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Video/Tutorial Selina Kyle Combo's (List/Video)

33, Cat Claws(MB), b3 j2, f2, Cat Dash(MB), Cat Stance, 3 - 42%/2 Meter/45% with Ji2
33, Cat Claws(MB), b3 j2, f2, Cat Dash(MB), Trait - 45%/2 Meter + Trait/47% with Ji2

b12d3, Cat Claws(MB), b3 j2, f2, Cat Dash(MB), Cat Stance, 3 - 43%/2 Meter/45% with Ji2
b12d3, Cat Claws(MB), b3 j2, f2, Cat Dash(MB), Trait - 45%/2 Meter + Trait/48% with Ji2

The above '2 Meter burn(use)' combos from my last post can be done normal, the b3 will still land, here is new dmg:

33, Cat Claws, b3, j2, f2, Cat Dash(MB), Cat Stance, 3 - 39%/1 Meter/42% with Ji2
33, Cat Claws, b3, j2, f2, Cat Dash(MB), Trait - 42%/1 Meter/45% with Ji2

b12d3, Cat Claws, b3, j2, f2, Cat Dash(MB), Cat Stance, 3 - 40%%/1 Meter/43% with Ji2
b12d3, Cat Claws, b3, j2, f2, Cat Dash(MB), Trait - 43%/1 Meter/46% with Ji2

These do less but can help avoid a transition:

33, Cat Claws, J1, 12(or 11), Cat Dash(MB), b3, Cat Stance, 3 - 37%/1 Meter/40% with Ji2
33, Cat Claws, J1, 12(or 11), Cat Dash(MB), b3, Trait - 40%/1 Meter/43% with Ji2

b12d3, Cat Claws, J1, 12(or 11), Cat Dash(MB), b3, Cat Stance, 3 - 38%/1 Meter/41% with Ji2
b12d3, Cat Claws, J1, 12(or 11), Cat Dash(MB), b3, Trait - 41%/1 Meter/44% with Ji2
 
Arkham Catwoman and Arkham Harley trailer.
http://www.dccomics.com/videos/injustice-gods-among-us-catwoman-vs-harley-quinn-fight-trailer

Can anyone help me with the inputs for the combo at 0:56?
That is her b12d3 combo that can then (like her 112 and 333) be stringed with a special after instead of just b12~special. She does the b12d3~Cat Dash there after a Ji1

Edit: sry didn't finish watching lol glad I still had tab up, the full combo is this;
Ji1, b12d3, Cat Dash, f2d31, 1f2
 

Eddyward

Noob
I figured it out! I will be using this a lot.
  • JI1, B12D3 xx BF2, F2+D3+1, [wait] 1+F2 (meterless, 11 hits, 33% - 1% without JI1, +2% with JI2)
Wow, I really love this. Here's some variations that I made. The highlighted one is the video below.
  • JI2, B12D3 xx BF2, F2+D3+1, [wait] 112 xx MB BF2, B3, [quickly] 1+F2 (1 bar, 18 hits, 42% - 3% without JI2)
  • JI2, B12D3 xx BF2, F2+D3+1, [wait] 112 xx MB BF2, B3, 1, Trait (1 bar, 21 hits, 44% - 3% without JI2)
  • JI2, B12D3 xx BF2, F2+D3+1, [wait] 112 xx MB BF2, Cat Stance + 3 (1 bar, 18 hits, 41% - 3% without JI2)
Meterless Maximum Whip Action:
  • JI2, B12D3 xx BF2, F2+D3+1, F2+U3+1 (meterless, 11 hits, 36% - 3% without JI2)
  • JI2, B12D3 xx BF2, F2+D3+1, [wait] 112, DF1, (meterless, 13 hits, 37% - 3% without JI2)

Sorry, I don't have recording stuff, and my TV is small. :p What do you think RunwayMafia?
 
Ji2, b12d3, Cat Dash, f2d31, f2~Cat Dash(MB), b3, 2, Trait - 47%/1 Meter + Trait
Ji2, b12d3, Cat Dash, f2d31, f2~Cat Dash(MB), b3, Up Whip - 43%/1 meter
Ji2, b12d3, Cat Dash, f2d31, f2~Cat Dash(MB), b3, Cat Claws - 43%/1 meter
Ji2, b12d3, Cat Dash, f2d31, f2~Cat Dash(MB), b3, Cat Stance, 1 - 43%/1 meter
Ji2, b12d3, Cat Dash, f2d31, f2~Cat Dash(MB), b3, Cat Stance, 2 - 42%/1 meter

Edit: Haha Eddyward looks like we both went to the lab after breaking down that vid lol
 

Eddyward

Noob
Edit: Haha Eddyward looks like we both went to the lab after breaking down that vid lol
I just really liked the F2+D3+1, 1+F2 ending. Haha. I finally decided to check the movelist for those two combo attacks. I've seen them a lot, but I never knew how to do them lol.
 

Zoidberg747

My blades will find your heart
If you want an unpractical combo that takes all your meter:

f11 cat claws b3 112 super- a whopping 35%

I did that online and was so pissed that it was only 35% lol, that's like 4% more than regular super.
 
Damn been at it all day trying for a 50%+ combo, getting so close but just feel like without corner/super were just not gonna get Selena there. Got 47% 1 Meter + Trait and 48% with 2 Meter + Trait so like look how little a extra meter in her combo does and theres no other options but MB Cat Claws and MB Cat Dash. Cat Dash once MB'd cant be used again(knocks down) and Cat Claws MB(or not) lifts foe off the ground changing the combo completely therefore forcing Cat Dash(MB) next to reset on ground(to add final string). Since she only has two moves to MB and I've done those every which way now I don't see much more choices (like ever even able to expel 3+ MB). Hopefully its a sweet string I'm missing to tie into a setup(looking at you b2).

Basic combo pattern, these are easy to pull off and very reliable combos:

Any string (ex. b12d3-highest dmg/low) --> Cat Dash or Cat Claws;

if Cat Dash;
--> b3, j2, f2, Cat Dash(MB), finisher (any short string~special, cat stance move, trait)
---> b3, b2, Cat Dash(MB), finisher (ex. f112, Trait)
--> f2d31, f2, Cat Dash(MB), b3, finisher
--->f2d31, b2, Cat Dash(MB), b3, finisher

if Cat Claws;
--> b3, j2, f2, Cat Dash(MB), finisher
--> b3, b2, Cat Dash(MB), finisher
--> j1, 12, Cat Dash(MB), b3, finisher
 
Oh yeah I'm sure there's TONS left lol Catwomen is so creative and versatile I meant that unless I'm missing a string that fits into the combos I've listed I doubt there will be more damaging ones due to the strings I chose(I think) are the strongest ones I can use in all those situations(I hope I'm wrong) using both MB specials and her trait.
 

Jawbz

Noob
Here is a quick corner combo.
B1,2,D3 Cat Claws(MB) Up Whip, B1,2,D3, Cat Dash(MB) Dash up, F3, D1, Trait. 53% damage.
EDIT: Turns out that was Ver.1.00, Post patch you still get 50% so its still not bad.
 
That corner combo is sexy!!

ji2, b12d3, Cat Claws(MB), b3, j1, f2d31, f2, Cat Dash(MB) d2, Trait -50%

Did this with a Ji2, 33, etc.. and got 49% so with b12d3 you *should* get the other 1% like you do in MOST other cases. Just started trying this like 45mins ago so will keep on it, Combos easy up till the j1>2fd31 part. Its just hard to land you kinda have to wait a split second after j1 to kinda push your catwomen into foe a little to land string as ive tried 30+ times with a j2 and she simply wont be close enough(but does have the frame time). After the 2fd31 you have very little frames to input f2 and the time's I have pulled it off into a successful Cat Dash(MB) are slim.

Edit: After some time and different opponents this combo just doesn't connect enough, the f2d3 is hard in its self but the 1(whip pop) just doesn't seem to be solid at all. Still possible tho I'm not the best with timing but have pulled the combo off once(with 33 start after Ji2), so maybe someone can do something with it.

Ji2, b12d3, Cat Claws(MB), b3, b2, Cat Dash(MB), f112, Trait -45%/2 Meter/48% with Ji2
-Should be noted that this does 43%/45%(Ji2) without Meter Burning Cat Claws.

Ji2, b12d3, Cat Claws(MB), b3, j2, f2, Cat Dash(MB), 3, Trait - 49%

Also most combos using 1+ Meter will pretty much only do like 1%-3% less with a Cat Stance, 3 ender instead of trait therefore saving that for better opportunities but I'm going for max dmg.
 

RunwayMafia

Shoot them. Shoot them all.
*Updated the original format to include combos with Cat Claws. However, I am tired and too hung over for this shit right now, I'll continue updating tomorrow morning! ;)
 

KC H0oKsw0rds

iK A B A L
Ok so Catwoman has a LOT of setups with her b3 to f3. The f3 must be done early so as to create a glancing hit that allows you to cross under and continue. I've seen 16 bit do it in some of his gameplay. So with that you can dump all 4 bars midscreen and get:
Ji2, b12d3xxcat clawsMB, j2, f2bbR2(bounce cancel), f3(cross under), 112xxcat dashMB, full cat scratch=53%
 

RunwayMafia

Shoot them. Shoot them all.
Ok so Catwoman has a LOT of setups with her b3 to f3. The f3 must be done early so as to create a glancing hit that allows you to cross under and continue. I've seen 16 bit do it in some of his gameplay. So with that you can dump all 4 bars midscreen and get:
Ji2, b12d3xxcat clawsMB, j2, f2bbR2(bounce cancel), f3(cross under), 112xxcat dashMB, full cat scratch=53%
I'm confused by the "f2bbr2 (wall bounce cancel)"...I can picture the combo up until this point...Also, I'm still editing/adding the original list. It'll be complete in the next few days! ;)
 

KC H0oKsw0rds

iK A B A L
Most of CWs combos that have b3 in them can be followed up with f3 for more damage. Depending on how far into the combo you were when you used b3, after f3 you can either follow with 11,112xxCDMB or just 112xxCDMB based on scaling. Its up to you