the + frames he gets. or the 21212 whatever combo that does like 10% chip WTF ???? 11 low hat. b+33 low hat or spin. he has all kinds of options.
2 ~ 1 and 1,1 hmmm 1 some times whiffs, so if 1 whiffs the 2nd 1 can be poked out of. this pressure leads to +1 frame but her foe can still get away and not worry about much pressure upclose or they can start their upclose pressure AND she doesnt want to be upclose to begin with LOL 2,1 and 4,4 the second hits of both she can be poked out of. however if they dont poke she gets 50/50/scream mix up especially with Blocked 4,4 into fireball.
hmmmmmmmm i guess we'll call it even -_- 0
wake up
1 ~ spin = best wake up punish upclose. teleport
2 ~ 50/50 wake up option and scream HOWEVER each attack can be cross over jump punched out of. you have to burn meter for the low fireball since the regular low fireball wake up is sketchy i cant say for sure but im guessing the :en low fireball has more invincibilty frames. :en low fireball = arguably the best full screen wake up punish???
even
full screen punish
1 ~ dive kick or teleport + 1,2,3,4
2 ~ flight ~ IAF this area she is better but her punish is just 8 % where his can lead to over 25%.. but hers is pretty much safe where he can be punished.
+1 sindel
Ok heres the main issue with this match up which puts it in Laos favor not only is he better at doing everything then her but her best tool the full screen zoning fireball pressure he CAN punish her hardcore with his teleport due to his teleport going upwards while her fireballs goes diagonally down. so if Sindel even tries to use her best tool he can freely punish her with full combos that lead to well over 25% add xray and were talking over 40%. so sindel doing a 2% chip damage=8% if it hits fireball could then lead to her being punished with over 25% combos.. O_O so then this makes the sindel player have to try her other options BUT HE CAN DO ANYTHING SHE CAN DO BETTER.
thats why this match up is 8-2 in Kung laos favor..
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