3 days = 50 hours of playtime with two 10 hours of maintenanceFor how long this beta is gonna be alive? Two days?
Cool, thnx !3 days = 50 hours of playtime with two 10 hours of maintenance
What buffs did he get?Actualy, fuck everything I said about Ryu. The buffs he got to this build make him top tier now.
Mash ShoryukenCan someone hook me up with basic Ryu stuff? Like some BnB's to punish things and basic gameplan and so on?
This is my first time playing SF I'm a complete neewwb.
Sorry for the double post, Ryu is pretty straightforward, your a good player, you wont have much trouble figuring him out to be honest, even if your a newbie to the series... In what ever case im sure Liang will post some of his phase 3 stuff soon...Can someone hook me up with basic Ryu stuff? Like some BnB's to punish things and basic gameplan and so on?
This is my first time playing SF I'm a complete neewwb.
I enjoy the lame game and the footsies, so it sounds like Ryu will fit me quite well. Also are hadouken and shoryuken usually safe or punishable?Sorry for the double post, Ryu is pretty straightforward, your a good player, you wont have much trouble figuring him out to be honest, even if your a newbie to the series... In what ever case im sure Liang will post some of his phase 3 stuff soon...
LolAlso are hadouken and shoryuken usually safe or punishable?
Ricky pls I know nothing about SF and apparently the game doesn't have frame data lists. Why the fuck doesn't it have frame data lists? It's 2015 ffs.
Can someone hook me up with basic Ryu stuff? Like some BnB's to punish things and basic gameplan and so on?
This is my first time playing SF I'm a complete neewwb.
Welcome to a real fighting game.Ricky pls I know nothing about SF and apparently the game doesn't have frame data lists. Why the fuck doesn't it have frame data lists? It's 2015 ffs.
EntropicByDesign said: ↑Are you serious here? That line just caught my eye and I'm scratching my head like, whaaat..
Alright thanks for the info.Welcome to a real fighting game.
Shoryukens are the text book definition of punishable, more so in this game.
Hydokens aren't safe unless you space them correctly. Keep in mind unsafe doesn't always mean full combo punishable. Light inputs are typically safer than heavy/medium inputs.
2015 or not, frame data hasn't typically been listed in-game in any Street Fighter. Mainly because the frame data isn't so cut and dry. Space, counter hit, crumple, air resets all have to be taken into consideration. Don't blame the game, blame being spoiled. Set the dummy to block and then jump. Figure it out from there.
The game is still fairly simple, but it isn't your name sake. There will be comprehensive move property lists made when the game comes out. The properties of certain moved and subsequently their ability to actually link/combo have changed from beta phase to beta phase, so it may be better you only get a feelers ther than memorize data that is likely to change again.
Well Degrees of shoryuken vary in utility, i think at some point Mp.srk was pretty much the best due to its i.Frame properties, if that didnt change Mp. srk should be your go to for and guesses/reads.. the Others ,Lp. srk and Hp.srk, are for anti air and combo finishers respectivly,Ricky pls I know nothing about SF and apparently the game doesn't have frame data lists. Why the fuck doesn't it have frame data lists? It's 2015 ffs.
If you don't mind, can you tell me off the top of your head the last 3 non NRS made games to list specific frame data in game?Alright thanks for the info.
Doesn't every other game out there has frame data and most of them show the hitboxes of the moves in training mode? I think it's kindda dumb if SF doesn't put the frame data in the game. I understood not having it in USFIV since the game was pretty old. But I don't see any reason why they shouldn't add them in SFV.
KI? Skullgirls? I don't know much more tbh lol.If you don't mind, can you tell me off the top of your head the last 3 non NRS made games to list specific frame data in game?
Cool thanks man. I'll test all this when the beta opens again tomorrow.Well Degrees of shoryuken vary in utility, i think at some point Mp.srk was pretty much the best due to its i.Frame properties, if that didnt change Mp. srk should be your go to for and guesses/reads.. the Others ,Lp. srk and Hp.srk, are for anti air and combo finishers respectivly,
As for play style and hadoukens, doing low foward (cr.Mk) into fireball is pretty much your tool to feel out the opponent, its safe if spaced near the tip of the hitbox and spaces well enouth , just note that the hit/hurtbox on low foward can take sometime to figure out since the hitbox doesnt go quite as far as the visual queue sugests... so it will seem like you should have hit your opponent visually but nothing really happens, and thats the main concern of most Ryu players, since low foward used to be shotos go to move because it goes/went so far in the past, Ryus low foward box seems alot more pulled back than usual, for him, so just something to keep in mind.
Other than that, Ryu is pretty self explanatory, you want to footsie your opponent closer to the corner as possivel, at which point the game is yours to take. Some ppl like to crossover against a cornered opponent, i think thats stupid to be honest, just like in MK there is no reason to put yourself into the corner just to try a lousy crossup, you had all the work puttin your opponent in the corner so just keep him there, if he tries to jump you anti air him, if he stays in the defensive just keep pressure on him...
Then perhaps my mic wasn't plugged in earlier, and you must not have heard me. I apologize, let me repeat myself a little louder:KI? Skullgirls? I don't know much more tbh lol.
I said I was stepping out of the 'real fight' arguments because they are kinda silly when we're doing it online.Are you serious here? That line just caught my eye and I'm scratching my head like, whaaat..
MMA is practically wrestling. I urge those who only fight under MMA law to NOT try to fight vs traditional Muay Thai for example because they'll get rekted if they try to grab a thai boxer like that. Then again many MMA fighters come from TRADITIONAL Muay Thai, Jiu Jitsu or other similarly respectable backgrounds so I'm not quite sure where this misconception comes from.
MMA is an umbrella term and it very often encompasses traditional arts - in fact I know a few who intentionally seek out traditional styles' masters to cover one chink or another in their armour.
MMA in itself a strict ruleset of what's allowed in ring. Taking a bajiquan quen master's footing? Get outta here. They'll knee you in the face if you try.
What do you mean a "real' fighting game. Thats an opinion if you don't think MKX is a real fighting game, but unfortunately for you it is. So deal with it.Then perhaps my mic wasn't plugged in earlier, and you must not have heard me. I apologize, let me repeat myself a little louder:
Welcome, Braindead. Welcome...to a real fighting game.